Player Matchup

Bakasura
Bakasura
ALEXANDRO200521
Bakasura
Level 122
God Stats
4W - 8L
1,430 SR
Queue Stats
550W - 522L
1,431 Elo+
Solo
Merlin
Merlin
Aizakku_89
Merlin
Level 140
God Stats
0W - 2L
1,344 SR
Queue Stats
30W - 38L
1,428 Elo+
Solo
Geb
Geb
ItzCypsela
Geb
Level 61
God Stats
24W - 16L
1,579 SR
Queue Stats
288W - 275L
1,473 Elo+
Solo
Anubis
Anubis
Strange_Fruut
Anubis
Level 118
God Stats
30W - 22L
1,497 SR
Queue Stats
539W - 612L
1,464 Elo+
Solo
Neith
Neith
SxyFaceV8
Neith
Level 109
God Stats
18W - 22L
1,518 SR
Queue Stats
687W - 644L
1,474 Elo+
Solo
Team Averages
Level 110
1,474 SR
1,454 Elo+

VS

Team Averages
Level 102
1,664 SR
1,492 Elo+
Cerberus
Cerberus
AA_SH_
Cerberus
Level 85
God Stats
7W - 3L
1,712 SR
Queue Stats
98W - 93L
1,475 Elo+
Solo
Agni
Agni
Añañinpicante777
Agni
Level 107
God Stats
12W - 2L
1,722 SR
Queue Stats
96W - 101L
1,450 Elo+
Party 1
Neith
Neith
BassPants908134
Neith
Level 116
God Stats
14W - 8L
1,673 SR
Queue Stats
551W - 522L
1,524 Elo+
Party 1
Achilles
Achilles
MotherLand2360
Achilles
Level 81
God Stats
14W - 11L
1,711 SR
Queue Stats
298W - 262L
1,526 Elo+
Solo
Hun Batz
Hun Batz
gigglez5456
Hun Batz
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 7 / 3
8,114
451
7,588
15,753
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Aizakku_89
Merlin
14
6 / 6 / 0
9,366
520
10,235
12,281
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 3 / 3
7,739
430
5,217
13,758
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 1
8,142
452
10,383
12,772
5,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SxyFaceV8
Neith
12
0 / 5 / 2
7,459
414
7,113
11,828
3,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AA_SH_
Cerberus
14
1 / 2 / 5
8,660
481
8,476
14,795
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 5 / 9
9,080
504
13,380
10,010
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 8
10,278
571
14,962
10,066
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
15
7 / 3 / 9
9,558
531
7,791
15,132
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
gigglez5456
Hun Batz
17
6 / 3 / 3
10,279
571
7,596
14,158
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
26
26
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AA_SH_
Cerberus
1
2
5
1.75
L
Bakasura
2
7
3
0.5
L
Merlin
Aizakku_89
Merlin
6
6
0
1
W
5
5
9
1.9
W
7
0
8
11
L
2
3
3
1.17
W
Achilles
7
3
9
3.83
L
2
5
1
0.5
L
Neith
SxyFaceV8
Neith
0
5
2
0.2
W
Hun Batz
gigglez5456
Hun Batz
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,536
Damage
52,205
66,392
Taken
64,161
33,209
Mitigated
40,102
15,847
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AA_SH_
Cerberus
8,476
138
0
5,078
14,795
13,736
0
7,946
6,464
47,922
0
L
Bakasura
7,588
4,473
0
4,123
15,753
7,118
0
5,272
10,309
0
44,677
L
Merlin
Aizakku_89
Merlin
10,235
1,150
198
2,668
12,281
4,687
0
5,384
6,851
51,193
0
W
13,380
882
0
3,314
10,010
3,392
24
4,447
4,744
52,195
0
W
14,962
5,008
0
2,546
10,066
4,053
98
3,312
6,667
0
74,993
L
5,217
622
0
2,100
13,758
12,282
0
2,806
10,821
13,268
0
W
Achilles
7,791
1,336
0
4,038
15,132
13,850
0
5,635
8,798
0
24,848
L
10,383
1,409
0
4,278
12,772
5,533
858
4,862
7,457
47,004
0
L
Neith
SxyFaceV8
Neith
7,113
3,115
0
2,480
11,828
3,589
0
2,592
9,098
0
45,701
W
Hun Batz
gigglez5456
Hun Batz
7,596
2,902
48
4,198
14,158
5,071
3,443
3,447
10,063
0
71,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
47,855
394
Minions Killed
510
0
Camps Cleared
0
1,539,996
Distance Traveled
1,730,511
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,660
481
119
7
0
322,248
1
L
Bakasura
8,114
451
89
5
0
347,079
0
L
Merlin
9,366
520
114
6
0
303,886
5
W
Agni
9,080
504
83
5
0
338,146
3
W
Neith
10,278
571
125
7
0
349,368
3
L
Geb
7,739
430
9
1
0
333,371
9
W
Achilles
9,558
531
44
2
0
361,077
1
L
Anubis
8,142
452
84
5
0
241,850
7
L
Neith
7,459
414
98
5
0
313,810
1
W
Hun Batz
10,279
571
139
8
0
359,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role