Player Matchup

Erlang Shen
Erlang Shen
CubanUS2Gs
Erlang Shen
Level 140
God Stats
4W - 3L
1,655 SR
Queue Stats
367W - 288L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
DrD00f evil inc
Cabrakan
Level 104
God Stats
5W - 3L
1,376 SR
Queue Stats
173W - 138L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Ghoul Galore
Danzaburou
Level 14
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 2
Atlas
Atlas
S0ul419
Atlas
Level 122
God Stats
11W - 17L
1,457 SR
Queue Stats
432W - 424L
1,440 Elo+
Party 2
Zeus
Zeus
Stugly1337
Zeus
Level 143
God Stats
2W - 0L
1,632 SR
Queue Stats
149W - 127L
1,505 Elo+
Party 2
Team Averages
Level 105
1,573 SR
1,432 Elo+

VS

Team Averages
Level 63
1,528 SR
1,474 Elo+
Fenrir
Fenrir
AlexSnipingBeast
Fenrir
Level 68
God Stats
33W - 31L
1,485 SR
Queue Stats
233W - 222L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
DragonWithin88
Jormungandr
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 3
Charybdis
Charybdis
FrostyKM
Charybdis
Level 38
God Stats
0W - 5L
1,288 SR
Queue Stats
98W - 114L
1,411 Elo+
Party 1
Eset
Eset
I Got Melted
Eset
Level 144
God Stats
3W - 3L
1,612 SR
Queue Stats
74W - 64L
1,576 Elo+
Party 3
Mulan
Mulan
SuppSavior
Mulan
Level 37
God Stats
1W - 2L
1,535 SR
Queue Stats
6W - 13L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CubanUS2Gs
Erlang Shen
16
4 / 4 / 1
9,565
563
6,536
11,852
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
14
3 / 1 / 2
8,588
505
3,682
8,291
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ghoul Galore
Danzaburou
10
1 / 5 / 4
6,827
402
3,579
7,825
2,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
S0ul419
Atlas
11
3 / 4 / 3
7,492
441
5,494
13,974
9,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 0
11,048
650
6,812
8,648
2,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
8,915
524
4,768
12,261
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DragonWithin88
Jormungandr
11
1 / 2 / 6
7,248
426
2,611
6,793
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
FrostyKM
Charybdis
12
2 / 5 / 5
7,526
443
6,513
8,366
2,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 3 / 4
10,324
607
10,116
8,907
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
5
1 / 3 / 0
5,683
334
1,619
4,130
1,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
16
Kills
18
20
Deaths
16
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Erlang Shen
CubanUS2Gs
Erlang Shen
4
4
1
1.13
W
Cabrakan
3
1
2
4
L
Jormungandr
DragonWithin88
Jormungandr
1
2
6
2
L
Charybdis
FrostyKM
Charybdis
2
5
5
0.9
W
Danzaburou
Ghoul Galore
Danzaburou
1
5
4
0.6
L
8
3
4
3.33
W
Atlas
S0ul419
Atlas
3
4
3
1.13
W
5
6
0
0.83
L
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
25,627
50,590
Taken
40,457
26,481
Mitigated
15,278
7,292
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,768
1,512
0
4,568
12,261
4,423
0
4,573
7,596
0
62,538
W
Erlang Shen
CubanUS2Gs
Erlang Shen
6,536
3,363
0
3,198
11,852
7,629
2,190
3,169
8,571
0
74,346
W
Cabrakan
3,682
631
0
3,087
8,291
4,408
302
2,384
5,804
47,086
0
L
Jormungandr
DragonWithin88
Jormungandr
2,611
918
0
1,307
6,793
3,273
108
2,384
4,006
16,441
0
L
Charybdis
FrostyKM
Charybdis
6,513
2,423
0
1,322
8,366
2,374
300
3,249
4,691
0
37,720
W
Danzaburou
Ghoul Galore
Danzaburou
3,579
1,153
0
362
7,825
2,058
1,038
1,205
6,578
0
20,418
L
10,116
968
0
2,896
8,907
3,384
89
4,462
4,399
62,917
0
W
Atlas
S0ul419
Atlas
5,494
797
0
430
13,974
9,661
406
3,101
10,761
23,156
0
W
6,812
116
0
215
8,648
2,725
0
2,471
5,995
80,816
0
L
Mulan
1,619
552
0
811
4,130
1,824
0
353
3,777
0
10,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
39,696
452
Minions Killed
354
0
Camps Cleared
0
1,578,722
Distance Traveled
1,320,948
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,915
524
104
6
0
301,261
0
W
Erlang Shen
9,565
563
129
8
0
317,516
2
W
Cabrakan
8,588
505
97
6
0
331,454
0
L
Jormungandr
7,248
426
33
2
0
304,289
0
L
Charybdis
7,526
443
76
4
0
314,611
4
W
Danzaburou
6,827
402
36
2
0
288,054
2
L
Eset
10,324
607
123
7
0
313,508
3
W
Atlas
7,492
441
40
2
0
321,891
2
W
Zeus
11,048
650
150
9
0
319,807
2
L
Mulan
5,683
334
18
1
0
87,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role