Player Matchup

Danzaburou
Danzaburou
LiIOdin
Danzaburou
Level 126
God Stats
1W - 1L
1,403 SR
Queue Stats
79W - 85L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
OBK GOAT
Sun Wukong
Level 98
God Stats
3W - 10L
1,350 SR
Queue Stats
354W - 393L
1,452 Elo+
Solo
Cliodhna
Cliodhna
SuspectedCargo98
Cliodhna
Level 71
God Stats
6W - 3L
1,565 SR
Queue Stats
152W - 136L
1,512 Elo+
Solo
Atlas
Atlas
TranquililtyMD
Atlas
Level 146
God Stats
7W - 5L
1,697 SR
Queue Stats
74W - 86L
1,465 Elo+
Party 2
Zeus
Zeus
halleberry34
Zeus
Level 83
God Stats
7W - 1L
1,165 SR
Queue Stats
204W - 202L
1,501 Elo+
Solo
Team Averages
Level 105
1,436 SR
1,481 Elo+

VS

Team Averages
Level 117
1,473 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
Ajje1020
Morgan Le Fay
Level 104
God Stats
8W - 5L
1,652 SR
Queue Stats
68W - 99L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
ShishKebab93
Heimdallr
Level 145
God Stats
4W - 11L
1,464 SR
Queue Stats
265W - 303L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TonicZero365
Cu Chulainn
Level 128
God Stats
3W - 8L
1,351 SR
Queue Stats
279W - 292L
1,513 Elo+
Party 1
Susano
Susano
YoyoplayzFTW
Susano
Level 127
God Stats
2W - 2L
1,582 SR
Queue Stats
192W - 233L
1,443 Elo+
Party 1
Athena
Athena
whysoserious083
Athena
Level 83
God Stats
0W - 2L
1,314 SR
Queue Stats
69W - 60L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LiIOdin
Danzaburou
13
9 / 2 / 2
8,717
623
12,087
12,102
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OBK GOAT
Sun Wukong
13
1 / 2 / 5
7,328
523
5,377
11,745
5,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 2 / 3
6,580
470
4,590
8,458
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 9
7,373
527
8,925
10,941
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 6
7,799
557
9,170
6,920
2,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ajje1020
Morgan Le Fay
11
2 / 2 / 1
7,080
506
5,917
7,172
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ShishKebab93
Heimdallr
12
2 / 5 / 2
7,235
517
7,534
9,865
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TonicZero365
Cu Chulainn
13
3 / 2 / 1
7,853
561
10,966
12,336
7,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
11
2 / 3 / 3
6,845
489
3,383
10,264
3,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 4
6,086
435
5,002
14,225
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
9
9
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ajje1020
Morgan Le Fay
2
2
1
1.25
W
Danzaburou
LiIOdin
Danzaburou
9
2
2
5
W
Sun Wukong
OBK GOAT
Sun Wukong
1
2
5
1.75
L
Heimdallr
ShishKebab93
Heimdallr
2
5
2
0.6
W
3
2
3
2.25
L
Cu Chulainn
TonicZero365
Cu Chulainn
3
2
1
1.75
W
2
1
9
6.5
L
Susano
2
3
3
1.17
W
2
2
6
2.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,149
Damage
32,802
50,166
Taken
53,862
23,182
Mitigated
28,680
21,988
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ajje1020
Morgan Le Fay
5,917
627
0
870
7,172
2,807
0
4,338
2,834
36,093
0
W
Danzaburou
LiIOdin
Danzaburou
12,087
5,871
0
6,497
12,102
4,171
681
3,025
9,015
0
56,005
W
Sun Wukong
OBK GOAT
Sun Wukong
5,377
1,586
0
7,131
11,745
5,578
578
626
10,986
0
37,841
L
Heimdallr
ShishKebab93
Heimdallr
7,534
3,278
0
2,888
9,865
3,378
679
3,286
6,579
0
44,731
W
4,590
522
0
2,316
8,458
2,635
63
2,153
6,179
0
29,156
L
Cu Chulainn
TonicZero365
Cu Chulainn
10,966
2,130
0
3,242
12,336
7,692
0
2,291
9,697
3,577
45,593
W
8,925
4,352
0
3,225
10,941
8,366
256
3,541
7,278
19,988
0
L
Susano
3,383
779
0
275
10,264
3,834
0
3,582
6,682
0
34,340
W
9,170
638
395
2,424
6,920
2,432
153
2,487
4,169
50,662
0
L
5,002
1,142
0
2,536
14,225
10,969
0
4,598
9,584
15,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
35,099
352
Minions Killed
342
0
Camps Cleared
0
1,330,793
Distance Traveled
1,372,239
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,080
506
74
5
0
265,666
4
W
Danzaburou
8,717
623
86
6
0
243,313
2
W
Sun Wukong
7,328
523
81
6
0
285,360
4
L
Heimdallr
7,235
517
79
6
0
240,322
0
W
Cliodhna
6,580
470
62
4
0
279,157
2
L
Cu Chulainn
7,853
561
99
7
0
298,723
5
W
Atlas
7,373
527
17
1
0
289,340
4
L
Susano
6,845
489
70
5
0
300,498
6
W
Zeus
7,799
557
106
8
0
233,623
4
L
Athena
6,086
435
20
1
0
267,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role