Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
LeGrandPoulet04
Bastet
Level 97
God Stats
17W - 21L
1,572 SR
Queue Stats
583W - 791L
1,470 Elo+
Party 2
Tiamat
Tiamat
Victormgb01
Tiamat
Level 155
God Stats
0W - 2L
1,462 SR
Queue Stats
34W - 28L
1,532 Elo+
Party 2
Team Averages
Level 115
1,511 SR
1,501 Elo+

VS

Team Averages
Level 40
1,310 SR
1,386 Elo+
Danzaburou
Danzaburou
ParTHeReaPAR
Danzaburou
Level 89
God Stats
1W - 1L
1,185 SR
Queue Stats
99W - 93L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Qyphings
Cthulhu
Level 15
God Stats
2W - 1L
1,244 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
XavimapRTS
Aphrodite
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 3 / 13
14,054
669
12,682
29,739
46,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 7 / 10
14,112
672
26,394
26,368
11,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
17
7 / 6 / 9
13,934
664
22,343
21,030
16,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ParTHeReaPAR
Danzaburou
17
10 / 5 / 2
14,443
688
22,262
21,816
8,962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Qyphings
Cthulhu
18
4 / 3 / 11
13,963
665
21,529
33,317
37,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
XavimapRTS
Aphrodite
16
2 / 8 / 8
13,025
620
14,971
24,671
17,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
16
Kills
16
16
Deaths
16
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
13
3.17
L
6
7
10
1.57
W
Danzaburou
ParTHeReaPAR
Danzaburou
10
5
2
2.2
W
Cthulhu
Qyphings
Cthulhu
4
3
11
3.17
L
Tiamat
7
6
9
1.92
W
Aphrodite
XavimapRTS
Aphrodite
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,419
Damage
58,762
77,137
Taken
79,804
74,305
Mitigated
63,443
32,780
Healing
32,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,682
3,445
4,670
13,226
29,739
46,126
735
13,058
16,681
24,178
0
L
26,394
4,266
0
9,070
26,368
11,525
1,336
12,649
13,719
0
62,028
W
Danzaburou
ParTHeReaPAR
Danzaburou
22,262
9,856
563
5,338
21,816
8,962
2,298
9,789
11,699
0
88,168
W
Cthulhu
Qyphings
Cthulhu
21,529
1,312
489
4,473
33,317
37,470
324
12,554
20,048
51,830
0
L
Tiamat
22,343
904
826
4,988
21,030
16,654
689
11,238
9,792
61,756
0
W
Aphrodite
XavimapRTS
Aphrodite
14,971
1,155
11,513
10,529
24,671
17,011
42
11,400
12,797
40,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
41,431
199
Minions Killed
258
7
Camps Cleared
6
1,136,355
Distance Traveled
1,053,042
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,054
669
25
1
0
357,183
0
L
Bastet
14,112
672
75
4
4
435,245
2
W
Danzaburou
14,443
688
127
6
5
347,949
0
W
Cthulhu
13,963
665
70
3
0
367,877
0
L
Tiamat
13,934
664
99
5
3
343,927
1
W
Aphrodite
13,025
620
61
3
1
337,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role