Player Matchup

Cupid
Cupid
BeenerSchemer
Cupid
Level 106
God Stats
18W - 7L
1,761 SR
Queue Stats
159W - 132L
1,648 Elo+
Party 1
Hera
Hera
LoonyChip
Hera
Level 42
God Stats
10W - 18L
1,374 SR
Queue Stats
132W - 147L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
TheWhiteDeath00
Jormungandr
Level 120
God Stats
6W - 7L
1,540 SR
Queue Stats
350W - 381L
1,472 Elo+
Party 1
Team Averages
Level 89
1,558 SR
1,517 Elo+

VS

Team Averages
Level 89
1,578 SR
1,452 Elo+
Baron Samedi
Baron Samedi
CrimsonDays3
Baron Samedi
Level 116
God Stats
17W - 8L
1,563 SR
Queue Stats
72W - 79L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
DebeliBear
Nu Wa
Level 85
God Stats
53W - 43L
1,610 SR
Queue Stats
99W - 122L
1,462 Elo+
Party 2
Izanami
Izanami
TechJere
Izanami
Level 66
God Stats
8W - 10L
1,560 SR
Queue Stats
45W - 62L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 5
8,561
856
7,458
8,434
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
1 / 1 / 11
7,102
710
8,466
3,977
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheWhiteDeath00
Jormungandr
13
5 / 0 / 9
8,144
814
5,197
8,911
7,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonDays3
Baron Samedi
10
0 / 6 / 2
6,389
639
5,002
8,223
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
9
1 / 4 / 1
6,509
651
6,863
6,968
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
TechJere
Izanami
10
1 / 6 / 0
6,924
692
3,121
7,953
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
Baron Samedi
CrimsonDays3
Baron Samedi
0
6
2
0.17
L
Nu Wa
1
4
1
0.38
W
Hera
1
1
11
6.5
L
Izanami
TechJere
Izanami
1
6
0
0.17
W
Jormungandr
TheWhiteDeath00
Jormungandr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,121
Damage
14,986
21,322
Taken
23,144
11,792
Mitigated
7,842
6,026
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
2,975
91
3,408
8,434
3,389
245
4,499
3,935
0
33,459
L
Baron Samedi
CrimsonDays3
Baron Samedi
5,002
223
712
1,357
8,223
3,548
0
4,319
3,706
22,023
0
L
Nu Wa
6,863
3,060
0
926
6,968
2,032
0
4,498
2,222
21,182
0
W
Hera
8,466
771
0
680
3,977
1,104
215
3,179
798
27,039
0
L
Izanami
TechJere
Izanami
3,121
1,384
0
892
7,953
2,262
0
4,508
3,241
0
13,864
W
Jormungandr
TheWhiteDeath00
Jormungandr
5,197
767
526
1,321
8,911
7,299
0
4,474
4,437
30,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
19,822
179
Minions Killed
107
7
Camps Cleared
2
564,439
Distance Traveled
527,967
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,561
856
67
7
5
192,368
4
L
Baron Samedi
6,389
639
40
4
1
177,498
8
L
Nu Wa
6,509
651
31
3
1
175,076
1
W
Hera
7,102
710
46
5
0
181,229
3
L
Izanami
6,924
692
36
4
0
175,393
3
W
Jormungandr
8,144
814
66
7
2
190,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role