Player Matchup

Chronos
Chronos
KoalaWalaBear
Chronos
Level 109
God Stats
2W - 1L
1,196 SR
Queue Stats
35W - 40L
1,374 Elo+
Party 2
Da Ji
Da Ji
Steezy Forum
Da Ji
Level 140
God Stats
2W - 1L
1,534 SR
Queue Stats
34W - 48L
1,352 Elo+
Party 2
Chaac
Chaac
Wukaro
Chaac
Level 52
God Stats
3W - 3L
1,527 SR
Queue Stats
36W - 45L
1,361 Elo+
Party 2
Team Averages
Level 100
1,419 SR
1,362 Elo+

VS

Team Averages
Level 36
1,293 SR
1,316 Elo+
Bacchus
Bacchus
KackYoink
Bacchus
Level 49
God Stats
2W - 3L
1,391 SR
Queue Stats
32W - 51L
1,317 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MooseOverlord55
Ah Muzen Cab
Level 32
God Stats
0W - 2L
1,460 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1
Ra
Ra
Nierune
Ra
Level 28
God Stats
0W - 4L
1,027 SR
Queue Stats
30W - 49L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
2 / 1 / 12
10,064
719
5,810
8,201
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 6 / 9
10,726
766
11,548
12,060
4,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Wukaro
Chaac
15
9 / 1 / 10
11,272
805
12,648
13,217
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KackYoink
Bacchus
13
5 / 5 / 2
10,201
729
8,497
15,594
20,242
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
MooseOverlord55
Ah Muzen Cab
12
1 / 7 / 3
8,803
629
4,271
9,863
2,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 6
9,120
651
4,189
10,569
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
7
8
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
KackYoink
Bacchus
5
5
2
1.2
W
Chronos
2
1
12
8
L
Ah Muzen Cab
MooseOverlord55
Ah Muzen Cab
1
7
3
0.36
L
1
7
6
0.57
W
8
6
9
2.08
W
Chaac
Wukaro
Chaac
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
16,957
33,478
Taken
36,026
21,051
Mitigated
26,126
9,404
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
KackYoink
Bacchus
8,497
1,110
0
0
15,594
20,242
348
2,480
12,641
16,468
0
W
Chronos
5,810
1,336
55
4,091
8,201
2,929
1,536
3,896
4,305
50,624
0
L
Ah Muzen Cab
MooseOverlord55
Ah Muzen Cab
4,271
1,287
0
363
9,863
2,914
539
1,555
8,236
0
27,224
L
4,189
131
861
1,460
10,569
2,970
204
1,950
8,395
24,837
0
W
11,548
2,694
0
429
12,060
4,790
126
6,840
5,220
0
30,662
W
Chaac
Wukaro
Chaac
12,648
1,269
0
4,829
13,217
13,332
441
4,043
9,174
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
28,124
175
Minions Killed
118
11
Camps Cleared
1
792,921
Distance Traveled
705,902
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,201
729
17
1
1
262,642
2
W
Chronos
10,064
719
92
7
6
271,713
4
L
Ah Muzen Cab
8,803
629
50
4
0
232,291
5
L
Ra
9,120
651
51
4
0
210,969
4
W
Da Ji
10,726
766
29
2
5
233,716
4
W
Chaac
11,272
805
54
4
0
287,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role