Player Matchup

Odin
Odin
Achonts
Odin
Level 109
God Stats
3W - 1L
1,971 SR
Queue Stats
59W - 72L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Crown_Clown07
Gilgamesh
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
90W - 81L
1,529 Elo+
Solo
Agni
Agni
SDM Souls
Agni
Level 121
God Stats
1W - 2L
1,536 SR
Queue Stats
194W - 204L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Sleak87
Danzaburou
Level 157
God Stats
9W - 10L
1,504 SR
Queue Stats
440W - 453L
1,386 Elo+
Solo
Camazotz
Camazotz
phannahh
Camazotz
Level 145
God Stats
1W - 3L
1,456 SR
Queue Stats
218W - 206L
1,479 Elo+
Solo
Team Averages
Level 131
1,641 SR
1,465 Elo+

VS

Team Averages
Level 112
1,545 SR
1,486 Elo+
Xing Tian
Xing Tian
BigDawg_Dizz
Xing Tian
Level 68
God Stats
6W - 6L
1,461 SR
Queue Stats
197W - 214L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
F3ARMO333
Kuzenbo
Level 113
God Stats
3W - 2L
1,485 SR
Queue Stats
325W - 310L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Snubs_yk
Nu Wa
Level 118
God Stats
4W - 0L
1,884 SR
Queue Stats
133W - 131L
1,509 Elo+
Solo
Charybdis
Charybdis
Uhlisuh
Charybdis
Level 129
God Stats
7W - 9L
1,316 SR
Queue Stats
559W - 549L
1,475 Elo+
Party 1
Merlin
Merlin
XxHabitat_KingxX
Merlin
Level 134
God Stats
29W - 22L
1,579 SR
Queue Stats
563W - 553L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Achonts
Odin
20
1 / 3 / 24
11,997
667
13,019
28,068
38,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Crown_Clown07
Gilgamesh
20
8 / 5 / 13
12,616
701
14,850
22,484
9,337
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
8 / 5 / 11
13,049
725
27,813
12,438
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Sleak87
Danzaburou
20
5 / 4 / 18
13,505
750
19,496
20,954
8,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
phannahh
Camazotz
17
7 / 7 / 13
11,978
665
20,471
28,175
11,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigDawg_Dizz
Xing Tian
16
3 / 7 / 11
12,584
699
5,892
30,138
22,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
F3ARMO333
Kuzenbo
20
2 / 6 / 14
11,898
661
10,675
32,185
44,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Snubs_yk
Nu Wa
20
7 / 5 / 13
14,085
783
27,352
15,442
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Uhlisuh
Charybdis
20
7 / 5 / 8
13,081
727
17,775
17,379
8,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 13
13,266
737
29,252
16,204
7,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
83
29
Kills
24
24
Deaths
29
79
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Odin
Achonts
Odin
1
3
24
4.33
W
Xing Tian
BigDawg_Dizz
Xing Tian
3
7
11
1.21
L
Gilgamesh
Crown_Clown07
Gilgamesh
8
5
13
2.9
W
Kuzenbo
F3ARMO333
Kuzenbo
2
6
14
1.5
L
Agni
8
5
11
2.7
L
Danzaburou
Sleak87
Danzaburou
5
4
18
3.5
W
Nu Wa
Snubs_yk
Nu Wa
7
5
13
2.7
W
Charybdis
Uhlisuh
Charybdis
7
5
8
2.2
W
5
6
13
1.92
L
Camazotz
phannahh
Camazotz
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,649
Damage
90,946
112,119
Taken
111,348
72,318
Mitigated
90,350
56,940
Healing
32,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Achonts
Odin
13,019
1,259
5,439
8,445
28,068
38,159
299
12,481
15,426
0
28,231
W
Xing Tian
BigDawg_Dizz
Xing Tian
5,892
198
2,656
7,055
30,138
22,731
0
9,008
21,130
13,604
0
L
Gilgamesh
Crown_Clown07
Gilgamesh
14,850
3,002
3,012
6,142
22,484
9,337
756
15,781
6,563
0
33,478
W
Kuzenbo
F3ARMO333
Kuzenbo
10,675
3,006
1,602
5,689
32,185
44,753
723
8,901
23,284
21,143
0
L
Agni
27,813
1,077
3,850
1,767
12,438
5,099
963
9,478
2,722
60,934
0
L
Danzaburou
Sleak87
Danzaburou
19,496
5,706
2,685
7,849
20,954
8,391
3,115
16,968
3,792
0
53,261
W
Nu Wa
Snubs_yk
Nu Wa
27,352
4,677
2,360
2,244
15,442
6,406
1,144
3,665
11,777
52,965
0
W
Charybdis
Uhlisuh
Charybdis
17,775
6,391
3,693
2,574
17,379
8,526
2,636
4,566
12,813
0
47,144
W
29,252
93
1,644
2,725
16,204
7,934
1,371
1,673
14,531
52,677
0
L
Camazotz
phannahh
Camazotz
20,471
2,629
5,139
12,612
28,175
11,332
747
17,364
10,445
0
33,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,145
Gold Earned
64,914
228
Minions Killed
207
0
Camps Cleared
0
1,631,059
Distance Traveled
1,436,836
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,997
667
23
1
0
340,324
0
W
Xing Tian
12,584
699
7
0
0
243,190
0
L
Gilgamesh
12,616
701
40
2
0
338,270
2
W
Kuzenbo
11,898
661
18
1
0
337,153
1
L
Agni
13,049
725
75
4
0
294,764
1
L
Danzaburou
13,505
750
72
4
0
322,370
2
W
Nu Wa
14,085
783
53
3
0
290,088
1
W
Charybdis
13,081
727
66
4
0
276,727
1
W
Merlin
13,266
737
63
4
0
289,678
1
L
Camazotz
11,978
665
18
1
0
335,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role