Player Matchup

Kukulkan
Kukulkan
Gold V
AgileShadow
Kukulkan
Gold V
Level 121
God Stats
0W - 3L
1,653 SR
Queue Stats
26W - 26L
1,588 MMR
Party 1
Tyr
Tyr
Silver I
Cu77i
Tyr
Silver I
Level 121
God Stats
2W - 2L
1,673 SR
Queue Stats
30W - 29L
1,396 MMR
Party 1
Geb
Geb
Gold V
KiloSkillz
Geb
Gold V
Level 128
God Stats
0W - 1L
1,468 SR
Queue Stats
42W - 41L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,598 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,420 SR
1,608 MMR
Cupid
Cupid
Silver I
Mazell
Cupid
Silver I
Level 158
God Stats
4W - 1L
1,685 SR
Queue Stats
23W - 23L
1,450 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
THATKIDZIM
Gilgamesh
Platinum V
Level 101
God Stats
1W - 2L
1,233 SR
Queue Stats
52W - 54L
1,873 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ThickS
Kuzenbo
Bronze III
Level 76
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AgileShadow
Kukulkan
16
7 / 5 / 1
12,010
667
19,222
7,960
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
Cu77i
Tyr
12
1 / 7 / 6
10,179
566
13,746
17,912
20,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 8 / 6
10,299
572
12,359
22,416
24,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
DiscordiaAh Muzen CabAchillesSolKhepri

VS

Bans
OdinPersephoneMulanBastetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mazell
Cupid
17
3 / 0 / 8
12,294
683
11,154
10,988
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
THATKIDZIM
Gilgamesh
14
4 / 5 / 4
10,882
605
11,257
23,549
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
ThickS
Kuzenbo
16
13 / 3 / 5
13,559
753
10,965
28,339
27,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
20
20
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AgileShadow
Kukulkan
7
5
1
1.5
L
Tyr
Cu77i
Tyr
1
7
6
0.57
L
0
8
6
0.38
W
Cupid
Mazell
Cupid
3
0
8
7
W
Gilgamesh
THATKIDZIM
Gilgamesh
4
5
4
1.2
W
Kuzenbo
ThickS
Kuzenbo
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,327
Damage
33,376
48,288
Taken
62,876
48,224
Mitigated
50,401
6,987
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AgileShadow
Kukulkan
19,222
1,362
0
113
7,960
3,010
719
2,760
4,349
60,203
0
L
Tyr
Cu77i
Tyr
13,746
1,606
0
3,525
17,912
20,422
648
5,309
11,422
0
23,207
L
12,359
2,394
0
3,349
22,416
24,792
280
4,564
16,310
27,379
0
W
Cupid
Mazell
Cupid
11,154
6,503
440
5,281
10,988
4,248
2,362
4,681
6,207
0
73,786
W
Gilgamesh
THATKIDZIM
Gilgamesh
11,257
2,152
645
4,468
23,549
18,159
0
12,678
10,480
7,032
34,092
W
Kuzenbo
ThickS
Kuzenbo
10,965
2,051
451
10,343
28,339
27,994
20
15,041
10,794
21,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
36,735
163
Minions Killed
191
3
Camps Cleared
9
857,161
Distance Traveled
1,313,763
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,010
667
107
6
2
293,310
2
L
Tyr
10,179
566
28
2
0
298,163
0
L
Geb
10,299
572
28
2
1
265,688
4
W
Cupid
12,294
683
130
7
5
288,218
2
W
Gilgamesh
10,882
605
44
2
4
299,537
6
W
Kuzenbo
13,559
753
17
1
0
726,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role