Player Matchup

Kuzenbo
Kuzenbo
BuK-LaU-
Kuzenbo
Level 137
God Stats
3W - 2L
1,650 SR
Queue Stats
789W - 779L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
Dyeoman38
Kukulkan
Level 44
God Stats
6W - 9L
1,466 SR
Queue Stats
58W - 62L
1,487 Elo+
Party 3
Fenrir
Fenrir
GrandpaHands
Fenrir
Level 94
God Stats
42W - 45L
1,465 SR
Queue Stats
220W - 257L
1,473 Elo+
Party 3
Medusa
Medusa
ProsciuttoPro92
Medusa
Level 88
God Stats
37W - 39L
1,533 SR
Queue Stats
184W - 206L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
runner1014
Sylvanus
Level 69
God Stats
55W - 90L
1,454 SR
Queue Stats
100W - 141L
1,337 Elo+
Party 3
Team Averages
Level 86
1,514 SR
1,462 Elo+

VS

Team Averages
Level 74
1,484 SR
1,449 Elo+
Xbalanque
Xbalanque
AlteredWorld181
Xbalanque
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 322L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Dim Mak NSK
Kukulkan
Level 91
God Stats
46W - 58L
1,499 SR
Queue Stats
65W - 78L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
INtrapMiNT
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,222 Elo+
Party 1
Mulan
Mulan
KayfabeBayBay
Mulan
Level 40
God Stats
7W - 7L
1,421 SR
Queue Stats
66W - 67L
1,483 Elo+
Party 1
Serqet
Serqet
UhhMoodyBoio
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuK-LaU-
Kuzenbo
15
3 / 2 / 6
9,670
509
12,405
15,193
18,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Dyeoman38
Kukulkan
14
2 / 4 / 1
9,094
479
4,847
7,985
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
5 / 4 / 5
10,350
545
10,642
14,456
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 6
9,940
523
12,506
11,990
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
runner1014
Sylvanus
14
2 / 2 / 7
8,566
451
7,122
15,120
12,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlteredWorld181
Xbalanque
14
1 / 5 / 3
8,230
433
8,057
12,428
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Dim Mak NSK
Kukulkan
16
5 / 3 / 5
10,238
539
8,966
7,846
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
INtrapMiNT
Xing Tian
13
1 / 4 / 4
8,189
431
5,523
14,751
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 4
9,572
504
9,219
18,372
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
16
6 / 0 / 4
10,180
536
8,574
14,457
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
17
Kills
14
14
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlteredWorld181
Xbalanque
1
5
3
0.5
W
Kuzenbo
BuK-LaU-
Kuzenbo
3
2
6
3
L
Kukulkan
Dim Mak NSK
Kukulkan
5
3
5
2.5
W
Kukulkan
Dyeoman38
Kukulkan
2
4
1
0.63
W
Fenrir
5
4
5
1.88
L
Xing Tian
INtrapMiNT
Xing Tian
1
4
4
0.75
L
1
5
4
0.6
W
5
2
6
4
L
Serqet
6
0
4
8
W
Sylvanus
runner1014
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,522
Damage
40,339
64,744
Taken
67,854
46,801
Mitigated
35,297
18,962
Healing
20,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlteredWorld181
Xbalanque
8,057
3,341
0
4,238
12,428
2,784
989
2,199
10,229
0
55,848
W
Kuzenbo
BuK-LaU-
Kuzenbo
12,405
3,379
0
4,650
15,193
18,519
858
2,484
12,197
51,520
0
L
Kukulkan
Dim Mak NSK
Kukulkan
8,966
911
207
1,331
7,846
2,556
0
2,871
4,761
61,379
0
W
Kukulkan
Dyeoman38
Kukulkan
4,847
447
0
0
7,985
3,086
0
2,319
5,480
48,148
0
W
Fenrir
10,642
1,712
0
1,349
14,456
7,470
0
2,660
11,440
0
70,950
L
Xing Tian
INtrapMiNT
Xing Tian
5,523
212
87
3,488
14,751
10,006
162
6,204
8,332
27,236
0
L
9,219
2,147
284
7,738
18,372
10,700
1,036
8,373
9,067
1,964
61,040
W
12,506
4,223
0
4,405
11,990
5,047
3,019
3,361
8,376
0
74,550
L
Serqet
8,574
988
0
3,138
14,457
9,251
0
2,463
11,793
99
51,270
W
Sylvanus
runner1014
Sylvanus
7,122
1,853
3,181
5,377
15,120
12,679
1,030
3,882
10,937
24,511
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
46,409
500
Minions Killed
473
0
Camps Cleared
0
1,746,687
Distance Traveled
1,737,759
40
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,230
433
112
6
0
327,979
2
W
Kuzenbo
9,670
509
87
5
0
351,332
3
L
Kukulkan
10,238
539
110
6
0
336,254
2
W
Kukulkan
9,094
479
111
6
0
355,430
5
W
Fenrir
10,350
545
121
6
0
375,213
7
L
Xing Tian
8,189
431
33
2
0
354,116
3
L
Mulan
9,572
504
133
7
0
323,121
4
W
Medusa
9,940
523
118
6
0
362,569
13
L
Serqet
10,180
536
85
4
0
396,289
2
W
Sylvanus
8,566
451
63
3
0
302,143
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role