Player Matchup

Gilgamesh
Gilgamesh
Axekiller24
Gilgamesh
Level 120
God Stats
2W - 2L
1,585 SR
Queue Stats
19W - 38L
1,356 Elo+
Party 1
Odin
Odin
BALLERFROG1
Odin
Level 127
God Stats
0W - 1L
1,454 SR
Queue Stats
19W - 36L
1,354 Elo+
Party 1
Vamana
Vamana
SirDankWeedland
Vamana
Level 103
God Stats
0W - 3L
1,536 SR
Queue Stats
3W - 16L
1,050 Elo+
Party 1
Chaac
Chaac
TheMadHatter293
Chaac
Level 29
God Stats
0W - 1L
1,365 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 1
Team Averages
Level 95
1,485 SR
1,235 Elo+

VS

Team Averages
Level 76
1,567 SR
1,202 Elo+
Discordia
Discordia
DOSlocosMONKIES
Discordia
Level 38
God Stats
1W - 0L
1,490 SR
Queue Stats
3W - 6L
1,325 Elo+
Solo
Bacchus
Bacchus
EJENKS1995
Bacchus
Level 55
God Stats
1W - 1L
1,523 SR
Queue Stats
4W - 5L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Im_So_Lost420
Danzaburou
Level 127
God Stats
1W - 2L
1,534 SR
Queue Stats
3W - 10L
1,130 Elo+
Party 2
Amaterasu
Amaterasu
ValkyrieM010
Amaterasu
Level 84
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 9L
850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axekiller24
Gilgamesh
15
1 / 4 / 0
8,588
716
9,051
15,160
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 3
8,121
677
7,950
12,333
10,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 6 / 0
9,446
787
8,897
14,428
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 2
8,149
679
4,315
10,815
11,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DOSlocosMONKIES
Discordia
15
2 / 3 / 9
9,918
827
7,977
8,122
2,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
EJENKS1995
Bacchus
17
5 / 0 / 12
10,974
915
11,494
9,396
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Im_So_Lost420
Danzaburou
16
7 / 1 / 9
10,560
880
14,864
11,249
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
ValkyrieM010
Amaterasu
16
7 / 1 / 10
10,482
874
10,510
13,583
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
21
21
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Axekiller24
Gilgamesh
1
4
0
0.25
L
0
5
3
0.3
W
Discordia
DOSlocosMONKIES
Discordia
2
3
9
2.17
W
Bacchus
EJENKS1995
Bacchus
5
0
12
11
W
Danzaburou
Im_So_Lost420
Danzaburou
7
1
9
11.5
L
4
6
0
0.67
L
0
6
2
0.17
W
Amaterasu
ValkyrieM010
Amaterasu
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
44,845
52,736
Taken
42,350
38,282
Mitigated
35,499
8,258
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Axekiller24
Gilgamesh
9,051
1,648
313
1,998
15,160
6,102
0
6,655
8,330
0
41,422
L
7,950
791
234
1,179
12,333
10,457
0
5,071
6,907
0
24,576
W
Discordia
DOSlocosMONKIES
Discordia
7,977
906
125
1,817
8,122
2,582
1,510
76
7,881
30,813
0
W
Bacchus
EJENKS1995
Bacchus
11,494
1,867
1,041
2,691
9,396
15,101
188
204
9,151
24,786
0
W
Danzaburou
Im_So_Lost420
Danzaburou
14,864
6,713
0
4,860
11,249
4,892
3,452
121
10,953
0
47,564
L
8,897
4,122
99
3,738
14,428
9,801
0
6,429
7,648
198
21,967
L
4,315
567
0
697
10,815
11,922
0
4,718
5,919
0
16,220
W
Amaterasu
ValkyrieM010
Amaterasu
10,510
2,657
0
7,314
13,583
12,924
1,122
744
12,387
9,091
22,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
41,934
160
Minions Killed
212
9
Camps Cleared
9
828,056
Distance Traveled
959,873
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,588
716
66
6
5
224,856
2
L
Odin
8,121
677
40
3
2
218,550
1
W
Discordia
9,918
827
54
5
1
227,441
2
W
Bacchus
10,974
915
42
4
2
255,778
2
W
Danzaburou
10,560
880
61
5
3
218,067
5
L
Vamana
9,446
787
29
2
1
197,200
0
L
Chaac
8,149
679
25
2
1
187,450
1
W
Amaterasu
10,482
874
55
5
3
258,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role