Player Matchup

Ah Puch
Ah Puch
Nivenn
Ah Puch
Level 64
God Stats
21W - 16L
1,565 SR
Queue Stats
139W - 118L
1,533 Elo+
Party 2
Medusa
Medusa
NoNeo
Medusa
Level 134
God Stats
2W - 1L
1,686 SR
Queue Stats
78W - 66L
1,476 Elo+
Party 1
Horus
Horus
TheRegalRat
Horus
Level 14
God Stats
14W - 19L
1,369 SR
Queue Stats
18W - 22L
1,411 Elo+
Party 2
Bastet
Bastet
Tysrolex
Bastet
Level 14
God Stats
5W - 4L
1,191 SR
Queue Stats
9W - 11L
1,354 Elo+
Party 1
Loki
Loki
ljtheawesome4
Loki
Level 118
God Stats
4W - 0L
1,794 SR
Queue Stats
83W - 75L
1,475 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,450 Elo+

VS

Team Averages
Level 40
1,423 SR
1,458 Elo+
Artemis
Artemis
MemeLord6728
Artemis
Level 26
God Stats
1W - 2L
1,539 SR
Queue Stats
50W - 45L
1,426 Elo+
Party 3
Olorun
Olorun
PABSTBLU3RIBB0N
Olorun
Level 43
God Stats
4W - 5L
1,433 SR
Queue Stats
21W - 20L
1,610 Elo+
Party 3
Thanatos
Thanatos
PapaPancho_AK
Thanatos
Level 35
God Stats
1W - 3L
1,370 SR
Queue Stats
14W - 22L
1,449 Elo+
Solo
Raijin
Raijin
aldonishi
Raijin
Level 49
God Stats
4W - 7L
1,466 SR
Queue Stats
322W - 324L
1,500 Elo+
Solo
Athena
Athena
voodoosmite123
Athena
Level 46
God Stats
3W - 13L
1,305 SR
Queue Stats
3W - 13L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nivenn
Ah Puch
18
12 / 0 / 20
12,372
1,237
27,111
5,206
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
NoNeo
Medusa
18
4 / 1 / 24
10,932
1,093
17,532
9,091
4,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 2 / 25
9,882
988
4,572
12,043
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Tysrolex
Bastet
17
7 / 5 / 15
11,449
1,145
11,680
10,429
4,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
20 / 3 / 9
13,357
1,336
21,626
9,848
4,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MemeLord6728
Artemis
15
5 / 12 / 4
10,480
1,048
12,964
20,831
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 10 / 5
9,529
953
7,365
15,482
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
PapaPancho_AK
Thanatos
15
2 / 11 / 4
9,253
925
5,421
18,879
6,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
aldonishi
Raijin
16
0 / 7 / 7
9,360
936
10,724
18,456
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 4
9,633
963
4,582
12,477
16,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
43
Kills
11
11
Deaths
43
93
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
MemeLord6728
Artemis
5
12
4
0.58
W
Ah Puch
Nivenn
Ah Puch
12
0
20
22
W
Medusa
NoNeo
Medusa
4
1
24
16
L
2
10
5
0.45
L
Thanatos
PapaPancho_AK
Thanatos
2
11
4
0.36
W
0
2
25
6.25
W
Bastet
Tysrolex
Bastet
7
5
15
2.9
L
Raijin
aldonishi
Raijin
0
7
7
0.5
W
20
3
9
8.17
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,521
Damage
41,056
46,617
Taken
86,125
31,443
Mitigated
42,433
6,754
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MemeLord6728
Artemis
12,964
6,396
0
400
20,831
7,445
0
5,250
15,345
0
28,417
W
Ah Puch
Nivenn
Ah Puch
27,111
211
0
2,048
5,206
2,215
0
1,815
3,391
44,007
0
W
Medusa
NoNeo
Medusa
17,532
7,839
0
1,171
9,091
4,037
0
4,876
4,215
0
48,247
L
7,365
5,449
240
1,376
15,482
5,510
0
5,363
10,119
19,868
0
L
Thanatos
PapaPancho_AK
Thanatos
5,421
797
0
2,983
18,879
6,631
0
6,559
12,236
0
14,068
W
4,572
2,282
141
2,037
12,043
16,766
0
5,842
6,201
0
6,560
W
Bastet
Tysrolex
Bastet
11,680
4,257
0
1,283
10,429
4,359
0
4,821
5,608
0
27,045
L
Raijin
aldonishi
Raijin
10,724
601
107
653
18,456
6,670
0
6,559
11,804
31,885
0
W
21,626
6,905
0
74
9,848
4,066
0
5,317
4,531
0
36,335
L
4,582
548
294
801
12,477
16,177
0
3,380
8,830
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,992
Gold Earned
48,255
194
Minions Killed
154
4
Camps Cleared
6
942,183
Distance Traveled
770,267
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,480
1,048
26
3
2
140,547
0
W
Ah Puch
12,372
1,237
42
4
1
221,880
0
W
Medusa
10,932
1,093
79
8
0
192,638
0
L
Olorun
9,529
953
44
4
1
153,535
0
L
Thanatos
9,253
925
17
2
3
185,911
1
W
Horus
9,882
988
3
0
2
180,135
0
W
Bastet
11,449
1,145
39
4
1
151,536
0
L
Raijin
9,360
936
42
4
0
158,591
0
W
Loki
13,357
1,336
31
3
0
195,994
0
L
Athena
9,633
963
25
3
0
131,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role