Player Matchup

Tyr
Tyr
FartYourMom
Tyr
Level 128
God Stats
5W - 4L
1,549 SR
Queue Stats
396W - 304L
1,567 Elo+
Party 1
Janus
Janus
IDateYourDad
Janus
Level 138
God Stats
14W - 9L
1,617 SR
Queue Stats
370W - 255L
1,623 Elo+
Party 1
Ganesha
Ganesha
glopozoid
Ganesha
Level 83
God Stats
2W - 6L
1,602 SR
Queue Stats
320W - 316L
1,562 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,584 Elo+

VS

Team Averages
Level 119
1,511 SR
1,561 Elo+
Artemis
Artemis
CESARLV98
Artemis
Level 130
God Stats
0W - 1L
1,272 SR
Queue Stats
8W - 13L
1,503 Elo+
Solo
Vulcan
Vulcan
Ivan Lovecraft
Vulcan
Level 157
God Stats
102W - 80L
1,685 SR
Queue Stats
574W - 665L
1,587 Elo+
Solo
Geb
Geb
SirHaze09
Geb
Level 69
God Stats
8W - 3L
1,578 SR
Queue Stats
12W - 8L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,930
630
6,925
11,212
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 1
7,323
666
8,887
3,713
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
glopozoid
Ganesha
13
1 / 0 / 3
8,199
745
4,454
13,499
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CESARLV98
Artemis
10
0 / 3 / 1
6,381
580
8,339
7,811
2,853
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 0
6,554
596
9,990
5,098
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 1
7,038
640
2,685
11,396
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
CESARLV98
Artemis
0
3
1
0.17
W
1
1
3
2.5
W
2
0
1
2.5
L
1
1
0
1
L
0
0
1
0.5
W
Ganesha
glopozoid
Ganesha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
21,014
28,424
Taken
24,305
15,287
Mitigated
14,938
8,899
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CESARLV98
Artemis
8,339
3,257
0
588
7,811
2,853
188
4,303
3,209
0
23,106
W
6,925
608
0
2,153
11,212
5,175
0
5,540
5,672
0
18,201
W
8,887
133
38
1,142
3,713
1,077
78
2,014
1,699
42,392
0
L
9,990
6,839
0
2,255
5,098
1,788
80
3,479
1,416
30,278
0
L
2,685
185
0
3,984
11,396
10,297
0
5,037
5,698
7,919
0
W
Ganesha
glopozoid
Ganesha
4,454
114
0
5,566
13,499
9,035
0
5,655
7,844
18,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
19,973
160
Minions Killed
97
7
Camps Cleared
3
644,675
Distance Traveled
617,173
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,381
580
37
3
1
183,821
2
W
Tyr
6,930
630
30
3
3
198,010
0
W
Janus
7,323
666
122
11
4
221,463
4
L
Vulcan
6,554
596
53
5
2
226,364
7
L
Geb
7,038
640
7
1
0
206,988
0
W
Ganesha
8,199
745
8
1
0
225,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role