Player Matchup

Artio
Artio
GetDatGanj
Artio
Level 136
God Stats
2W - 7L
1,425 SR
Queue Stats
266W - 261L
1,508 Elo+
Party 1
Chronos
Chronos
GreenMedic911
Chronos
Level 159
God Stats
6W - 9L
1,614 SR
Queue Stats
87W - 81L
1,481 Elo+
Party 1
Hercules
Hercules
UnstableVortecks
Hercules
Level 160
God Stats
1W - 2L
1,353 SR
Queue Stats
77W - 52L
1,561 Elo+
Party 1
Team Averages
Level 152
1,464 SR
1,517 Elo+

VS

Team Averages
Level 98
1,408 SR
1,403 Elo+
Poseidon
Poseidon
IDivinekushVibes
Poseidon
Level 67
God Stats
2W - 3L
1,348 SR
Queue Stats
27W - 43L
1,313 Elo+
Party 2
Bacchus
Bacchus
MASTAHXCHRONIC
Bacchus
Level 99
God Stats
1W - 5L
1,495 SR
Queue Stats
62W - 83L
1,366 Elo+
Party 2
Susano
Susano
ulltra-_-noob
Susano
Level 129
God Stats
6W - 10L
1,382 SR
Queue Stats
175W - 212L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 9 / 2
8,746
547
6,380
22,464
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
14
2 / 8 / 2
10,190
637
6,419
16,201
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 8 / 2
10,690
668
13,386
19,357
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 16
11,226
702
11,183
11,867
4,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 1 / 19
11,030
689
10,052
13,665
20,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
13 / 2 / 10
12,289
768
27,224
14,548
5,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
25
25
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artio
0
9
2
0.11
L
Chronos
2
8
2
0.38
W
7
2
16
7.5
W
5
1
19
14.5
L
3
8
2
0.5
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
48,459
58,022
Taken
40,080
37,191
Mitigated
30,796
11,664
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,380
513
1,728
3,719
22,464
16,687
510
10,491
11,973
17,938
0
L
Chronos
6,419
983
0
2,550
16,201
5,141
185
5,369
10,832
41,717
0
W
11,183
1,404
448
4,649
11,867
4,497
817
6,119
5,418
40,760
0
W
10,052
1,463
353
2,033
13,665
20,375
34
5,432
7,832
18,526
0
L
13,386
2,746
0
3,667
19,357
15,363
137
6,034
13,323
4,183
21,954
W
27,224
6,329
0
4,653
14,548
5,924
1,255
3,412
10,653
0
62,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
34,545
135
Minions Killed
160
4
Camps Cleared
6
804,136
Distance Traveled
901,703
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,746
547
15
1
2
264,795
2
L
Chronos
10,190
637
83
5
1
278,624
4
W
Poseidon
11,226
702
73
5
1
284,130
0
W
Bacchus
11,030
689
16
1
1
307,217
2
L
Hercules
10,690
668
37
2
1
260,717
0
W
Susano
12,289
768
71
4
4
310,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role