Player Matchup

Jing Wei
Jing Wei
AggressivBookbag
Jing Wei
Level 107
God Stats
2W - 4L
1,343 SR
Queue Stats
203W - 158L
1,632 Elo+
Party 2
Scylla
Scylla
Lewd_Nagatoro
Scylla
Level 65
God Stats
0W - 2L
1,684 SR
Queue Stats
60W - 48L
1,563 Elo+
Party 2
Mulan
Mulan
SmolEmelia
Mulan
Level 116
God Stats
12W - 5L
1,709 SR
Queue Stats
153W - 112L
1,622 Elo+
Party 2
Team Averages
Level 96
1,578 SR
1,605 Elo+

VS

Team Averages
Level 106
1,645 SR
1,776 Elo+
Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Sofiå
Khepri
Level 145
God Stats
2W - 1L
1,678 SR
Queue Stats
77W - 24L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoidJungle
Morgan Le Fay
Level 20
God Stats
3W - 1L
1,757 SR
Queue Stats
86W - 4L
2,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 0
7,598
691
6,366
13,133
2,799
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 3
6,944
631
4,777
9,483
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
11
1 / 9 / 3
7,483
680
6,151
15,612
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
13 / 0 / 9
10,623
966
19,228
9,995
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Sofiå
Khepri
12
2 / 2 / 18
9,248
841
3,122
10,592
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
VoidJungle
Morgan Le Fay
14
8 / 2 / 10
9,310
846
12,564
8,422
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
23
23
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
0
9
17.5
L
3
8
0
0.38
L
0
6
3
0.25
L
Mulan
1
9
3
0.28
W
Khepri
Sofiå
Khepri
2
2
18
5.5
W
Morgan Le Fay
VoidJungle
Morgan Le Fay
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
34,914
38,228
Taken
29,009
12,293
Mitigated
20,207
4,132
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,228
10,299
0
2,846
9,995
4,356
1,380
1,811
7,888
0
48,901
L
6,366
4,735
0
1,105
13,133
2,799
0
6,220
6,913
0
22,084
L
4,777
281
0
725
9,483
1,326
0
3,577
5,906
15,799
0
L
Mulan
6,151
435
0
2,302
15,612
8,168
0
6,011
9,601
0
14,190
W
Khepri
Sofiå
Khepri
3,122
0
788
3,058
10,592
11,642
192
1,734
8,327
6,437
0
W
Morgan Le Fay
VoidJungle
Morgan Le Fay
12,564
604
0
2,233
8,422
4,209
869
1,067
6,997
40,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,025
Gold Earned
29,181
94
Minions Killed
133
0
Camps Cleared
8
573,537
Distance Traveled
634,365
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,623
966
68
6
5
202,042
1
L
Jing Wei
7,598
691
43
4
0
199,353
2
L
Scylla
6,944
631
34
3
0
203,108
3
L
Mulan
7,483
680
17
2
0
171,076
1
W
Khepri
9,248
841
8
1
0
218,054
1
W
Morgan Le Fay
9,310
846
57
5
3
214,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role