Player Matchup

Chaac
Chaac
Protogonistt
Chaac
Level 103
God Stats
1W - 0L
1,250 SR
Queue Stats
101W - 75L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Triqonomuhtry
Kukulkan
Level 68
God Stats
1W - 1L
1,761 SR
Queue Stats
75W - 49L
1,474 Elo+
Party 2
Skadi
Skadi
interruqt
Skadi
Level 85
God Stats
1W - 1L
1,278 SR
Queue Stats
86W - 58L
1,504 Elo+
Party 2
Team Averages
Level 85
1,430 SR
1,490 Elo+

VS

Team Averages
Level 76
1,483 SR
1,439 Elo+
Bellona
Bellona
BigMac7103
Bellona
Level 50
God Stats
5W - 6L
1,474 SR
Queue Stats
31W - 33L
1,493 Elo+
Party 1
Merlin
Merlin
D3MONF13ND
Merlin
Level 128
God Stats
3W - 4L
1,476 SR
Queue Stats
606W - 549L
1,396 Elo+
Solo
Skadi
Skadi
Updated DVD
Skadi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 12
8,123
677
9,961
9,517
7,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Triqonomuhtry
Kukulkan
13
7 / 0 / 9
8,856
738
6,993
5,676
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
interruqt
Skadi
13
7 / 0 / 8
8,776
731
7,413
6,538
2,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigMac7103
Bellona
10
0 / 7 / 1
6,635
553
5,555
11,100
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
D3MONF13ND
Merlin
11
1 / 2 / 0
7,182
599
6,465
5,015
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 0
6,607
551
4,511
12,060
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigMac7103
Bellona
0
7
1
0.07
L
Merlin
D3MONF13ND
Merlin
1
2
0
0.5
W
2
1
12
8
W
Kukulkan
Triqonomuhtry
Kukulkan
7
0
9
11.5
L
0
7
0
0
W
Skadi
interruqt
Skadi
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
16,531
21,731
Taken
28,175
11,248
Mitigated
14,317
4,650
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigMac7103
Bellona
5,555
878
0
418
11,100
8,348
0
3,110
7,856
0
14,782
L
Merlin
D3MONF13ND
Merlin
6,465
369
0
1,945
5,015
1,397
0
558
4,427
26,786
0
W
9,961
1,482
0
3,220
9,517
7,328
293
2,191
7,065
0
28,895
W
Kukulkan
Triqonomuhtry
Kukulkan
6,993
196
0
625
5,676
1,866
374
1,267
4,213
22,049
0
L
4,511
1,132
0
1,786
12,060
4,572
0
3,208
8,474
0
20,807
W
Skadi
interruqt
Skadi
7,413
2,429
0
805
6,538
2,054
476
2,454
3,710
0
29,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
20,424
151
Minions Killed
118
7
Camps Cleared
5
677,596
Distance Traveled
581,431
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,635
553
28
2
3
182,980
0
L
Merlin
7,182
599
51
4
2
213,561
9
W
Chaac
8,123
677
47
4
3
248,058
1
W
Kukulkan
8,856
738
51
4
2
214,060
2
L
Skadi
6,607
551
39
3
0
184,890
0
W
Skadi
8,776
731
53
4
2
215,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role