Player Matchup

Freya
Freya
DarkLambent
Freya
Level 28
God Stats
3W - 7L
1,165 SR
Queue Stats
47W - 58L
1,368 Elo+
Party 3
Atlas
Atlas
Trissy-Trance
Atlas
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
TylerMart821
Cabrakan
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 111L
1,413 Elo+
Party 2
Ullr
Ullr
WiNdy_GoD197
Ullr
Level 63
God Stats
17W - 21L
1,463 SR
Queue Stats
310W - 298L
1,406 Elo+
Party 3
Fenrir
Fenrir
lmg197
Fenrir
Level 66
God Stats
31W - 25L
1,536 SR
Queue Stats
332W - 298L
1,443 Elo+
Party 3
Team Averages
Level 83
1,433 SR
1,421 Elo+

VS

Team Averages
Level 110
1,605 SR
1,490 Elo+
Amaterasu
Amaterasu
Basilisk416
Amaterasu
Level 31
God Stats
4W - 4L
1,449 SR
Queue Stats
120W - 118L
1,432 Elo+
Solo
Izanami
Izanami
Gromm_Half-orc
Izanami
Level 146
God Stats
9W - 6L
1,725 SR
Queue Stats
80W - 72L
1,506 Elo+
Party 1
Athena
Athena
HighLordRaucus
Athena
Level 89
God Stats
1W - 4L
1,321 SR
Queue Stats
89W - 85L
1,522 Elo+
Party 1
Baba Yaga
Baba Yaga
Ticoba
Baba Yaga
Level 158
God Stats
4W - 5L
1,583 SR
Queue Stats
16W - 16L
1,462 Elo+
Party 1
Fenrir
Fenrir
heartofarchness9
Fenrir
Level 124
God Stats
6W - 1L
1,946 SR
Queue Stats
35W - 33L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,061
508
1,494
2,234
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 3 / 3
4,163
520
2,541
5,295
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
TylerMart821
Cabrakan
7
0 / 3 / 0
4,191
524
2,263
5,167
2,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 4 / 1
3,844
481
1,254
4,313
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
lmg197
Fenrir
9
3 / 0 / 0
4,998
625
2,176
5,337
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Basilisk416
Amaterasu
9
2 / 0 / 1
5,316
665
2,590
3,879
2,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 0 / 0
6,408
801
3,447
2,862
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

7
0 / 2 / 4
4,894
612
2,063
5,303
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Ticoba
Baba Yaga
7
0 / 1 / 0
4,528
566
3,677
2,406
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 0
4,656
582
2,057
4,327
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
10
10
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Basilisk416
Amaterasu
2
0
1
2.5
L
0
0
1
0.5
W
7
0
0
7
W
0
2
4
1
W
Baba Yaga
Ticoba
Baba Yaga
0
1
0
0
L
0
3
3
0.5
L
Cabrakan
TylerMart821
Cabrakan
0
3
0
0
L
1
4
1
0.38
W
1
1
0
1
L
Fenrir
lmg197
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,728
Damage
13,834
22,346
Taken
18,777
7,699
Mitigated
7,001
6,831
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Basilisk416
Amaterasu
2,590
621
0
858
3,879
2,004
484
2,263
1,616
2,967
15,408
L
1,494
575
0
832
2,234
671
0
1,104
1,026
11,181
1,965
W
3,447
2,256
0
1,404
2,862
969
2,779
299
2,563
0
36,116
W
2,063
880
215
1,238
5,303
2,089
411
2,033
3,270
7,159
0
W
Baba Yaga
Ticoba
Baba Yaga
3,677
309
0
509
2,406
808
456
932
1,474
18,196
0
L
2,541
1,179
0
691
5,295
2,109
0
1,938
3,261
10,429
0
L
Cabrakan
TylerMart821
Cabrakan
2,263
40
0
766
5,167
2,604
744
638
4,269
15,100
0
L
1,254
487
0
572
4,313
855
0
1,209
3,066
0
10,840
W
2,057
581
180
2,596
4,327
1,131
168
546
3,781
0
19,146
L
Fenrir
lmg197
Fenrir
2,176
505
0
3,970
5,337
1,460
0
1,111
4,086
0
22,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
25,802
161
Minions Killed
208
0
Camps Cleared
0
705,434
Distance Traveled
761,430
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,316
665
46
6
0
154,308
2
L
Freya
4,061
508
31
4
0
153,589
2
W
Izanami
6,408
801
78
10
0
139,501
3
W
Athena
4,894
612
14
2
0
144,732
3
W
Baba Yaga
4,528
566
34
4
0
148,652
2
L
Atlas
4,163
520
14
2
0
139,270
2
L
Cabrakan
4,191
524
40
5
0
122,735
0
L
Ullr
3,844
481
19
2
0
120,098
2
W
Fenrir
4,656
582
36
5
0
174,237
1
L
Fenrir
4,998
625
57
7
0
169,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role