Player Matchup

Jormungandr
Jormungandr
EggYolk0101
Jormungandr
Level 18
God Stats
2W - 2L
1,431 SR
Queue Stats
37W - 47L
1,420 Elo+
Party 2
Fenrir
Fenrir
JohnsonGTD
Fenrir
Level 46
God Stats
31W - 31L
1,477 SR
Queue Stats
79W - 73L
1,443 Elo+
Party 2
Bellona
Bellona
KING BURGI
Bellona
Level 43
God Stats
3W - 3L
1,370 SR
Queue Stats
116W - 150L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
h0ly div3r11
Danzaburou
Level 27
God Stats
21W - 24L
1,450 SR
Queue Stats
74W - 72L
1,433 Elo+
Party 2
Scylla
Scylla
xSKOALiosis
Scylla
Level 156
God Stats
2W - 0L
1,404 SR
Queue Stats
30W - 25L
1,548 Elo+
Party 2
Team Averages
Level 58
1,426 SR
1,438 Elo+

VS

Team Averages
Level 78
1,523 SR
1,506 Elo+
Medusa
Medusa
Cookiees89
Medusa
Level 86
God Stats
70W - 47L
1,633 SR
Queue Stats
118W - 127L
1,460 Elo+
Party 3
Bellona
Bellona
GONELOCO4200
Bellona
Level 48
God Stats
43W - 26L
1,566 SR
Queue Stats
86W - 69L
1,493 Elo+
Party 3
Olorun
Olorun
JestingCanvas58
Olorun
Level 66
God Stats
1W - 4L
1,155 SR
Queue Stats
133W - 110L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
dexterminatorXD
Baron Samedi
Level 159
God Stats
9W - 4L
1,793 SR
Queue Stats
324W - 329L
1,584 Elo+
Party 1
Thanatos
Thanatos
galactux018
Thanatos
Level 33
God Stats
5W - 6L
1,469 SR
Queue Stats
45W - 46L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EggYolk0101
Jormungandr
20
1 / 2 / 22
15,540
914
12,703
23,946
33,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
JohnsonGTD
Fenrir
20
8 / 6 / 10
16,003
941
15,157
20,446
11,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KING BURGI
Bellona
20
1 / 8 / 16
14,570
857
18,558
41,720
50,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
h0ly div3r11
Danzaburou
20
2 / 9 / 13
15,128
890
13,521
35,736
18,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
14 / 3 / 12
20,190
1,188
54,277
19,880
9,030
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cookiees89
Medusa
20
8 / 11 / 10
16,448
968
33,423
29,048
11,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
GONELOCO4200
Bellona
20
3 / 4 / 17
16,570
975
22,361
35,263
34,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 4 / 15
15,669
922
23,697
19,291
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
dexterminatorXD
Baron Samedi
20
9 / 1 / 16
17,461
1,027
42,574
21,779
9,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
galactux018
Thanatos
20
4 / 6 / 12
15,149
891
14,227
13,978
5,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
98
26
Kills
28
28
Deaths
26
73
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cookiees89
Medusa
8
11
10
1.18
W
Jormungandr
EggYolk0101
Jormungandr
1
2
22
6
L
Bellona
GONELOCO4200
Bellona
3
4
17
2.88
L
4
4
15
2.88
W
Fenrir
JohnsonGTD
Fenrir
8
6
10
2.17
W
Bellona
KING BURGI
Bellona
1
8
16
1.13
L
Baron Samedi
dexterminatorXD
Baron Samedi
9
1
16
17
L
Thanatos
galactux018
Thanatos
4
6
12
1.67
W
Danzaburou
h0ly div3r11
Danzaburou
2
9
13
0.94
W
Scylla
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,216
Damage
136,282
141,728
Taken
119,359
122,507
Mitigated
68,316
17,614
Healing
34,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cookiees89
Medusa
33,423
16,736
343
450
29,048
11,523
0
17,119
11,763
0
83,460
W
Jormungandr
EggYolk0101
Jormungandr
12,703
2,104
0
0
23,946
33,047
0
10,855
13,091
40,526
0
L
Bellona
GONELOCO4200
Bellona
22,361
7,572
2,381
3,073
35,263
34,031
0
18,769
16,238
2,687
43,518
L
23,697
12,424
1,613
4,326
19,291
7,756
0
11,802
7,343
51,341
0
W
Fenrir
JohnsonGTD
Fenrir
15,157
941
0
897
20,446
11,738
0
8,783
11,663
0
21,338
W
Bellona
KING BURGI
Bellona
18,558
4,892
411
7,051
41,720
50,352
0
20,398
21,322
0
34,796
L
Baron Samedi
dexterminatorXD
Baron Samedi
42,574
862
6,293
12,874
21,779
9,910
0
10,130
11,528
77,623
0
L
Thanatos
galactux018
Thanatos
14,227
4,124
0
3,235
13,978
5,096
0
8,253
5,507
0
27,932
W
Danzaburou
h0ly div3r11
Danzaburou
13,521
5,204
57
2,569
35,736
18,340
0
17,350
18,386
0
45,610
W
Scylla
54,277
3,434
870
5,759
19,880
9,030
0
10,870
9,010
111,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,431
Gold Earned
81,297
355
Minions Killed
342
3
Camps Cleared
14
1,595,429
Distance Traveled
1,608,281
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,448
968
90
5
2
321,643
0
W
Jormungandr
15,540
914
48
3
0
335,686
0
L
Bellona
16,570
975
45
3
4
372,864
3
L
Olorun
15,669
922
79
5
1
292,070
0
W
Fenrir
16,003
941
14
1
0
317,582
0
W
Bellona
14,570
857
38
2
0
291,052
0
L
Baron Samedi
17,461
1,027
100
6
0
281,771
2
L
Thanatos
15,149
891
28
2
7
339,933
0
W
Danzaburou
15,128
890
66
4
0
308,214
0
W
Scylla
20,190
1,188
189
11
3
342,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role