Player Matchup

Nike
Nike
 
Nike
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bigmike3001
Fenrir
Level 153
God Stats
16W - 17L
1,542 SR
Queue Stats
307W - 287L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
Gingersrealm
Kukulkan
Level 102
God Stats
4W - 7L
1,335 SR
Queue Stats
26W - 34L
1,482 Elo+
Party 2
Medusa
Medusa
JamesTacos87
Medusa
Level 128
God Stats
20W - 14L
1,632 SR
Queue Stats
311W - 295L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
celticpride1997
Sylvanus
Level 129
God Stats
122W - 114L
1,624 SR
Queue Stats
311W - 283L
1,551 Elo+
Party 2
Team Averages
Level 117
1,527 SR
1,526 Elo+

VS

Team Averages
Level 136
1,686 SR
1,568 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DemonMerchant
Zeus
Level 157
God Stats
5W - 4L
1,768 SR
Queue Stats
56W - 51L
1,573 Elo+
Party 3
Loki
Loki
MoveOnEm
Loki
Level 156
God Stats
30W - 20L
1,628 SR
Queue Stats
942W - 883L
1,562 Elo+
Party 3
Chiron
Chiron
TheCrankyTroll
Chiron
Level 89
God Stats
30W - 21L
1,612 SR
Queue Stats
162W - 142L
1,599 Elo+
Party 1
Ares
Ares
silverNITEHAWK2
Ares
Level 127
God Stats
12W - 13L
1,920 SR
Queue Stats
396W - 362L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 3 / 0
8,432
562
5,663
11,195
8,450
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
6 / 6 / 0
8,520
568
8,034
12,431
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Gingersrealm
Kukulkan
11
0 / 4 / 2
6,918
461
4,185
7,252
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
1 / 5 / 2
7,436
496
8,412
11,678
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
0 / 6 / 6
7,220
481
6,843
16,621
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 0 / 3
9,134
609
7,107
8,475
5,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 0
8,825
588
8,868
11,312
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
16
9 / 1 / 7
9,509
634
10,605
9,742
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 4
8,426
562
8,163
8,008
2,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 9
7,255
484
6,918
13,216
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
24
24
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
3
0
1.33
W
Tiamat
 
Tiamat
5
0
3
6.5
L
Fenrir
6
6
0
1
W
4
5
0
0.8
L
Kukulkan
Gingersrealm
Kukulkan
0
4
2
0.25
L
Medusa
1
5
2
0.4
W
Loki
9
1
7
12.5
W
5
1
4
7
L
Sylvanus
0
6
6
0.5
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,137
Damage
41,661
59,177
Taken
50,753
35,028
Mitigated
24,477
18,309
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,663
944
0
2,070
11,195
8,450
844
5,899
5,177
0
48,582
W
Tiamat
 
Tiamat
7,107
1,176
395
5,669
8,475
5,610
609
2,098
6,377
54,320
0
L
Fenrir
8,034
1,697
0
3,606
12,431
4,962
0
4,660
7,771
0
54,303
W
8,868
2,404
0
3,650
11,312
2,680
3,769
424
10,888
57,334
0
L
Kukulkan
Gingersrealm
Kukulkan
4,185
1,289
0
500
7,252
2,619
0
4,063
3,189
36,665
0
L
Medusa
8,412
3,762
0
2,149
11,678
3,874
1,137
2,507
9,171
0
54,825
W
Loki
10,605
5,118
0
570
9,742
3,061
182
2,637
7,105
0
62,239
W
8,163
4,128
369
4,398
8,008
2,435
189
1,463
6,545
0
55,691
L
Sylvanus
6,843
1,560
4,051
5,933
16,621
15,123
16
5,710
10,911
24,060
0
W
6,918
400
0
1,723
13,216
10,691
34
4,406
8,810
19,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
43,149
428
Minions Killed
439
0
Camps Cleared
0
1,366,970
Distance Traveled
1,416,688
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,432
562
112
7
0
273,097
3
W
Tiamat
9,134
609
109
7
0
294,296
3
L
Fenrir
8,520
568
99
7
0
302,724
10
W
Zeus
8,825
588
107
7
0
223,062
3
L
Kukulkan
6,918
461
82
5
0
289,182
0
L
Medusa
7,436
496
94
6
0
257,716
4
W
Loki
9,509
634
96
6
0
325,974
3
W
Chiron
8,426
562
105
7
0
288,500
4
L
Sylvanus
7,220
481
41
3
0
244,251
4
W
Ares
7,255
484
22
1
0
284,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role