Player Matchup

Loki
Loki
Courage-TCD
Loki
Level 100
God Stats
2W - 0L
1,583 SR
Queue Stats
3W - 2L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
KatstrOlOgical
Nu Wa
Level 129
God Stats
2W - 1L
1,646 SR
Queue Stats
22W - 23L
1,513 Elo+
Party 1
Artemis
Artemis
O1player2another
Artemis
Level 145
God Stats
18W - 16L
1,614 SR
Queue Stats
65W - 73L
1,509 Elo+
Party 1
Odin
Odin
ReverenceForGod
Odin
Level 136
God Stats
8W - 9L
1,465 SR
Queue Stats
441W - 421L
1,554 Elo+
Party 1
Achilles
Achilles
SoultheYakuza
Achilles
Level 149
God Stats
1W - 1L
1,535 SR
Queue Stats
30W - 45L
1,470 Elo+
Party 1
Team Averages
Level 132
1,568 SR
1,465 Elo+

VS

Team Averages
Level 134
1,547 SR
1,589 Elo+
Janus
Janus
DynamicPlays
Janus
Level 129
God Stats
1W - 3L
1,396 SR
Queue Stats
197W - 168L
1,592 Elo+
Solo
Hel
Hel
PinataMoon
Hel
Level 156
God Stats
0W - 1L
1,624 SR
Queue Stats
56W - 47L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
SleeplessRiver3
Kuzenbo
Level 140
God Stats
3W - 3L
1,419 SR
Queue Stats
142W - 137L
1,568 Elo+
Solo
Artemis
Artemis
Soup_Cool
Artemis
Level 138
God Stats
1W - 2L
1,601 SR
Queue Stats
166W - 158L
1,585 Elo+
Solo
Chaac
Chaac
lildruidess
Chaac
Level 107
God Stats
78W - 47L
1,695 SR
Queue Stats
285W - 260L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,330
611
5,739
5,834
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 4
7,192
599
6,684
5,132
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 1
5,781
482
2,048
5,092
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 6
6,023
502
3,155
6,559
4,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
SoultheYakuza
Achilles
12
7 / 0 / 4
7,431
619
5,547
5,105
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,464
539
2,514
5,940
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
5,808
484
2,454
6,592
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 0
5,887
491
3,203
9,026
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Soup_Cool
Artemis
10
0 / 3 / 1
5,716
476
4,100
5,350
1,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,468
456
3,158
8,592
3,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
2
3
0
0.67
W
5
1
4
7
W
2
0
1
2.5
L
0
5
1
0.1
W
1
2
6
2
L
0
5
0
0
W
Achilles
SoultheYakuza
Achilles
7
0
4
9
L
Artemis
Soup_Cool
Artemis
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
15,429
27,722
Taken
35,500
11,836
Mitigated
13,123
9,787
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,739
928
0
1,030
5,834
2,452
41
2,393
2,999
0
45,715
L
2,514
421
0
1,638
5,940
1,398
0
1,624
4,271
38,096
0
W
6,684
1,161
0
1,456
5,132
1,608
712
3,455
1,522
39,576
0
W
2,048
955
0
1,431
5,092
1,141
0
0
5,092
0
25,113
L
2,454
95
227
2,091
6,592
1,642
0
2,295
4,297
36,713
0
W
3,155
564
396
3,098
6,559
4,793
0
536
6,023
0
24,818
L
3,203
444
0
1,944
9,026
5,070
0
930
7,472
31,196
0
W
Achilles
SoultheYakuza
Achilles
5,547
1,756
0
2,376
5,105
1,842
0
1,112
3,915
0
31,568
L
Artemis
Soup_Cool
Artemis
4,100
2,203
0
1,181
5,350
1,215
0
525
4,825
0
30,549
L
3,158
607
110
3,497
8,592
3,798
0
1,310
7,282
0
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
29,343
339
Minions Killed
352
0
Camps Cleared
0
1,110,012
Distance Traveled
1,109,326
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,330
611
88
7
0
225,951
3
L
Janus
6,464
539
80
7
0
205,274
3
W
Nu Wa
7,192
599
74
6
0
220,167
2
W
Artemis
5,781
482
63
5
0
154,186
0
L
Hel
5,808
484
81
7
0
224,341
5
W
Odin
6,023
502
46
4
0
238,804
3
L
Kuzenbo
5,887
491
73
6
0
227,299
2
W
Achilles
7,431
619
68
6
0
270,904
1
L
Artemis
5,716
476
75
6
0
210,520
2
L
Chaac
5,468
456
43
4
0
241,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role