Player Matchup

Nox
Nox
Bansheequa
Nox
Level 62
God Stats
39W - 47L
1,439 SR
Queue Stats
261W - 303L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
Darklights204
Jing Wei
Level 37
God Stats
2W - 3L
1,133 SR
Queue Stats
80W - 105L
1,355 Elo+
Party 1
Fenrir
Fenrir
Markie3450
Fenrir
Level 27
God Stats
1W - 3L
1,722 SR
Queue Stats
1W - 4L
1,467 Elo+
Solo
Vulcan
Vulcan
polishplaya101
Vulcan
Level 84
God Stats
2W - 3L
1,729 SR
Queue Stats
110W - 95L
1,506 Elo+
Solo
Mulan
Mulan
x IDriszyyy
Mulan
Level 106
God Stats
1W - 4L
1,713 SR
Queue Stats
22W - 26L
1,446 Elo+
Solo
Team Averages
Level 63
1,547 SR
1,426 Elo+

VS

Team Averages
Level 76
1,426 SR
1,416 Elo+
Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Eban
Sol
Level 151
God Stats
2W - 5L
1,218 SR
Queue Stats
397W - 311L
1,672 Elo+
Party 2
Amaterasu
Amaterasu
Muchi-Mu2
Amaterasu
Level 65
God Stats
10W - 9L
1,540 SR
Queue Stats
141W - 148L
1,396 Elo+
Solo
Bellona
Bellona
Profugo19679
Bellona
Level 64
God Stats
5W - 5L
1,468 SR
Queue Stats
29W - 49L
1,321 Elo+
Solo
Neith
Neith
isky66
Neith
Level 69
God Stats
12W - 18L
1,404 SR
Queue Stats
12W - 21L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,092
674
8,011
8,530
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Darklights204
Jing Wei
15
3 / 7 / 1
8,158
680
6,538
12,518
4,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Markie3450
Fenrir
12
0 / 13 / 2
6,676
556
7,419
23,089
9,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 6 / 3
9,038
753
7,015
10,961
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 3
9,259
772
4,052
14,380
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
11 / 4 / 9
12,016
1,001
17,141
10,604
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Eban
Sol
19
14 / 1 / 8
12,805
1,067
19,818
11,253
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Muchi-Mu2
Amaterasu
16
4 / 1 / 20
10,745
895
6,926
11,646
6,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Profugo19679
Bellona
14
1 / 3 / 11
8,964
747
3,191
13,237
11,948
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
isky66
Neith
16
4 / 3 / 9
10,086
841
11,050
6,533
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
10
Kills
34
34
Deaths
12
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
4
9
3.88
L
3
3
3
1.5
L
Jing Wei
Darklights204
Jing Wei
3
7
1
0.5
W
Sol
Eban
Sol
14
1
8
18
L
Fenrir
Markie3450
Fenrir
0
13
2
0.08
W
Amaterasu
Muchi-Mu2
Amaterasu
4
1
20
14
W
Bellona
Profugo19679
Bellona
1
3
11
2.17
W
Neith
isky66
Neith
4
3
9
2.83
L
2
6
3
0.58
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
58,126
69,478
Taken
53,273
30,276
Mitigated
29,668
4,876
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,141
296
0
500
10,604
3,553
767
3,454
7,150
44,457
0
L
8,011
267
0
675
8,530
2,707
300
6,546
1,984
28,188
0
L
Jing Wei
Darklights204
Jing Wei
6,538
4,968
0
711
12,518
4,254
0
7,295
5,223
0
23,268
W
Sol
Eban
Sol
19,818
8,708
0
5,246
11,253
5,221
6,282
1,868
9,385
67,403
4,486
L
Fenrir
Markie3450
Fenrir
7,419
2,213
0
1,654
23,089
9,894
124
7,737
15,352
0
13,532
W
Amaterasu
Muchi-Mu2
Amaterasu
6,926
3,500
823
4,196
11,646
6,444
1,063
1,402
10,244
0
14,512
W
Bellona
Profugo19679
Bellona
3,191
414
649
5,251
13,237
11,948
74
6,408
6,829
0
10,378
W
Neith
isky66
Neith
11,050
6,649
130
1,560
6,533
2,502
1,449
2,126
4,407
0
28,399
L
7,015
2,617
0
250
10,961
3,775
0
7,602
3,359
38,168
0
L
4,052
242
0
1,586
14,380
9,646
0
6,270
8,110
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
54,616
210
Minions Killed
273
4
Camps Cleared
8
1,020,355
Distance Traveled
1,150,298
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,016
1,001
68
6
2
223,698
1
L
Nox
8,092
674
51
4
1
231,240
2
L
Jing Wei
8,158
680
39
3
1
213,081
0
W
Sol
12,805
1,067
122
10
6
224,776
0
L
Fenrir
6,676
556
4
0
0
179,169
0
W
Amaterasu
10,745
895
18
2
0
249,870
0
W
Bellona
8,964
747
10
1
0
240,983
0
W
Neith
10,086
841
55
5
0
210,971
0
L
Vulcan
9,038
753
79
7
1
224,147
0
L
Mulan
9,259
772
37
3
1
172,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role