Player Matchup

Kukulkan
Kukulkan
BabyDoomplings
Kukulkan
Level 124
God Stats
1W - 0L
1,494 SR
Queue Stats
21W - 17L
1,627 Elo+
Party 2
Chaac
Chaac
Th3 Indianb3ast
Chaac
Level 126
God Stats
6W - 5L
1,698 SR
Queue Stats
40W - 13L
1,722 Elo+
Party 2
Arachne
Arachne
TheStoneHashira
Arachne
Level 152
God Stats
6W - 2L
1,684 SR
Queue Stats
90W - 31L
1,726 Elo+
Party 2
Charybdis
Charybdis
istaticcc
Charybdis
Level 29
God Stats
5W - 1L
1,931 SR
Queue Stats
66W - 20L
1,666 Elo+
Party 2
Atlas
Atlas
l GwAFoO l
Atlas
Level 158
God Stats
4W - 3L
1,601 SR
Queue Stats
45W - 12L
1,811 Elo+
Party 2
Team Averages
Level 118
1,682 SR
1,710 Elo+

VS

Team Averages
Level 70
1,542 SR
1,503 Elo+
Sol
Sol
BrumbleJumble
Sol
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 16L
1,496 Elo+
Party 1
Bastet
Bastet
DAIRNxSOHN
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,433 Elo+
Party 3
Yemoja
Yemoja
DM20luv
Yemoja
Level 107
God Stats
26W - 35L
1,415 SR
Queue Stats
374W - 363L
1,465 Elo+
Party 3
Xbalanque
Xbalanque
THRILLCOZBY
Xbalanque
Level 109
God Stats
20W - 9L
1,753 SR
Queue Stats
422W - 416L
1,565 Elo+
Party 1
Nike
Nike
WinsomePopcorn
Nike
Level 102
God Stats
10W - 8L
1,542 SR
Queue Stats
100W - 82L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 1 / 3
6,554
546
2,637
4,927
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 2
6,701
558
5,074
7,375
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
6,888
574
3,686
8,772
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
istaticcc
Charybdis
13
7 / 0 / 1
7,522
627
8,125
6,362
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
2 / 0 / 7
6,236
520
3,391
8,153
4,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,170
431
1,240
5,720
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
DAIRNxSOHN
Bastet
9
1 / 1 / 1
5,986
499
3,772
4,876
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
DM20luv
Yemoja
9
0 / 2 / 0
5,326
444
2,508
6,295
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
THRILLCOZBY
Xbalanque
11
1 / 5 / 0
6,384
532
4,886
9,156
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 0
6,646
554
4,932
7,757
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
3
4.5
L
0
4
0
0
L
Bastet
DAIRNxSOHN
Bastet
1
1
1
1.5
L
Yemoja
DM20luv
Yemoja
0
2
0
0
L
Xbalanque
THRILLCOZBY
Xbalanque
1
5
0
0.2
W
0
1
2
1
W
2
1
2
3
L
1
2
0
0.5
W
Charybdis
istaticcc
Charybdis
7
0
1
7.5
W
Atlas
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
17,338
35,589
Taken
33,804
18,449
Mitigated
11,439
15,322
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,637
242
0
415
4,927
1,666
300
489
4,438
40,497
0
L
1,240
465
0
1,145
5,720
644
0
523
5,197
15,029
0
L
Bastet
DAIRNxSOHN
Bastet
3,772
927
0
2,716
4,876
1,159
0
279
4,564
0
23,974
L
Yemoja
DM20luv
Yemoja
2,508
358
785
2,030
6,295
2,408
0
1,860
4,435
16,422
0
L
Xbalanque
THRILLCOZBY
Xbalanque
4,886
2,540
0
1,978
9,156
3,078
628
3,366
5,790
0
42,430
W
5,074
438
0
3,736
7,375
7,335
0
0
6,850
0
37,186
W
3,686
2,475
0
5,432
8,772
2,935
0
0
8,733
0
35,839
L
4,932
1,227
0
1,592
7,757
4,150
0
0
7,115
551
39,052
W
Charybdis
istaticcc
Charybdis
8,125
3,563
0
3,040
6,362
1,902
510
1,138
5,224
0
52,357
W
Atlas
3,391
1,345
186
2,513
8,153
4,611
0
2,074
6,032
13,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
29,512
391
Minions Killed
312
0
Camps Cleared
0
1,264,742
Distance Traveled
1,117,921
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,554
546
95
8
0
227,409
1
L
Sol
5,170
431
32
3
0
201,490
0
L
Bastet
5,986
499
56
5
0
270,127
4
L
Yemoja
5,326
444
27
2
0
201,864
8
L
Xbalanque
6,384
532
96
8
0
219,197
2
W
Chaac
6,701
558
89
7
0
261,254
5
W
Arachne
6,888
574
92
8
0
268,097
4
L
Nike
6,646
554
101
8
0
225,243
5
W
Charybdis
7,522
627
91
8
0
238,428
6
W
Atlas
6,236
520
24
2
0
269,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role