Player Matchup

Freya
Freya
GalaxySprinkle2
Freya
Level 141
God Stats
0W - 1L
1,466 SR
Queue Stats
31W - 37L
1,414 Elo+
Party 3
Ymir
Ymir
JTPR5
Ymir
Level 146
God Stats
0W - 1L
1,475 SR
Queue Stats
79W - 68L
1,635 Elo+
Party 1
Eset
Eset
N0GGTthe0GG0T
Eset
Level 128
God Stats
1W - 3L
1,417 SR
Queue Stats
741W - 720L
1,501 Elo+
Party 3
Anhur
Anhur
Tact1cus
Anhur
Level 86
God Stats
0W - 1L
1,605 SR
Queue Stats
48W - 47L
1,484 Elo+
Party 1
Pele
Pele
ashe36
Pele
Level 23
God Stats
1W - 4L
1,442 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 1
Team Averages
Level 105
1,481 SR
1,469 Elo+

VS

Team Averages
Level 102
1,542 SR
1,564 Elo+
Hercules
Hercules
BuckinRage
Hercules
Level 135
God Stats
5W - 1L
1,621 SR
Queue Stats
132W - 132L
1,510 Elo+
Party 2
Thanatos
Thanatos
G3m3t14
Thanatos
Level 151
God Stats
4W - 5L
1,517 SR
Queue Stats
122W - 107L
1,632 Elo+
Party 2
Raijin
Raijin
Jasoroi12
Raijin
Level 128
God Stats
2W - 0L
1,547 SR
Queue Stats
26W - 21L
1,487 Elo+
Solo
Khepri
Khepri
MissTris
Khepri
Level 47
God Stats
3W - 2L
1,360 SR
Queue Stats
32W - 25L
1,571 Elo+
Party 2
Anhur
Anhur
TheRyanSmith
Anhur
Level 49
God Stats
6W - 3L
1,665 SR
Queue Stats
81W - 50L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,123
677
4,485
10,140
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
JTPR5
Ymir
15
1 / 4 / 4
9,163
764
5,689
13,434
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 3
7,290
608
5,110
8,159
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Tact1cus
Anhur
14
1 / 6 / 3
7,729
644
9,589
13,344
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
ashe36
Pele
15
1 / 4 / 2
8,256
688
6,067
8,923
2,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuckinRage
Hercules
15
4 / 1 / 13
9,762
814
6,644
13,377
13,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
G3m3t14
Thanatos
17
11 / 1 / 11
11,599
967
15,177
12,223
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
Jasoroi12
Raijin
17
3 / 0 / 12
10,335
861
8,246
4,564
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
MissTris
Khepri
15
2 / 2 / 18
10,065
839
2,657
9,171
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 14
10,564
880
14,238
12,319
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
4
Kills
25
25
Deaths
5
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hercules
BuckinRage
Hercules
4
1
13
10.5
W
Thanatos
G3m3t14
Thanatos
11
1
11
16.5
L
1
6
3
0.42
L
Ymir
JTPR5
Ymir
1
4
4
0.75
W
Raijin
Jasoroi12
Raijin
3
0
12
9
W
Khepri
MissTris
Khepri
2
2
18
5.5
L
0
5
3
0.3
L
Anhur
Tact1cus
Anhur
1
6
3
0.42
W
5
1
14
12
L
Pele
ashe36
Pele
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
46,962
54,000
Taken
51,654
21,251
Mitigated
39,285
6,228
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BuckinRage
Hercules
6,644
749
393
4,374
13,377
13,319
503
2,417
10,960
345
17,118
W
Thanatos
G3m3t14
Thanatos
15,177
4,234
0
9,661
12,223
6,658
1,546
3,963
7,779
0
29,986
L
4,485
1,396
0
1,429
10,140
2,955
0
1,990
8,150
18,955
1,788
L
Ymir
JTPR5
Ymir
5,689
692
0
1,532
13,434
11,049
0
2,765
10,669
21,606
0
W
Raijin
Jasoroi12
Raijin
8,246
726
119
310
4,564
2,047
895
1,226
3,338
51,152
0
W
Khepri
MissTris
Khepri
2,657
260
0
1,191
9,171
12,442
115
3,736
5,435
7,210
0
L
5,110
357
388
0
8,159
1,623
0
1,861
6,298
24,951
0
L
Anhur
Tact1cus
Anhur
9,589
5,334
0
1,968
13,344
3,180
1
2,878
10,466
0
25,688
W
14,238
7,880
0
2,897
12,319
4,819
2,876
3,639
8,680
0
46,189
L
Pele
ashe36
Pele
6,067
704
0
911
8,923
2,444
1
1,891
7,032
0
31,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
52,325
243
Minions Killed
274
6
Camps Cleared
8
1,086,556
Distance Traveled
1,198,422
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,762
814
21
2
2
225,929
3
W
Thanatos
11,599
967
35
3
3
269,214
0
L
Freya
8,123
677
50
4
3
204,273
2
L
Ymir
9,163
764
27
2
1
214,744
3
W
Raijin
10,335
861
136
11
1
246,628
2
W
Khepri
10,065
839
6
1
0
221,247
2
L
Eset
7,290
608
56
5
0
218,185
2
L
Anhur
7,729
644
52
4
1
210,701
2
W
Anhur
10,564
880
76
6
2
235,404
1
L
Pele
8,256
688
58
5
1
238,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role