Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DoctorGreen007
Pele
Level 52
God Stats
3W - 2L
1,669 SR
Queue Stats
67W - 61L
1,550 Elo+
Solo
Sol
Sol
LukemiaLarry
Sol
Level 61
God Stats
119W - 70L
1,699 SR
Queue Stats
227W - 210L
1,538 Elo+
Party 2
Fafnir
Fafnir
SonyLikesMen
Fafnir
Level 68
God Stats
32W - 26L
1,566 SR
Queue Stats
339W - 341L
1,518 Elo+
Party 2
Cupid
Cupid
itzShaniqua
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
807W - 759L
1,593 Elo+
Party 3
Team Averages
Level 81
1,587 SR
1,540 Elo+

VS

Team Averages
Level 96
1,603 SR
1,543 Elo+
Hachiman
Hachiman
DriveByPoseidon
Hachiman
Level 98
God Stats
9W - 9L
1,577 SR
Queue Stats
398W - 358L
1,546 Elo+
Solo
Geb
Geb
Polkhg
Geb
Level 113
God Stats
97W - 67L
1,590 SR
Queue Stats
111W - 82L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
lincoln119
Nu Wa
Level 62
God Stats
3W - 4L
1,527 SR
Queue Stats
103W - 126L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
peterbanjo
Sun Wukong
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
686W - 671L
1,528 Elo+
Party 1
Thanatos
Thanatos
vTrooper
Thanatos
Level 86
God Stats
3W - 2L
1,608 SR
Queue Stats
66W - 50L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 5 / 0
6,300
450
2,911
10,022
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 2
6,472
462
3,497
9,817
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
5 / 6 / 0
8,167
583
9,827
12,357
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
10
0 / 5 / 4
7,001
500
4,366
15,484
12,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 0
7,426
530
5,346
10,645
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
10 / 3 / 5
8,820
630
13,715
9,542
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Polkhg
Geb
11
1 / 1 / 15
7,396
528
6,897
9,159
6,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
13
4 / 5 / 9
7,673
548
7,893
8,113
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
peterbanjo
Sun Wukong
15
4 / 0 / 8
8,676
620
8,137
6,358
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
vTrooper
Thanatos
15
6 / 0 / 7
8,492
607
9,481
8,813
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
9
Kills
25
25
Deaths
9
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
0
0.2
L
0
5
2
0.2
W
Hachiman
10
3
5
4.17
L
5
6
0
0.83
W
Geb
Polkhg
Geb
1
1
15
8.5
L
Fafnir
0
5
4
0.4
L
3
4
0
0.75
W
Nu Wa
4
5
9
1.7
W
Sun Wukong
peterbanjo
Sun Wukong
4
0
8
8
W
Thanatos
vTrooper
Thanatos
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
46,123
58,325
Taken
41,985
27,599
Mitigated
20,980
16,100
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,911
834
0
1,745
10,022
6,719
288
2,438
7,071
0
28,119
L
3,497
575
0
2,264
9,817
2,409
0
2,346
7,301
0
34,861
W
Hachiman
13,715
6,790
0
3,077
9,542
3,182
0
5,084
4,458
0
56,011
L
9,827
3,079
0
4,115
12,357
3,113
716
3,305
9,052
50,283
6,510
W
Geb
Polkhg
Geb
6,897
700
0
3,149
9,159
6,738
220
4,341
4,818
22,404
0
L
Fafnir
4,366
1,207
1,942
2,938
15,484
12,270
0
4,423
11,013
11,977
0
L
5,346
2,498
0
3,096
10,645
3,088
0
3,165
7,390
0
43,649
W
Nu Wa
7,893
1,578
0
641
8,113
2,468
0
1,542
6,495
45,324
0
W
Sun Wukong
peterbanjo
Sun Wukong
8,137
1,513
0
4,460
6,358
4,546
25
158
6,138
3,524
56,124
W
Thanatos
vTrooper
Thanatos
9,481
2,493
0
9,479
8,813
4,046
0
2,210
6,523
0
60,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
41,057
339
Minions Killed
411
0
Camps Cleared
0
1,394,385
Distance Traveled
1,450,020
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,300
450
58
4
0
300,007
1
L
Pele
6,472
462
77
6
0
307,500
10
W
Hachiman
8,820
630
88
6
0
268,765
5
L
Sol
8,167
583
110
8
0
263,489
0
W
Geb
7,396
528
25
2
0
287,204
8
L
Fafnir
7,001
500
11
1
0
281,185
6
L
Cupid
7,426
530
83
6
0
242,204
3
W
Nu Wa
7,673
548
72
5
0
259,618
6
W
Sun Wukong
8,676
620
115
8
0
311,812
0
W
Thanatos
8,492
607
111
8
0
322,621
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role