Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
LEGACY EXILED
Yemoja
Level 133
God Stats
1W - 1L
1,247 SR
Queue Stats
86W - 87L
1,493 Elo+
Party 2
Da Ji
Da Ji
Ssg_Carter_R6s
Da Ji
Level 104
God Stats
5W - 5L
1,441 SR
Queue Stats
468W - 504L
1,461 Elo+
Party 1
Apollo
Apollo
ethereal176
Apollo
Level 104
God Stats
3W - 0L
1,841 SR
Queue Stats
111W - 132L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
savitout408
Kukulkan
Level 109
God Stats
10W - 4L
1,628 SR
Queue Stats
438W - 462L
1,455 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,463 Elo+

VS

Team Averages
Level 76
1,443 SR
1,487 Elo+
Danzaburou
Danzaburou
Cutietkxo
Danzaburou
Level 19
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 8L
1,750 Elo+
Solo
Hachiman
Hachiman
PoPoCheers
Hachiman
Level 156
God Stats
7W - 12L
1,464 SR
Queue Stats
665W - 681L
1,414 Elo+
Party 3
Hel
Hel
RoughCookie
Hel
Level 68
God Stats
4W - 7L
1,467 SR
Queue Stats
329W - 324L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
WhitestMass
Cthulhu
Level 117
God Stats
2W - 6L
1,350 SR
Queue Stats
194W - 197L
1,429 Elo+
Party 3
Nox
Nox
flamaggedon
Nox
Level 22
God Stats
1W - 4L
1,172 SR
Queue Stats
67W - 97L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
8 / 6 / 10
14,054
781
21,260
23,299
11,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 3 / 15
11,823
657
8,488
19,968
15,566
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 5 / 13
12,130
674
19,597
18,554
17,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
14
1 / 9 / 7
10,719
596
7,278
18,150
7,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
savitout408
Kukulkan
20
7 / 1 / 11
13,698
761
32,821
10,949
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cutietkxo
Danzaburou
20
8 / 3 / 11
13,287
738
24,990
20,890
9,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
PoPoCheers
Hachiman
17
4 / 5 / 11
11,085
616
17,184
14,577
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 16
11,875
660
6,195
16,577
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
WhitestMass
Cthulhu
18
1 / 6 / 13
11,332
630
16,134
29,375
34,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 11
12,468
693
7,322
19,264
9,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
85
21
Kills
23
24
Deaths
21
56
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
6
10
2.17
L
Danzaburou
Cutietkxo
Danzaburou
8
3
11
4.5
W
1
3
15
2.83
L
Hachiman
PoPoCheers
Hachiman
4
5
11
1.9
L
3
3
16
3.67
W
4
5
13
2.1
L
Cthulhu
WhitestMass
Cthulhu
1
6
13
1.25
W
Apollo
1
9
7
0.5
L
7
4
11
3.13
W
Kukulkan
savitout408
Kukulkan
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,444
Damage
71,825
90,920
Taken
100,683
57,026
Mitigated
67,886
41,817
Healing
43,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
21,260
6,303
1,403
8,315
23,299
11,004
636
6,444
16,855
0
39,504
L
Danzaburou
Cutietkxo
Danzaburou
24,990
14,738
1,397
3,356
20,890
9,717
3,283
9,379
11,259
0
49,608
W
8,488
563
11,779
5,791
19,968
15,566
565
6,478
13,490
17,880
0
L
Hachiman
PoPoCheers
Hachiman
17,184
8,110
1,610
251
14,577
6,937
427
3,973
10,455
0
25,241
L
6,195
1,039
21,065
8,958
16,577
7,810
70
7,948
8,424
13,256
0
W
19,597
2,429
2,087
4,136
18,554
17,706
533
4,045
14,509
0
26,747
L
Cthulhu
WhitestMass
Cthulhu
16,134
416
1,502
1,974
29,375
34,302
0
12,374
16,518
32,704
274
W
Apollo
7,278
3,631
952
2,069
18,150
7,260
3,822
7,082
11,068
0
25,721
L
7,322
279
1,211
2,474
19,264
9,120
930
7,635
11,358
29,221
0
W
Kukulkan
savitout408
Kukulkan
32,821
3,088
1,728
3,557
10,949
5,490
907
5,482
5,467
72,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
60,047
184
Minions Killed
176
0
Camps Cleared
0
1,590,463
Distance Traveled
1,579,663
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,054
781
32
2
0
299,519
4
L
Danzaburou
13,287
738
52
3
0
325,383
1
W
Yemoja
11,823
657
18
1
0
337,926
1
L
Hachiman
11,085
616
18
1
0
283,247
0
L
Hel
11,875
660
18
1
0
362,771
0
W
Da Ji
12,130
674
11
1
0
308,075
0
L
Cthulhu
11,332
630
34
2
0
325,970
0
W
Apollo
10,719
596
35
2
0
305,004
2
L
Nox
12,468
693
54
3
0
282,292
0
W
Kukulkan
13,698
761
88
5
0
339,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role