Player Matchup

Bastet
Bastet
Gold III
MojonSenpai
Bastet
Gold III
Level 159
God Stats
25W - 21L
1,550 SR
Queue Stats
401W - 444L
1,542 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Thanatosx1l
Heimdallr
Bronze III
Level 130
God Stats
2W - 2L
1,583 SR
Queue Stats
3W - 4L
1,541 MMR
Solo
Zeus
Zeus
Bronze III
TheKidPaper
Zeus
Bronze III
Level 97
God Stats
3W - 3L
1,467 SR
Queue Stats
6W - 14L
1,396 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,533 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,554 SR
1,154 MMR
Medusa
Medusa
Gold IV
FatJoblessPig
Medusa
Gold IV
Level 69
God Stats
6W - 4L
1,602 SR
Queue Stats
53W - 48L
1,267 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Sant09
Kumbhakarna
Gold IV
Level 104
God Stats
11W - 4L
1,586 SR
Queue Stats
54W - 51L
1,271 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Uncanned Savage
Erlang Shen
Silver II
Level 127
God Stats
14W - 18L
1,473 SR
Queue Stats
53W - 56L
924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
7 / 1 / 10
10,577
756
15,454
8,586
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Thanatosx1l
Heimdallr
15
6 / 1 / 10
10,753
768
15,291
8,967
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 8
9,736
695
9,833
7,170
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
GilgameshChaacGebBacchusNox

VS

Bans
VamanaGaneshaArtioPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
10,562
754
7,749
12,956
3,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Sant09
Kumbhakarna
11
1 / 6 / 5
8,513
608
4,111
21,428
19,553
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Uncanned Savage
Erlang Shen
12
0 / 5 / 4
8,235
588
3,754
15,440
11,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Bastet
7
1
10
12
L
Kumbhakarna
Sant09
Kumbhakarna
1
6
5
0.58
W
Heimdallr
Thanatosx1l
Heimdallr
6
1
10
11
W
4
4
8
2
L
Erlang Shen
Uncanned Savage
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
15,614
24,723
Taken
49,824
11,574
Mitigated
35,089
6,653
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,749
2,637
0
907
12,956
3,564
1,699
2,466
10,063
0
26,543
W
Bastet
15,454
3,295
236
3,882
8,586
4,052
157
1,661
6,925
0
36,904
L
Kumbhakarna
Sant09
Kumbhakarna
4,111
252
0
0
21,428
19,553
140
3,770
16,930
17,631
0
W
Heimdallr
Thanatosx1l
Heimdallr
15,291
7,008
0
2,146
8,967
4,728
1,756
1,154
7,813
0
44,873
W
9,833
1,277
0
389
7,170
2,794
505
2,070
5,100
36,633
0
L
Erlang Shen
Uncanned Savage
Erlang Shen
3,754
239
0
1,195
15,440
11,972
161
3,079
11,682
2,794
19,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
27,310
190
Minions Killed
123
10
Camps Cleared
1
758,626
Distance Traveled
800,326
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,562
754
45
3
0
289,680
0
W
Bastet
10,577
756
48
3
5
288,084
3
L
Kumbhakarna
8,513
608
32
2
0
246,615
4
W
Heimdallr
10,753
768
75
5
3
235,812
1
W
Zeus
9,736
695
67
5
2
234,730
3
L
Erlang Shen
8,235
588
46
3
1
264,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role