Player Matchup

Ymir
Ymir
BlueNH
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,446 Elo+
Party 1
Ra
Ra
Calypso1009
Ra
Level 105
God Stats
2W - 4L
1,452 SR
Queue Stats
425W - 429L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
No-v-aa
Danzaburou
Level 100
God Stats
7W - 7L
1,454 SR
Queue Stats
86W - 86L
1,425 Elo+
Party 1
Set
Set
Tsar_of_spook
Set
Level 86
God Stats
33W - 42L
1,440 SR
Queue Stats
240W - 268L
1,399 Elo+
Party 2
Osiris
Osiris
tacticsmatt
Osiris
Level 105
God Stats
2W - 5L
1,317 SR
Queue Stats
334W - 398L
1,407 Elo+
Party 1
Team Averages
Level 83
1,432 SR
1,430 Elo+

VS

Team Averages
Level 93
1,417 SR
1,436 Elo+
Nox
Nox
Joshuanz45
Nox
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
106W - 114L
1,415 Elo+
Party 3
Hachiman
Hachiman
PooStains
Hachiman
Level 65
God Stats
2W - 4L
1,193 SR
Queue Stats
114W - 119L
1,419 Elo+
Party 3
Fenrir
Fenrir
VortiCo
Fenrir
Level 124
God Stats
6W - 6L
1,557 SR
Queue Stats
209W - 216L
1,460 Elo+
Solo
Cliodhna
Cliodhna
jonkot
Cliodhna
Level 154
God Stats
2W - 3L
1,539 SR
Queue Stats
154W - 178L
1,463 Elo+
Solo
Mulan
Mulan
priskelle
Mulan
Level 54
God Stats
6W - 4L
1,510 SR
Queue Stats
86W - 83L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlueNH
Ymir
10
1 / 4 / 2
6,822
487
3,016
10,468
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 2
7,482
534
7,625
7,662
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
No-v-aa
Danzaburou
10
1 / 6 / 2
6,138
438
5,237
8,638
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 7 / 2
6,862
490
5,261
10,538
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
11
1 / 4 / 1
6,462
462
11,461
14,162
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,431
531
4,542
6,012
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
PooStains
Hachiman
11
6 / 3 / 6
7,653
547
9,926
8,571
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
VortiCo
Fenrir
12
8 / 1 / 8
7,828
559
7,532
14,507
8,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
jonkot
Cliodhna
14
6 / 2 / 2
8,200
586
6,328
8,376
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
priskelle
Mulan
12
1 / 2 / 6
7,357
526
10,349
12,607
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
24
24
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
BlueNH
Ymir
1
4
2
0.5
L
2
3
2
1
W
3
1
3
4.5
L
Danzaburou
No-v-aa
Danzaburou
1
6
2
0.33
W
Hachiman
PooStains
Hachiman
6
3
6
3
L
3
7
2
0.57
W
Fenrir
VortiCo
Fenrir
8
1
8
12
W
Cliodhna
jonkot
Cliodhna
6
2
2
3.5
W
Mulan
priskelle
Mulan
1
2
6
2
L
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
38,677
51,468
Taken
50,073
25,909
Mitigated
23,499
9,560
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BlueNH
Ymir
3,016
1,600
0
494
10,468
7,259
130
323
9,966
16,277
0
L
7,625
873
744
2,278
7,662
3,053
0
1,630
5,873
52,551
0
W
4,542
318
0
1,779
6,012
1,971
0
2,489
3,523
36,950
0
L
Danzaburou
No-v-aa
Danzaburou
5,237
2,194
0
2,125
8,638
1,828
648
5
8,633
0
35,181
W
Hachiman
PooStains
Hachiman
9,926
5,711
0
3,545
8,571
2,461
0
1,565
6,926
0
43,343
L
5,261
2,252
0
2,076
10,538
4,045
0
1,946
8,260
0
37,785
W
Fenrir
VortiCo
Fenrir
7,532
2,022
0
3,892
14,507
8,331
34
3,522
10,747
198
25,460
W
Cliodhna
jonkot
Cliodhna
6,328
620
0
1,097
8,376
2,809
0
826
7,444
0
49,998
W
Mulan
priskelle
Mulan
10,349
2,268
598
5,546
12,607
7,927
0
2,239
9,691
0
35,186
L
Osiris
11,461
5,118
0
1,843
14,162
9,724
152
448
13,007
0
34,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
38,469
327
Minions Killed
371
0
Camps Cleared
0
1,274,937
Distance Traveled
1,377,727
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,822
487
25
2
0
255,043
0
L
Ra
7,482
534
100
7
0
245,478
6
W
Nox
7,431
531
82
6
0
270,605
3
L
Danzaburou
6,138
438
66
5
0
245,003
1
W
Hachiman
7,653
547
75
5
0
248,325
3
L
Set
6,862
490
76
5
0
271,136
4
W
Fenrir
7,828
559
45
3
0
307,847
4
W
Cliodhna
8,200
586
91
7
0
278,361
2
W
Mulan
7,357
526
78
6
0
272,589
0
L
Osiris
6,462
462
60
4
0
258,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role