Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
stvjson76
Hera
Level 138
God Stats
3W - 7L
1,376 SR
Queue Stats
299W - 332L
1,531 Elo+
Party 1
Ravana
Ravana
supersoni200
Ravana
Level 124
God Stats
2W - 4L
1,464 SR
Queue Stats
285W - 310L
1,534 Elo+
Party 1
Team Averages
Level 141
1,447 SR
1,521 Elo+

VS

Team Averages
Level 100
1,474 SR
1,509 Elo+
Osiris
Osiris
ChubbyBuckets
Osiris
Level 87
God Stats
5W - 7L
1,306 SR
Queue Stats
325W - 399L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
Crummy v3
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,536 Elo+
Solo
Skadi
Skadi
Lost_Horizons_
Skadi
Level 105
God Stats
41W - 26L
1,615 SR
Queue Stats
1,280W - 1,390L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 5
8,242
634
4,448
8,728
8,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
12
2 / 3 / 4
8,372
644
6,923
7,675
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
3 / 7 / 4
8,114
624
6,885
14,431
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
8,477
652
3,118
9,957
7,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Crummy v3
Kukulkan
14
2 / 3 / 7
9,071
698
8,233
6,497
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 1 / 1
10,429
802
13,991
8,510
2,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
5
4.5
W
0
4
9
1.13
W
Kukulkan
Crummy v3
Kukulkan
2
3
7
1.83
W
9
1
1
9.5
L
Hera
2
3
4
1.33
L
Ravana
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
25,342
30,834
Taken
24,964
17,131
Mitigated
12,160
4,585
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,448
1,130
300
2,997
8,728
8,265
0
2,299
6,429
13,595
0
W
3,118
865
55
1,954
9,957
7,091
734
4,965
4,145
0
15,626
W
Kukulkan
Crummy v3
Kukulkan
8,233
1,168
0
1,300
6,497
2,243
343
3,022
3,343
36,054
0
W
13,991
5,774
0
394
8,510
2,826
1,568
4,145
4,222
0
51,221
L
Hera
6,923
1,145
0
0
7,675
2,308
210
1,883
5,792
32,483
0
L
Ravana
6,885
1,602
0
1,288
14,431
6,558
0
4,279
10,152
0
15,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
27,977
103
Minions Killed
159
3
Camps Cleared
9
594,830
Distance Traveled
716,727
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,242
634
7
1
1
175,648
10
W
Osiris
8,477
652
16
1
3
263,011
0
W
Kukulkan
9,071
698
64
5
3
232,472
0
W
Skadi
10,429
802
79
6
3
221,244
5
L
Hera
8,372
644
77
6
2
212,675
2
L
Ravana
8,114
624
19
1
0
206,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role