Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LikVec
Danzaburou
Level 28
God Stats
2W - 2L
1,746 SR
Queue Stats
66W - 79L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Manuel00
Tsukuyomi
Level 87
God Stats
6W - 4L
1,550 SR
Queue Stats
337W - 380L
1,399 Elo+
Solo
Ymir
Ymir
Pogonazvyx
Ymir
Level 47
God Stats
48W - 46L
1,439 SR
Queue Stats
146W - 201L
1,232 Elo+
Party 1
Hel
Hel
pencil_fierce_3
Hel
Level 60
God Stats
0W - 2L
1,489 SR
Queue Stats
34W - 64L
1,317 Elo+
Solo
Team Averages
Level 66
1,545 SR
1,366 Elo+

VS

Team Averages
Level 78
1,452 SR
1,371 Elo+
Ravana
Ravana
Arkan06
Ravana
Level 69
God Stats
7W - 9L
1,477 SR
Queue Stats
362W - 403L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
Fishboyz07
Kuzenbo
Level 64
God Stats
6W - 9L
1,345 SR
Queue Stats
230W - 246L
1,359 Elo+
Party 2
Bellona
Bellona
Johnny Utah 911
Bellona
Level 129
God Stats
15W - 15L
1,437 SR
Queue Stats
133W - 154L
1,349 Elo+
Solo
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 81
God Stats
93W - 90L
1,473 SR
Queue Stats
408W - 416L
1,394 Elo+
Party 2
Poseidon
Poseidon
soccer hoffax1
Poseidon
Level 47
God Stats
11W - 5L
1,526 SR
Queue Stats
187W - 188L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 0
8,531
502
12,072
15,088
11,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LikVec
Danzaburou
11
1 / 6 / 0
6,865
404
5,616
11,393
2,542
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Manuel00
Tsukuyomi
13
5 / 6 / 1
8,476
499
8,938
14,972
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,949
409
3,160
17,513
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 2
7,113
418
6,582
9,683
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arkan06
Ravana
15
9 / 3 / 9
9,249
544
10,420
7,798
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Fishboyz07
Kuzenbo
13
3 / 1 / 11
8,719
513
5,445
12,117
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 0
9,618
566
10,230
13,721
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
LightingSpeed12
Charybdis
14
2 / 0 / 12
8,341
491
13,150
8,663
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
5 / 3 / 9
8,639
508
11,272
8,314
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
9
Kills
23
23
Deaths
9
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
0
0.5
W
Ravana
Arkan06
Ravana
9
3
9
4.5
W
Kuzenbo
Fishboyz07
Kuzenbo
3
1
11
8.5
W
4
2
0
2
W
Charybdis
LightingSpeed12
Charybdis
2
0
12
8
L
Danzaburou
LikVec
Danzaburou
1
6
0
0.17
L
Tsukuyomi
Manuel00
Tsukuyomi
5
6
1
0.92
L
0
3
2
0.33
L
1
4
2
0.5
W
Poseidon
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,368
Damage
50,517
68,649
Taken
50,613
29,868
Mitigated
38,049
19,744
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,072
1,379
0
2,798
15,088
11,208
294
1,976
12,079
11,636
47,356
W
Ravana
Arkan06
Ravana
10,420
1,781
0
1,580
7,798
2,858
346
1,906
5,661
0
38,795
W
Kuzenbo
Fishboyz07
Kuzenbo
5,445
2,432
0
2,764
12,117
15,841
295
2,422
9,588
24,922
0
W
10,230
4,263
0
4,374
13,721
13,474
0
2,400
11,269
125
65,586
W
Charybdis
LightingSpeed12
Charybdis
13,150
6,310
0
5,990
8,663
3,469
1,547
1,925
6,680
0
51,732
L
Danzaburou
LikVec
Danzaburou
5,616
2,302
0
2,535
11,393
2,542
104
2,109
9,198
0
34,883
L
Tsukuyomi
Manuel00
Tsukuyomi
8,938
2,362
0
3,342
14,972
4,632
20
3,555
11,154
0
50,285
L
3,160
246
0
6,709
17,513
8,694
48
5,264
11,919
24,167
0
L
6,582
276
1,164
3,196
9,683
2,792
618
3,134
6,165
30,169
0
W
Poseidon
11,272
773
0
2,288
8,314
2,407
1,114
2,995
5,045
47,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
44,566
377
Minions Killed
412
0
Camps Cleared
0
1,479,177
Distance Traveled
1,585,698
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,531
502
121
7
0
310,118
3
W
Ravana
9,249
544
63
4
0
371,518
8
W
Kuzenbo
8,719
513
31
2
0
319,095
1
W
Bellona
9,618
566
143
8
0
297,568
3
W
Charybdis
8,341
491
99
6
0
281,151
0
L
Danzaburou
6,865
404
66
4
0
254,273
0
L
Tsukuyomi
8,476
499
84
5
0
309,336
3
L
Ymir
6,949
409
40
2
0
300,692
0
L
Hel
7,113
418
66
4
0
304,758
2
W
Poseidon
8,639
508
76
4
0
316,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role