Player Matchup

Apollo
Apollo
Dereknintendo
Apollo
Level 154
God Stats
5W - 4L
1,495 SR
Queue Stats
328W - 264L
1,562 Elo+
Party 2
Chang'e
Chang'e
M1st3rxD21
Chang'e
Level 69
God Stats
2W - 0L
1,741 SR
Queue Stats
322W - 298L
1,453 Elo+
Party 2
Poseidon
Poseidon
PoseidonIILoki
Poseidon
Level 14
God Stats
5W - 1L
1,659 SR
Queue Stats
11W - 14L
1,506 Elo+
Party 2
Atlas
Atlas
Ruster4907
Atlas
Level 128
God Stats
15W - 11L
1,594 SR
Queue Stats
276W - 235L
1,521 Elo+
Party 2
Mulan
Mulan
rich_reer23
Mulan
Level 146
God Stats
21W - 8L
1,724 SR
Queue Stats
214W - 199L
1,491 Elo+
Party 2
Team Averages
Level 102
1,642 SR
1,506 Elo+

VS

Team Averages
Level 45
1,518 SR
1,492 Elo+
Nike
Nike
ArmQuimV1
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,480 Elo+
Party 3
Ra
Ra
Daniel_Wolf-300
Ra
Level 100
God Stats
0W - 2L
1,528 SR
Queue Stats
100W - 78L
1,532 Elo+
Party 3
Jing Wei
Jing Wei
NegligentWings
Jing Wei
Level 28
God Stats
0W - 2L
1,789 SR
Queue Stats
16W - 20L
1,514 Elo+
Party 1
Serqet
Serqet
RacecarArcelay
Serqet
Level 31
God Stats
7W - 11L
1,340 SR
Queue Stats
68W - 60L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Terban
Cthulhu
Level 50
God Stats
4W - 5L
1,431 SR
Queue Stats
132W - 136L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,249
550
4,677
7,518
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
M1st3rxD21
Chang'e
13
1 / 0 / 3
8,013
534
7,137
8,130
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
15
3 / 2 / 2
8,905
594
5,297
8,966
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
1 / 2 / 3
7,249
483
2,701
10,514
7,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 1
9,030
602
5,747
9,091
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 1 / 0
7,613
508
4,410
7,896
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
7,098
473
4,628
6,309
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
11
1 / 2 / 1
6,598
440
2,460
5,500
1,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 2
6,189
413
2,406
8,252
2,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Terban
Cthulhu
9
1 / 3 / 1
6,445
430
7,093
11,742
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
2
1
0
2
L
0
2
0
0
W
1
0
5
3.5
W
Chang'e
M1st3rxD21
Chang'e
1
0
3
2.5
L
Jing Wei
1
2
1
0.75
W
Poseidon
3
2
2
2
L
0
4
2
0.25
W
Atlas
1
2
3
1.25
L
Cthulhu
Terban
Cthulhu
1
3
1
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
20,997
44,219
Taken
39,699
21,780
Mitigated
19,115
17,952
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,410
757
32
2,195
7,896
4,507
522
3,569
4,251
0
42,299
L
4,628
320
206
1,508
6,309
1,969
110
2,643
3,522
43,498
0
W
4,677
2,088
0
2,449
7,518
2,173
392
1,234
6,134
0
67,438
W
Chang'e
M1st3rxD21
Chang'e
7,137
570
1,337
4,282
8,130
3,274
92
3,978
3,756
50,702
0
L
Jing Wei
2,460
2,188
0
1,839
5,500
1,580
0
2,443
3,017
0
34,718
W
Poseidon
5,297
532
94
1,365
8,966
5,232
43
1,598
6,808
59,167
4,190
L
2,406
290
0
362
8,252
2,857
0
2,255
5,927
0
32,119
W
Atlas
2,701
1,226
1,734
1,506
10,514
7,202
0
3,677
6,773
18,497
0
L
Cthulhu
Terban
Cthulhu
7,093
377
178
2,117
11,742
8,202
0
3,890
7,737
25,390
0
W
5,747
366
0
5,185
9,091
3,899
0
804
8,177
0
57,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
33,943
483
Minions Killed
392
0
Camps Cleared
0
1,465,899
Distance Traveled
1,343,890
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,613
508
110
7
0
287,662
5
L
Ra
7,098
473
112
7
0
268,953
0
W
Apollo
8,249
550
115
8
0
286,837
0
W
Chang'e
8,013
534
109
7
0
287,496
0
L
Jing Wei
6,598
440
87
6
0
250,183
0
W
Poseidon
8,905
594
116
8
0
279,666
3
L
Serqet
6,189
413
64
4
0
289,288
1
W
Atlas
7,249
483
28
2
0
282,558
5
L
Cthulhu
6,445
430
19
1
0
247,804
3
W
Mulan
9,030
602
115
8
0
329,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role