Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
A1DogWater
Hercules
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 249L
1,651 Elo+
Party 1
Medusa
Medusa
EaglezEnFuego
Medusa
Level 36
God Stats
2W - 1L
1,691 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
PunePounder69
Gilgamesh
Level 18
God Stats
1W - 1L
1,310 SR
Queue Stats
49W - 32L
1,657 Elo+
Party 1
Ra
Ra
iSimp4urMom
Ra
Level 21
God Stats
10W - 7L
1,622 SR
Queue Stats
61W - 31L
1,699 Elo+
Party 1
Team Averages
Level 59
1,525 SR
1,597 Elo+

VS

Team Averages
Level 52
1,588 SR
1,654 Elo+
Izanami
Izanami
HaqJr
Izanami
Level 83
God Stats
19W - 16L
1,415 SR
Queue Stats
127W - 109L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
Jestrus
Gilgamesh
Level 68
God Stats
23W - 22L
1,582 SR
Queue Stats
331W - 295L
1,626 Elo+
Party 2
Mercury
Mercury
MyFloppyWeiner
Mercury
Level 69
God Stats
4W - 3L
1,575 SR
Queue Stats
90W - 75L
1,548 Elo+
Party 3
Ullr
Ullr
StevesFriend69
Ullr
Level 27
God Stats
2W - 1L
1,868 SR
Queue Stats
94W - 33L
1,779 Elo+
Party 3
Sobek
Sobek
renieww
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 7
7,237
557
3,314
7,459
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
A1DogWater
Hercules
15
8 / 0 / 1
8,941
688
9,357
8,397
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 1
8,868
682
6,524
6,086
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PunePounder69
Gilgamesh
11
3 / 2 / 2
7,034
541
4,858
7,882
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 0
8,094
623
5,303
3,850
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaqJr
Izanami
11
0 / 4 / 0
6,359
489
3,565
6,895
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Jestrus
Gilgamesh
10
1 / 5 / 0
5,983
460
4,038
10,233
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 6 / 2
5,837
449
2,186
8,902
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
7,381
568
3,049
6,891
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
renieww
Sobek
10
0 / 3 / 0
6,085
468
2,461
10,081
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
19
Kills
2
2
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
7
3.5
W
Hercules
A1DogWater
Hercules
8
0
1
8.5
W
4
0
1
4.5
L
Izanami
HaqJr
Izanami
0
4
0
0
L
Gilgamesh
Jestrus
Gilgamesh
1
5
0
0.2
L
0
6
2
0.17
W
Gilgamesh
PunePounder69
Gilgamesh
3
2
2
2
L
1
1
0
1
W
4
0
0
4
L
Sobek
renieww
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
15,299
33,674
Taken
43,002
17,877
Mitigated
19,738
15,669
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,314
207
0
2,152
7,459
5,137
0
1,494
5,965
12,147
0
W
Hercules
A1DogWater
Hercules
9,357
1,490
0
4,238
8,397
6,435
234
424
7,614
0
46,937
W
6,524
2,569
0
3,329
6,086
2,068
2,272
607
5,479
0
69,866
L
Izanami
HaqJr
Izanami
3,565
2,313
0
1,822
6,895
1,514
0
504
6,391
0
56,636
L
Gilgamesh
Jestrus
Gilgamesh
4,038
1,304
0
1,266
10,233
5,979
0
940
8,674
350
24,051
L
2,186
734
0
1,586
8,902
3,292
0
580
8,134
0
30,047
W
Gilgamesh
PunePounder69
Gilgamesh
4,858
1,420
0
2,771
7,882
2,906
0
200
7,682
0
44,702
L
3,049
1,110
0
2,202
6,891
2,214
0
2,292
4,373
0
68,446
W
5,303
650
1,055
2,124
3,850
1,331
0
86
3,764
65,436
0
L
Sobek
renieww
Sobek
2,461
410
0
3,119
10,081
6,739
0
3,833
6,051
4,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
31,645
473
Minions Killed
386
0
Camps Cleared
0
1,421,762
Distance Traveled
1,293,883
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,237
557
17
1
0
284,863
8
W
Hercules
8,941
688
96
7
0
262,975
2
W
Medusa
8,868
682
134
10
0
244,805
6
L
Izanami
6,359
489
109
8
0
247,523
4
L
Gilgamesh
5,983
460
49
4
0
263,584
2
L
Mercury
5,837
449
60
5
0
257,253
0
W
Gilgamesh
7,034
541
90
7
0
315,532
1
L
Ullr
7,381
568
161
12
0
249,797
2
W
Ra
8,094
623
136
10
0
313,587
4
L
Sobek
6,085
468
7
1
0
275,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role