Player Matchup

Cabrakan
Cabrakan
BloodDragonElite
Cabrakan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,318 Elo+
Solo
Kukulkan
Kukulkan
GHOSTxRE4PER
Kukulkan
Level 67
God Stats
4W - 2L
1,532 SR
Queue Stats
119W - 163L
1,403 Elo+
Solo
Serqet
Serqet
Koun_-A-_Som
Serqet
Level 87
God Stats
1W - 2L
1,286 SR
Queue Stats
140W - 146L
1,307 Elo+
Party 1
Anhur
Anhur
ThatDeepDude
Anhur
Level 101
God Stats
4W - 5L
1,344 SR
Queue Stats
324W - 279L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
VanishingEntity
Sun Wukong
Level 16
God Stats
4W - 9L
1,490 SR
Queue Stats
29W - 38L
1,280 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,330 Elo+

VS

Team Averages
Level 122
1,479 SR
1,354 Elo+
Izanami
Izanami
A_C_l_D__T_R_I_P
Izanami
Level 106
God Stats
11W - 14L
1,453 SR
Queue Stats
364W - 413L
1,358 Elo+
Party 3
Ah Puch
Ah Puch
MuyCaliente69
Ah Puch
Level 127
God Stats
13W - 10L
1,555 SR
Queue Stats
328W - 346L
1,349 Elo+
Solo
Achilles
Achilles
RADAR-SENATE
Achilles
Level 69
God Stats
23W - 12L
1,557 SR
Queue Stats
255W - 293L
1,345 Elo+
Party 3
Atlas
Atlas
XxBr_GamersxX
Atlas
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
357W - 487L
1,341 Elo+
Party 2
Thanatos
Thanatos
XxFabull_brxX
Thanatos
Level 160
God Stats
6W - 12L
1,331 SR
Queue Stats
383W - 454L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
8,390
365
2,961
11,702
11,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
GHOSTxRE4PER
Kukulkan
18
5 / 4 / 5
11,566
503
10,290
11,799
3,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
1 / 1 / 9
9,965
433
6,159
15,934
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
9 / 3 / 4
11,264
490
13,801
10,176
3,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
VanishingEntity
Sun Wukong
17
1 / 2 / 1
10,422
453
3,528
11,950
11,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,629
419
8,834
14,386
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
14
3 / 4 / 2
9,767
425
9,021
12,016
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RADAR-SENATE
Achilles
17
2 / 2 / 0
10,996
478
8,115
12,277
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 3 / 4
8,795
382
6,474
11,126
5,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
XxFabull_brxX
Thanatos
15
4 / 3 / 0
9,939
432
5,249
11,262
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
12
12
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
0
2
7
1.75
W
Kukulkan
GHOSTxRE4PER
Kukulkan
5
4
5
1.88
W
Serqet
1
1
9
5.5
L
Ah Puch
3
4
2
1
L
Achilles
RADAR-SENATE
Achilles
2
2
0
1
W
9
3
4
3.67
W
Sun Wukong
VanishingEntity
Sun Wukong
1
2
1
0.75
L
1
3
4
1
L
Thanatos
XxFabull_brxX
Thanatos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
37,693
61,561
Taken
61,067
36,855
Mitigated
29,833
17,046
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,834
5,574
0
4,247
14,386
3,296
871
2,132
11,624
0
82,488
W
2,961
384
24
1,520
11,702
11,505
144
2,588
9,076
23,135
0
W
Kukulkan
GHOSTxRE4PER
Kukulkan
10,290
1,907
30
2,254
11,799
3,629
652
4,612
6,808
68,322
0
W
Serqet
6,159
885
246
6,476
15,934
6,372
0
4,731
10,880
0
69,001
L
Ah Puch
9,021
644
0
2,311
12,016
3,395
149
4,201
7,295
53,731
0
L
Achilles
RADAR-SENATE
Achilles
8,115
367
0
3,282
12,277
13,106
264
1,552
10,725
10,798
53,276
W
13,801
7,547
374
3,283
10,176
3,390
856
3,113
6,905
0
64,899
W
Sun Wukong
VanishingEntity
Sun Wukong
3,528
682
0
2,839
11,950
11,959
830
1,191
9,648
0
61,492
L
6,474
532
143
1,616
11,126
5,564
214
3,616
7,510
31,460
0
L
Thanatos
XxFabull_brxX
Thanatos
5,249
1,097
0
9,346
11,262
4,472
0
2,012
8,894
0
66,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
49,126
521
Minions Killed
524
0
Camps Cleared
0
2,100,819
Distance Traveled
1,774,427
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,629
419
124
5
0
361,793
4
W
Cabrakan
8,390
365
33
1
0
426,085
2
W
Kukulkan
11,566
503
139
6
0
369,038
1
W
Serqet
9,965
433
110
5
0
511,703
2
L
Ah Puch
9,767
425
110
5
0
321,038
10
L
Achilles
10,996
478
153
7
0
371,320
4
W
Anhur
11,264
490
100
4
0
426,612
5
W
Sun Wukong
10,422
453
139
6
0
367,381
0
L
Atlas
8,795
382
37
2
0
386,698
7
L
Thanatos
9,939
432
100
4
0
333,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role