Player Matchup

Mercury
Mercury
Armani658
Mercury
Level 65
God Stats
16W - 14L
1,509 SR
Queue Stats
192W - 182L
1,477 Elo+
Party 2
Izanami
Izanami
BigSir
Izanami
Level 103
God Stats
1W - 4L
1,071 SR
Queue Stats
101W - 124L
1,436 Elo+
Party 2
Atlas
Atlas
IXOuc
Atlas
Level 85
God Stats
4W - 5L
1,379 SR
Queue Stats
87W - 87L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarksmanPro_2015
Morgan Le Fay
Level 109
God Stats
10W - 12L
1,534 SR
Queue Stats
113W - 111L
1,415 Elo+
Party 3
Chang'e
Chang'e
black66black66
Chang'e
Level 101
God Stats
8W - 10L
1,472 SR
Queue Stats
320W - 329L
1,428 Elo+
Party 3
Team Averages
Level 93
1,393 SR
1,450 Elo+

VS

Team Averages
Level 90
1,507 SR
1,458 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AxXeEllTZ
Bellona
Level 88
God Stats
29W - 25L
1,530 SR
Queue Stats
104W - 112L
1,453 Elo+
Solo
Awilix
Awilix
Paralaizen
Awilix
Level 64
God Stats
33W - 25L
1,534 SR
Queue Stats
273W - 291L
1,400 Elo+
Party 1
Zeus
Zeus
WildR0se
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,463 Elo+
Party 1
Artio
Artio
jayvee667
Artio
Level 90
God Stats
4W - 6L
1,470 SR
Queue Stats
215W - 234L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Armani658
Mercury
8
1 / 1 / 1
4,833
537
1,506
5,099
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
BigSir
Izanami
9
3 / 2 / 2
5,572
619
3,874
3,580
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
IXOuc
Atlas
8
2 / 2 / 3
4,877
542
3,141
4,827
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
MarksmanPro_2015
Morgan Le Fay
10
2 / 0 / 1
5,588
621
4,364
5,390
1,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,114
568
3,408
6,794
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 2 / 3
4,545
505
3,227
3,821
682
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
AxXeEllTZ
Bellona
10
1 / 0 / 0
5,665
629
4,810
5,783
3,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Paralaizen
Awilix
8
1 / 1 / 1
4,971
552
2,794
5,208
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
9
1 / 3 / 0
5,162
574
2,678
3,747
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
jayvee667
Artio
8
3 / 2 / 1
5,469
608
1,664
7,908
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
6
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
3
0.75
W
Mercury
Armani658
Mercury
1
1
1
1.5
L
Bellona
AxXeEllTZ
Bellona
1
0
0
1
W
Izanami
BigSir
Izanami
3
2
2
2
W
Atlas
IXOuc
Atlas
2
2
3
1.75
W
Morgan Le Fay
MarksmanPro_2015
Morgan Le Fay
2
0
1
2.5
L
Awilix
Paralaizen
Awilix
1
1
1
1.5
L
Zeus
1
3
0
0.33
W
0
1
0
0
L
Artio
jayvee667
Artio
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
15,173
25,690
Taken
26,467
9,984
Mitigated
10,264
11,952
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,227
1,057
0
955
3,821
682
50
963
2,766
0
17,713
W
Mercury
Armani658
Mercury
1,506
638
0
2,246
5,099
1,206
0
86
5,001
0
19,067
L
Bellona
AxXeEllTZ
Bellona
4,810
2,201
0
1,806
5,783
3,828
393
2,715
2,539
0
34,172
W
Izanami
BigSir
Izanami
3,874
2,734
0
875
3,580
672
608
848
2,732
0
33,464
W
Atlas
IXOuc
Atlas
3,141
1,298
0
2,103
4,827
2,692
0
882
3,945
10,194
0
W
Morgan Le Fay
MarksmanPro_2015
Morgan Le Fay
4,364
270
0
2,814
5,390
1,798
576
2,570
2,574
28,737
0
L
Awilix
Paralaizen
Awilix
2,794
1,072
0
2,025
5,208
1,340
0
1,225
3,887
0
26,002
L
Zeus
2,678
505
0
310
3,747
1,107
0
3,180
567
24,554
0
W
3,408
179
0
3,914
6,794
3,616
0
0
6,794
24,945
0
L
Artio
jayvee667
Artio
1,664
226
297
2,412
7,908
3,307
0
1,799
5,795
12,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
25,812
260
Minions Killed
251
0
Camps Cleared
0
904,530
Distance Traveled
829,590
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,545
505
37
4
0
118,237
5
W
Mercury
4,833
537
43
5
0
201,067
1
L
Bellona
5,665
629
78
9
0
163,364
0
W
Izanami
5,572
619
75
8
0
171,365
0
W
Atlas
4,877
542
17
2
0
201,152
0
W
Morgan Le Fay
5,588
621
57
6
0
174,614
0
L
Awilix
4,971
552
53
6
0
202,009
2
L
Zeus
5,162
574
62
7
0
166,355
2
W
Chang'e
5,114
568
68
8
0
156,332
1
L
Artio
5,469
608
21
2
0
179,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role