Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BUD YungNFresh
Tsukuyomi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,458 Elo+
Party 2
Tyr
Tyr
DaSl1ckRick
Tyr
Level 107
God Stats
1W - 3L
1,455 SR
Queue Stats
406W - 440L
1,510 Elo+
Party 3
Horus
Horus
GoaIieInTheMist
Horus
Level 63
God Stats
2W - 2L
1,840 SR
Queue Stats
206W - 217L
1,440 Elo+
Party 2
Arachne
Arachne
TX BamBam18
Arachne
Level 88
God Stats
19W - 23L
1,447 SR
Queue Stats
584W - 596L
1,536 Elo+
Party 3
Team Averages
Level 107
1,548 SR
1,489 Elo+

VS

Team Averages
Level 129
1,442 SR
1,457 Elo+
Horus
Horus
Artimities24
Horus
Level 146
God Stats
1W - 0L
1,673 SR
Queue Stats
130W - 134L
1,476 Elo+
Party 1
Chaac
Chaac
DasGingerBeard
Chaac
Level 127
God Stats
13W - 14L
1,469 SR
Queue Stats
768W - 831L
1,370 Elo+
Solo
Odin
Odin
MyBadHomie20
Odin
Level 87
God Stats
3W - 2L
1,574 SR
Queue Stats
67W - 62L
1,457 Elo+
Party 1
Sol
Sol
ViralxKilla
Sol
Level 126
God Stats
3W - 1L
1,297 SR
Queue Stats
52W - 47L
1,492 Elo+
Party 1
Izanami
Izanami
x Benik x
Izanami
Level 157
God Stats
1W - 3L
1,197 SR
Queue Stats
45W - 49L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 5 / 5
7,170
652
6,008
8,893
3,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
BUD YungNFresh
Tsukuyomi
12
0 / 0 / 2
6,712
610
8,876
3,474
1,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 1
8,426
766
10,660
17,755
9,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 4
6,581
598
4,819
18,264
11,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
TX BamBam18
Arachne
15
1 / 3 / 4
7,659
696
5,956
12,117
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
8,604
782
8,268
9,242
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 2 / 5
9,512
865
9,275
15,156
10,181
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 9
9,485
862
8,953
10,548
11,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 12
8,718
793
14,558
6,090
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
x Benik x
Izanami
17
3 / 0 / 12
9,433
858
13,055
8,628
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
6
Kills
16
16
Deaths
6
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
5
0.5
W
3
1
8
7
L
Tsukuyomi
BUD YungNFresh
Tsukuyomi
0
0
2
1
L
5
4
1
1.38
W
5
2
5
3.75
L
0
4
4
0.5
W
3
3
9
2.5
L
Arachne
TX BamBam18
Arachne
1
3
4
1
W
2
0
12
8
W
Izanami
x Benik x
Izanami
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
54,109
60,503
Taken
49,664
31,276
Mitigated
33,204
26,385
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,008
1,776
947
1,402
8,893
3,187
0
1,974
6,832
0
21,729
W
8,268
2,837
5,198
4,748
9,242
5,887
463
0
9,121
0
9,759
L
Tsukuyomi
BUD YungNFresh
Tsukuyomi
8,876
899
281
591
3,474
1,101
0
386
3,046
0
21,090
L
10,660
1,884
1,341
5,505
17,755
9,581
0
5,474
11,997
0
14,183
W
9,275
2,699
3,327
7,956
15,156
10,181
962
0
15,048
0
22,737
L
4,819
2,280
4,797
7,515
18,264
11,714
0
3,713
14,198
0
6,845
W
8,953
1,576
2,650
1,806
10,548
11,546
158
0
10,271
0
17,156
L
Arachne
TX BamBam18
Arachne
5,956
4,138
928
3,078
12,117
5,693
0
3,011
9,023
0
12,295
W
14,558
4,304
101
2,107
6,090
2,010
1,835
0
6,050
27,160
0
W
Izanami
x Benik x
Izanami
13,055
8,530
412
2,603
8,628
3,580
2,145
0
8,467
0
40,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
45,752
80
Minions Killed
173
0
Camps Cleared
0
959,709
Distance Traveled
1,025,967
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,170
652
30
3
0
185,028
2
W
Horus
8,604
782
7
1
0
211,320
4
L
Tsukuyomi
6,712
610
27
2
0
172,404
0
L
Tyr
8,426
766
11
1
0
196,922
0
W
Chaac
9,512
865
42
4
0
189,624
3
L
Horus
6,581
598
1
0
0
181,202
0
W
Odin
9,485
862
25
2
0
210,147
5
L
Arachne
7,659
696
11
1
0
224,153
3
W
Sol
8,718
793
28
3
0
199,615
0
W
Izanami
9,433
858
71
6
0
215,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role