Player Matchup

Fenrir
Fenrir
Fionnaghuala
Fenrir
Level 124
God Stats
2W - 5L
1,374 SR
Queue Stats
1,047W - 1,245L
1,435 Elo+
Party 3
Bacchus
Bacchus
ItWasWeenerPewp
Bacchus
Level 27
God Stats
9W - 10L
1,523 SR
Queue Stats
109W - 137L
1,463 Elo+
Party 3
Charybdis
Charybdis
MysticMidnight
Charybdis
Level 124
God Stats
5W - 9L
1,427 SR
Queue Stats
114W - 112L
1,402 Elo+
Solo
Osiris
Osiris
YwN_Demise
Osiris
Level 65
God Stats
1W - 4L
1,722 SR
Queue Stats
58W - 88L
1,366 Elo+
Party 1
Scylla
Scylla
theasianmsy
Scylla
Level 29
God Stats
1W - 3L
1,415 SR
Queue Stats
82W - 85L
1,444 Elo+
Party 1
Team Averages
Level 74
1,492 SR
1,422 Elo+

VS

Team Averages
Level 80
1,539 SR
1,439 Elo+
Medusa
Medusa
AshesDaimio
Medusa
Level 129
God Stats
3W - 3L
1,523 SR
Queue Stats
304W - 306L
1,439 Elo+
Party 2
Ymir
Ymir
Dark1817evil10
Ymir
Level 49
God Stats
43W - 41L
1,523 SR
Queue Stats
161W - 169L
1,434 Elo+
Party 2
Mulan
Mulan
ElHugo99
Mulan
Level 118
God Stats
5W - 2L
1,682 SR
Queue Stats
126W - 140L
1,423 Elo+
Solo
Pele
Pele
Yermuther
Pele
Level 56
God Stats
5W - 9L
1,454 SR
Queue Stats
51W - 51L
1,465 Elo+
Party 4
Sol
Sol
sfdgnalr
Sol
Level 49
God Stats
13W - 10L
1,510 SR
Queue Stats
55W - 57L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 1
5,989
499
6,906
11,492
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
2 / 4 / 1
5,996
500
5,960
8,865
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MysticMidnight
Charybdis
8
1 / 5 / 1
5,266
439
1,585
7,465
744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
YwN_Demise
Osiris
10
1 / 4 / 0
5,851
488
4,236
10,543
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
0 / 3 / 2
5,814
485
4,775
4,867
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 1 / 4
8,157
680
13,942
9,034
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 6
7,273
606
3,464
8,317
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
ElHugo99
Mulan
13
2 / 1 / 1
7,401
617
6,103
7,934
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
12
4 / 1 / 4
7,328
611
3,428
7,536
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 2
7,313
609
4,796
5,778
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
23
23
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
4
10
W
5
1
6
8
W
Mulan
ElHugo99
Mulan
2
1
1
2.5
L
Fenrir
1
7
1
0.21
L
2
4
1
0.63
L
Charybdis
MysticMidnight
Charybdis
1
5
1
0.3
W
Pele
4
1
4
6
L
Osiris
YwN_Demise
Osiris
1
4
0
0.25
W
4
1
2
5
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
31,733
43,232
Taken
38,599
18,182
Mitigated
19,718
9,100
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,942
7,918
0
4,241
9,034
2,941
1,544
2,692
6,302
0
48,058
W
3,464
419
802
1,637
8,317
6,794
28
3,427
4,854
14,463
0
W
Mulan
ElHugo99
Mulan
6,103
1,765
0
1,907
7,934
5,673
440
609
6,850
5,266
38,436
L
Fenrir
6,906
1,948
0
2,756
11,492
3,690
0
2,069
9,423
0
33,269
L
5,960
862
0
1,885
8,865
6,115
0
1,984
6,881
12,530
0
L
Charybdis
MysticMidnight
Charybdis
1,585
974
0
1,571
7,465
744
0
112
7,353
0
16,696
W
Pele
3,428
883
0
3,095
7,536
2,378
1,628
1,101
6,401
0
39,357
L
Osiris
YwN_Demise
Osiris
4,236
1,771
0
2,548
10,543
5,892
0
990
9,553
0
24,773
W
4,796
1,365
0
3,046
5,778
1,932
438
2,906
2,872
33,528
4,117
L
Scylla
4,775
624
0
340
4,867
1,741
0
3,572
1,295
31,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
37,472
251
Minions Killed
363
0
Camps Cleared
0
1,079,669
Distance Traveled
1,106,290
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,157
680
79
7
0
198,531
4
W
Ymir
7,273
606
24
2
0
210,197
3
W
Mulan
7,401
617
88
7
0
228,045
6
L
Fenrir
5,989
499
66
6
0
223,856
2
L
Bacchus
5,996
500
11
1
0
217,299
2
L
Charybdis
5,266
439
37
3
0
215,976
3
W
Pele
7,328
611
85
7
0
244,176
0
L
Osiris
5,851
488
64
5
0
233,774
1
W
Sol
7,313
609
87
7
0
225,341
3
L
Scylla
5,814
485
73
6
0
188,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role