Player Matchup

Pele
Pele
CESARLV98
Pele
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,388 Elo+
Solo
Ra
Ra
HotOblivion
Ra
Level 118
God Stats
1W - 1L
1,542 SR
Queue Stats
120W - 145L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
VVVBlack
Sun Wukong
Level 147
God Stats
11W - 3L
1,679 SR
Queue Stats
304W - 265L
1,550 Elo+
Solo
Team Averages
Level 132
1,574 SR
1,474 Elo+

VS

Team Averages
Level 113
1,436 SR
1,565 Elo+
Janus
Janus
BuggyInvadr
Janus
Level 88
God Stats
4W - 1L
1,521 SR
Queue Stats
56W - 57L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
DangerDarkFell
Gilgamesh
Level 121
God Stats
23W - 14L
1,669 SR
Queue Stats
146W - 113L
1,622 Elo+
Party 1
Camazotz
Camazotz
Joshuafranco12
Camazotz
Level 129
God Stats
1W - 3L
1,119 SR
Queue Stats
137W - 113L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 5 / 4
8,660
866
7,147
9,105
3,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 3 / 6
8,052
805
8,056
5,466
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
VVVBlack
Sun Wukong
11
1 / 3 / 8
7,318
732
8,231
9,988
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 4
6,552
655
2,616
3,991
880
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DangerDarkFell
Gilgamesh
11
4 / 4 / 5
7,874
787
6,287
9,776
5,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
12
6 / 5 / 3
8,152
815
9,225
15,574
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
11
11
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Pele
7
5
4
1.8
L
Gilgamesh
DangerDarkFell
Gilgamesh
4
4
5
1.63
W
4
3
6
2.33
L
Camazotz
6
5
3
1.5
W
Sun Wukong
VVVBlack
Sun Wukong
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
18,128
24,559
Taken
29,341
10,772
Mitigated
12,146
5,513
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,616
289
399
564
3,991
880
28
698
3,121
11,892
0
W
Pele
7,147
1,512
0
621
9,105
3,169
243
604
8,245
0
22,786
L
Gilgamesh
DangerDarkFell
Gilgamesh
6,287
1,471
552
733
9,776
5,428
0
3,544
5,828
0
19,247
W
8,056
753
1,978
1,162
5,466
1,731
675
1,289
3,885
26,699
0
L
Camazotz
9,225
1,388
336
7,361
15,574
5,838
0
3,867
11,105
0
21,762
W
Sun Wukong
VVVBlack
Sun Wukong
8,231
1,659
0
1,752
9,988
5,872
522
1,287
8,309
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
22,578
122
Minions Killed
85
7
Camps Cleared
3
541,678
Distance Traveled
468,211
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,552
655
23
2
1
98,364
0
W
Pele
8,660
866
36
4
2
172,396
0
L
Gilgamesh
7,874
787
33
3
1
183,932
1
W
Ra
8,052
805
55
6
3
183,465
1
L
Camazotz
8,152
815
29
3
1
185,915
0
W
Sun Wukong
7,318
732
31
3
2
185,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role