Player Matchup

Ra
Ra
CptRANGERIII
Ra
Level 157
God Stats
11W - 5L
1,743 SR
Queue Stats
106W - 47L
1,754 Elo+
Party 1
Kuzenbo
Kuzenbo
atozen
Kuzenbo
Level 150
God Stats
6W - 0L
1,655 SR
Queue Stats
135W - 88L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
erthia
Hun Batz
Level 159
God Stats
4W - 0L
1,814 SR
Queue Stats
325W - 127L
1,867 Elo+
Party 1
Team Averages
Level 155
1,737 SR
1,752 Elo+

VS

Team Averages
Level 85
1,276 SR
1,136 Elo+
Olorun
Olorun
Jortza
Olorun
Level 117
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 2
Ra
Ra
Scopedude666
Ra
Level 5
God Stats
0W - 4L
1,125 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 2
Ne Zha
Ne Zha
xGeddon
Ne Zha
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,962
747
7,806
5,826
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
atozen
Kuzenbo
13
0 / 2 / 10
7,873
656
6,085
10,663
10,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
erthia
Hun Batz
14
5 / 0 / 5
8,829
736
11,648
10,967
5,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jortza
Olorun
10
0 / 3 / 1
6,539
545
5,379
8,573
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 0
6,775
565
1,688
10,417
3,722
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
xGeddon
Ne Zha
10
1 / 4 / 1
7,270
606
7,157
10,003
4,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Olorun
Jortza
Olorun
0
3
1
0.17
L
1
4
0
0.25
W
Kuzenbo
atozen
Kuzenbo
0
2
10
2.5
W
Hun Batz
erthia
Hun Batz
5
0
5
7.5
L
Ne Zha
xGeddon
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
14,224
27,456
Taken
28,993
18,148
Mitigated
11,562
8,403
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,806
216
1,714
3,110
5,826
1,974
493
1,309
4,517
35,416
0
L
Olorun
Jortza
Olorun
5,379
2,249
442
1,290
8,573
3,490
0
4,333
4,240
18,559
2,369
L
1,688
587
288
148
10,417
3,722
0
5,461
4,956
11,076
0
W
Kuzenbo
atozen
Kuzenbo
6,085
1,529
0
1,928
10,663
10,977
383
3,180
7,483
21,991
0
W
Hun Batz
erthia
Hun Batz
11,648
1,871
0
1,651
10,967
5,197
720
2,327
8,640
0
45,511
L
Ne Zha
xGeddon
Ne Zha
7,157
768
324
1,402
10,003
4,350
0
4,149
5,854
0
20,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
20,584
149
Minions Killed
82
11
Camps Cleared
1
726,068
Distance Traveled
656,882
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,962
747
52
4
3
270,570
3
L
Olorun
6,539
545
43
4
1
205,555
2
L
Ra
6,775
565
19
2
0
204,656
1
W
Kuzenbo
7,873
656
33
3
1
206,020
5
W
Hun Batz
8,829
736
64
5
7
249,478
2
L
Ne Zha
7,270
606
20
2
0
246,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role