Player Matchup

Gilgamesh
Gilgamesh
Dutsher
Gilgamesh
Level 160
God Stats
6W - 2L
1,988 SR
Queue Stats
114W - 53L
1,744 Elo+
Party 2
Athena
Athena
InfraredUK
Athena
Level 160
God Stats
3W - 0L
1,845 SR
Queue Stats
231W - 68L
1,790 Elo+
Party 2
Loki
Loki
Ntiro
Loki
Level 160
God Stats
145W - 67L
1,845 SR
Queue Stats
312W - 169L
1,696 Elo+
Party 2
Scylla
Scylla
ShibaUK
Scylla
Level 160
God Stats
7W - 9L
1,628 SR
Queue Stats
200W - 53L
1,853 Elo+
Party 2
Ra
Ra
Vayr0n
Ra
Level 160
God Stats
3W - 1L
1,784 SR
Queue Stats
30W - 9L
1,786 Elo+
Party 2
Team Averages
Level 160
1,818 SR
1,774 Elo+

VS

Team Averages
Level 109
1,443 SR
1,509 Elo+
Chang'e
Chang'e
Allexeioftheros
Chang'e
Level 99
God Stats
1W - 6L
1,256 SR
Queue Stats
84W - 76L
1,531 Elo+
Party 1
Bastet
Bastet
Aminb10
Bastet
Level 71
God Stats
8W - 2L
1,500 SR
Queue Stats
352W - 351L
1,519 Elo+
Solo
Janus
Janus
MrKeepItPetty
Janus
Level 143
God Stats
141W - 219L
1,534 SR
Queue Stats
2,659W - 2,732L
1,564 Elo+
Solo
Horus
Horus
Tsollensazzir
Horus
Level 122
God Stats
1W - 2L
1,564 SR
Queue Stats
165W - 199L
1,459 Elo+
Party 1
Chiron
Chiron
klucze
Chiron
Level 112
God Stats
1W - 1L
1,359 SR
Queue Stats
38W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dutsher
Gilgamesh
16
2 / 2 / 16
10,145
1,015
11,301
14,554
11,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
InfraredUK
Athena
16
3 / 3 / 21
10,826
1,083
5,941
14,228
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Ntiro
Loki
17
13 / 0 / 13
11,931
1,193
16,153
6,747
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ShibaUK
Scylla
17
3 / 1 / 18
10,144
1,014
16,383
6,019
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
17
10 / 1 / 12
10,880
1,088
18,942
7,136
2,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

378

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,168
917
5,855
8,965
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Aminb10
Bastet
15
2 / 8 / 2
9,160
916
11,053
20,149
7,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 5 / 3
8,105
811
1,660
8,341
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 5
8,692
869
1,992
11,881
9,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
klucze
Chiron
15
2 / 11 / 2
9,670
967
9,069
22,414
7,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
31
Kills
6
7
Deaths
31
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Bastet
Aminb10
Bastet
2
8
2
0.38
W
Gilgamesh
Dutsher
Gilgamesh
2
2
16
5
W
Athena
InfraredUK
Athena
3
3
21
4.5
L
0
5
3
0.3
W
Loki
Ntiro
Loki
13
0
13
19.5
W
Scylla
ShibaUK
Scylla
3
1
18
12
L
0
4
5
0.63
W
Ra
10
1
12
16
L
Chiron
klucze
Chiron
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,720
Damage
29,629
48,684
Taken
71,750
28,831
Mitigated
29,198
10,973
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,855
580
1,443
1,265
8,965
2,730
0
5,347
3,618
13,808
0
L
Bastet
Aminb10
Bastet
11,053
2,989
0
682
20,149
7,197
0
8,878
11,271
0
15,379
W
Gilgamesh
Dutsher
Gilgamesh
11,301
2,536
660
3,514
14,554
11,798
0
2,207
9,075
100
18,251
W
Athena
InfraredUK
Athena
5,941
2,036
0
940
14,228
8,801
0
1,854
6,934
11,184
0
L
1,660
126
0
0
8,341
1,855
0
3,816
4,525
8,228
0
W
Loki
Ntiro
Loki
16,153
7,745
0
125
6,747
3,031
0
1,916
4,831
0
34,854
W
Scylla
ShibaUK
Scylla
16,383
903
0
141
6,019
2,215
0
149
5,870
30,049
0
L
1,992
740
742
709
11,881
9,591
0
8,354
3,527
0
4,947
W
Ra
18,942
1,345
3,303
2,290
7,136
2,986
0
1,389
4,195
44,148
0
L
Chiron
klucze
Chiron
9,069
2,735
262
757
22,414
7,825
0
14,971
7,442
0
30,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
44,795
163
Minions Killed
89
8
Camps Cleared
4
960,028
Distance Traveled
722,683
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,168
917
21
2
3
168,577
0
L
Bastet
9,160
916
8
1
0
214,125
0
W
Gilgamesh
10,145
1,015
10
1
1
203,435
2
W
Athena
10,826
1,083
14
1
0
175,419
8
L
Janus
8,105
811
10
1
0
76,829
0
W
Loki
11,931
1,193
35
4
2
206,707
7
W
Scylla
10,144
1,014
47
5
1
188,013
4
L
Horus
8,692
869
4
0
1
96,316
3
W
Ra
10,880
1,088
57
6
4
186,454
0
L
Chiron
9,670
967
46
5
0
166,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role