Player Matchup

Loki
Loki
HandSomeGuy561
Loki
Level 128
God Stats
26W - 19L
1,681 SR
Queue Stats
287W - 296L
1,536 Elo+
Party 2
Ra
Ra
Oggycr10
Ra
Level 149
God Stats
3W - 3L
1,526 SR
Queue Stats
233W - 206L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Poco_Loco_456_
Sun Wukong
Level 68
God Stats
2W - 2L
1,486 SR
Queue Stats
106W - 114L
1,478 Elo+
Party 2
Medusa
Medusa
Shad0wWarri0r17
Medusa
Level 109
God Stats
13W - 8L
1,570 SR
Queue Stats
584W - 571L
1,481 Elo+
Solo
Hades
Hades
Souchihiro
Hades
Level 129
God Stats
9W - 5L
1,595 SR
Queue Stats
408W - 429L
1,461 Elo+
Party 1
Team Averages
Level 117
1,572 SR
1,498 Elo+

VS

Team Averages
Level 123
1,570 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
Crossxd_Up
Ah Muzen Cab
Level 109
God Stats
8W - 10L
1,568 SR
Queue Stats
479W - 485L
1,440 Elo+
Party 4
Thor
Thor
Genesis196
Thor
Level 145
God Stats
6W - 5L
1,599 SR
Queue Stats
190W - 182L
1,518 Elo+
Party 3
Chaac
Chaac
OtherRad
Chaac
Level 92
God Stats
80W - 79L
1,571 SR
Queue Stats
274W - 276L
1,443 Elo+
Party 4
Sol
Sol
SlayBrat
Sol
Level 160
God Stats
19W - 16L
1,571 SR
Queue Stats
138W - 139L
1,524 Elo+
Party 3
Hera
Hera
TheeNotoriousMCB
Hera
Level 109
God Stats
20W - 19L
1,541 SR
Queue Stats
447W - 424L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 3
7,640
695
7,784
5,811
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 6
6,737
612
4,910
6,253
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Poco_Loco_456_
Sun Wukong
11
0 / 0 / 1
6,419
584
4,561
8,875
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 3
6,395
581
2,194
3,640
1,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
10
3 / 1 / 5
6,146
559
4,922
7,801
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crossxd_Up
Ah Muzen Cab
10
1 / 6 / 1
6,392
581
5,043
10,041
3,036
Mace

Mace

+10
Physical Power

11
1 / 2 / 0
5,938
540
1,193
7,582
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
OtherRad
Chaac
12
0 / 1 / 1
6,845
622
6,805
8,045
4,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 0
5,980
544
3,045
5,732
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 1
5,232
476
2,273
5,957
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Crossxd_Up
Ah Muzen Cab
1
6
1
0.25
L
1
2
0
0.5
W
10
1
3
11.5
W
3
1
6
6
L
Chaac
OtherRad
Chaac
0
1
1
0.5
W
Sun Wukong
Poco_Loco_456_
Sun Wukong
0
0
1
0.5
W
1
0
3
2.5
L
1
2
0
0.5
W
Hades
3
1
5
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
18,359
32,380
Taken
37,357
16,337
Mitigated
13,057
15,012
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Crossxd_Up
Ah Muzen Cab
5,043
1,814
0
2,812
10,041
3,036
0
4,397
5,378
0
35,043
L
1,193
148
0
1,953
7,582
2,470
0
1,567
5,891
0
29,604
W
7,784
3,337
0
1,834
5,811
1,595
0
222
5,565
0
37,139
W
4,910
331
220
3,327
6,253
1,782
35
1,291
4,962
38,187
0
L
Chaac
OtherRad
Chaac
6,805
1,169
0
3,796
8,045
4,693
0
855
6,525
250
45,521
W
Sun Wukong
Poco_Loco_456_
Sun Wukong
4,561
789
0
4,638
8,875
6,220
66
0
8,875
5,852
34,214
W
2,194
256
0
208
3,640
1,083
0
1,793
1,661
0
38,893
L
3,045
568
0
2,705
5,732
1,241
0
837
4,895
34,902
0
W
Hades
4,922
203
486
4,299
7,801
5,657
0
1,676
5,950
27,114
0
L
2,273
656
430
672
5,957
1,617
0
2,603
3,316
23,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
30,387
398
Minions Killed
357
0
Camps Cleared
0
1,152,230
Distance Traveled
1,022,990
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,392
581
71
6
0
188,870
2
L
Thor
5,938
540
76
7
0
232,025
1
W
Loki
7,640
695
61
6
0
271,589
3
W
Ra
6,737
612
83
8
0
206,312
4
L
Chaac
6,845
622
93
8
0
206,377
0
W
Sun Wukong
6,419
584
100
9
0
220,085
0
W
Medusa
6,395
581
101
9
0
229,040
4
L
Sol
5,980
544
77
7
0
203,216
4
W
Hades
6,146
559
53
5
0
225,204
2
L
Hera
5,232
476
40
4
0
192,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role