Player Matchup

Gilgamesh
Gilgamesh
Clarbac
Gilgamesh
Level 43
God Stats
4W - 3L
1,529 SR
Queue Stats
115W - 97L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Crisp N Frosty
Nu Wa
Level 141
God Stats
7W - 5L
1,471 SR
Queue Stats
76W - 56L
1,495 Elo+
Party 2
Izanami
Izanami
ItzYaBoyZxch
Izanami
Level 20
God Stats
6W - 11L
1,499 SR
Queue Stats
35W - 45L
1,408 Elo+
Party 2
Ymir
Ymir
PeachPlot133721
Ymir
Level 17
God Stats
6W - 2L
1,592 SR
Queue Stats
32W - 40L
1,436 Elo+
Party 2
Ravana
Ravana
XxSgtIssace1xX
Ravana
Level 109
God Stats
1W - 3L
1,596 SR
Queue Stats
85W - 72L
1,482 Elo+
Party 2
Team Averages
Level 66
1,537 SR
1,459 Elo+

VS

Team Averages
Level 55
1,433 SR
1,427 Elo+
Nike
Nike
DarkLambent
Nike
Level 28
God Stats
1W - 3L
1,304 SR
Queue Stats
47W - 58L
1,382 Elo+
Party 3
Artio
Artio
I_ISHI
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,383 Elo+
Party 1
Olorun
Olorun
WiNdy_GoD197
Olorun
Level 63
God Stats
7W - 5L
1,487 SR
Queue Stats
310W - 298L
1,415 Elo+
Party 3
Charybdis
Charybdis
firefire198
Charybdis
Level 83
God Stats
3W - 4L
1,377 SR
Queue Stats
344W - 354L
1,500 Elo+
Party 1
Achilles
Achilles
lmg197
Achilles
Level 66
God Stats
17W - 23L
1,499 SR
Queue Stats
332W - 298L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clarbac
Gilgamesh
16
6 / 0 / 4
10,149
534
16,848
16,388
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 8
9,375
493
13,635
7,429
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ItzYaBoyZxch
Izanami
17
0 / 1 / 5
9,478
499
4,281
9,253
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 8
7,771
409
2,411
18,993
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 0 / 7
10,522
554
12,167
9,958
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,400
389
8,214
12,128
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
I_ISHI
Artio
12
1 / 5 / 0
7,648
403
2,843
13,120
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
16
2 / 6 / 3
10,389
547
12,027
14,679
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
firefire198
Charybdis
16
2 / 3 / 1
9,438
497
8,128
11,838
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
lmg197
Achilles
16
1 / 2 / 2
8,975
472
10,084
17,623
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
8
8
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clarbac
Gilgamesh
6
0
4
8
W
4
4
8
2
L
2
3
2
1
L
Artio
I_ISHI
Artio
1
5
0
0.2
W
Izanami
ItzYaBoyZxch
Izanami
0
1
5
2.5
W
1
3
8
1.67
L
Olorun
2
6
3
0.58
W
8
0
7
11.5
L
Charybdis
firefire198
Charybdis
2
3
1
0.83
L
Achilles
lmg197
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
41,296
62,021
Taken
69,388
35,836
Mitigated
37,286
18,009
Healing
24,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clarbac
Gilgamesh
16,848
3,571
0
3,520
16,388
12,139
228
3,991
11,707
9,628
61,245
W
13,635
2,071
0
1,843
7,429
2,372
30
4,250
3,145
49,530
0
L
8,214
354
175
2,506
12,128
10,293
0
2,607
9,193
0
29,811
L
Artio
I_ISHI
Artio
2,843
596
0
2,292
13,120
12,041
0
2,546
9,542
23,570
0
W
Izanami
ItzYaBoyZxch
Izanami
4,281
2,048
0
1,537
9,253
3,069
298
1,108
8,081
0
80,756
W
2,411
482
718
5,359
18,993
13,675
0
2,639
15,717
8,368
0
L
Olorun
12,027
6,179
638
5,528
14,679
4,979
663
5,159
8,937
93,810
0
W
12,167
2,387
0
5,032
9,958
4,581
0
2,278
7,507
0
73,248
L
Charybdis
firefire198
Charybdis
8,128
3,649
0
5,729
11,838
3,439
645
1,970
9,775
0
75,109
L
Achilles
lmg197
Achilles
10,084
3,615
0
7,730
17,623
6,534
99
5,191
11,896
0
70,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
43,850
516
Minions Killed
509
0
Camps Cleared
0
1,898,230
Distance Traveled
1,773,827
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,149
534
114
6
0
406,322
7
W
Nu Wa
9,375
493
92
5
0
338,566
5
L
Nike
7,400
389
44
2
0
362,830
7
L
Artio
7,648
403
46
2
0
331,592
3
W
Izanami
9,478
499
167
9
0
347,520
7
W
Ymir
7,771
409
17
1
0
360,957
9
L
Olorun
10,389
547
168
9
0
338,092
1
W
Ravana
10,522
554
126
7
0
444,865
5
L
Charybdis
9,438
497
137
7
0
333,658
2
L
Achilles
8,975
472
114
6
0
407,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role