Player Matchup

Aphrodite
Aphrodite
Arthur198418
Aphrodite
Level 57
God Stats
2W - 1L
1,832 SR
Queue Stats
16W - 19L
1,490 Elo+
Solo
Discordia
Discordia
MagicsCreation
Discordia
Level 143
God Stats
0W - 1L
1,731 SR
Queue Stats
45W - 48L
1,484 Elo+
Solo
Chaac
Chaac
Xx_Juagustin-SEP
Chaac
Level 99
God Stats
3W - 4L
1,620 SR
Queue Stats
292W - 292L
1,512 Elo+
Party 2
Arachne
Arachne
yCALANDRON-SEP
Arachne
Level 127
God Stats
3W - 1L
1,694 SR
Queue Stats
399W - 378L
1,533 Elo+
Party 2
Olorun
Olorun
yHU3S05ROCKY-SEP
Olorun
Level 83
God Stats
0W - 1L
1,280 SR
Queue Stats
276W - 277L
1,500 Elo+
Party 2
Team Averages
Level 102
1,631 SR
1,504 Elo+

VS

Team Averages
Level 85
1,717 SR
1,607 Elo+
Bacchus
Bacchus
CoolRoach
Bacchus
Level 23
God Stats
19W - 7L
1,738 SR
Queue Stats
114W - 67L
1,731 Elo+
Party 1
Mulan
Mulan
KomodoMoose
Mulan
Level 156
God Stats
15W - 5L
1,713 SR
Queue Stats
376W - 292L
1,726 Elo+
Party 1
Izanami
Izanami
Lightwrrk
Izanami
Level 44
God Stats
8W - 4L
1,681 SR
Queue Stats
59W - 80L
1,407 Elo+
Solo
Da Ji
Da Ji
naturegemini2001
Da Ji
Level 138
God Stats
13W - 7L
1,725 SR
Queue Stats
258W - 196L
1,729 Elo+
Party 1
Hera
Hera
sosaaj678
Hera
Level 66
God Stats
4W - 3L
1,725 SR
Queue Stats
74W - 82L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arthur198418
Aphrodite
9
0 / 5 / 2
5,968
398
3,321
16,154
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
MagicsCreation
Discordia
14
5 / 1 / 1
7,862
524
7,529
6,499
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,068
471
4,600
13,688
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 3
5,812
387
2,057
4,885
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 9 / 3
6,202
413
6,128
13,414
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoolRoach
Bacchus
13
5 / 0 / 10
8,735
582
11,151
9,754
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 3
9,851
657
11,729
11,840
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Lightwrrk
Izanami
13
7 / 1 / 6
8,219
548
11,210
8,970
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 4
8,604
574
6,286
11,352
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
11
0 / 5 / 3
7,392
493
3,627
7,923
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
23
23
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arthur198418
Aphrodite
0
5
2
0.2
W
Bacchus
CoolRoach
Bacchus
5
0
10
10
W
6
0
3
7.5
W
Izanami
Lightwrrk
Izanami
7
1
6
10
L
Discordia
MagicsCreation
Discordia
5
1
1
5.5
L
2
5
0
0.4
W
5
4
4
1.75
W
Hera
0
5
3
0.3
L
1
3
3
0.83
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
44,003
54,640
Taken
49,839
26,141
Mitigated
32,040
16,038
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arthur198418
Aphrodite
3,321
232
1,181
5,942
16,154
8,349
0
6,001
10,039
21,204
0
W
Bacchus
CoolRoach
Bacchus
11,151
1,575
867
2,996
9,754
11,310
741
3,775
5,859
26,861
0
W
11,729
2,386
0
5,748
11,840
9,066
174
1,678
9,756
6,665
72,741
W
Izanami
Lightwrrk
Izanami
11,210
8,197
0
3,936
8,970
3,532
5,033
5,735
3,141
0
54,185
L
Discordia
MagicsCreation
Discordia
7,529
194
0
2,201
6,499
1,844
0
1,717
4,692
45,464
0
L
4,600
801
0
2,699
13,688
9,359
0
2,754
10,260
0
36,108
W
6,286
1,560
0
3,883
11,352
5,038
646
1,514
9,720
0
48,162
W
Hera
3,627
1,194
63
1,708
7,923
3,094
548
2,932
4,585
44,776
0
L
2,057
1,578
0
1,029
4,885
1,754
0
833
3,979
0
15,109
L
6,128
2,027
316
2,670
13,414
4,835
0
4,407
8,913
27,140
3,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
42,801
306
Minions Killed
468
0
Camps Cleared
0
1,229,875
Distance Traveled
1,393,219
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,968
398
27
2
0
257,215
0
W
Bacchus
8,735
582
27
2
0
293,171
4
W
Mulan
9,851
657
158
11
0
297,260
7
W
Izanami
8,219
548
98
7
0
254,352
0
L
Discordia
7,862
524
103
7
0
264,897
9
L
Chaac
7,068
471
86
6
0
275,651
1
W
Da Ji
8,604
574
87
6
0
292,086
2
W
Hera
7,392
493
98
7
0
256,350
4
L
Arachne
5,812
387
38
3
0
188,652
1
L
Olorun
6,202
413
52
3
0
243,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role