Player Matchup

Vamana
Vamana
 
Vamana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HectorStyles
Kukulkan
Level 69
God Stats
2W - 6L
1,404 SR
Queue Stats
78W - 81L
1,492 Elo+
Solo
Atlas
Atlas
TheVortex546
Atlas
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,503 Elo+
Party 3
Merlin
Merlin
Troka07
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,385 Elo+
Party 1
Scylla
Scylla
azkorcito
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 3
Team Averages
Level 62
1,481 SR
1,445 Elo+

VS

Team Averages
Level 76
1,429 SR
1,584 Elo+
Agni
Agni
Deathgodendy
Agni
Level 60
God Stats
4W - 3L
1,464 SR
Queue Stats
368W - 387L
1,455 Elo+
Solo
Neith
Neith
Liazx
Neith
Level 6
God Stats
4W - 0L
1,159 SR
Queue Stats
6W - 0L
1,667 Elo+
Party 2
Zeus
Zeus
TheGrateBunk
Zeus
Level 125
God Stats
2W - 2L
1,570 SR
Queue Stats
27W - 16L
1,590 Elo+
Party 2
Ymir
Ymir
almagon
Ymir
Level 86
God Stats
1W - 0L
1,389 SR
Queue Stats
6W - 0L
1,667 Elo+
Party 2
Izanami
Izanami
aminaBosco
Izanami
Level 104
God Stats
4W - 2L
1,564 SR
Queue Stats
19W - 13L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
7 / 7 / 6
11,975
1,089
14,767
23,764
24,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
HectorStyles
Kukulkan
16
3 / 4 / 5
10,901
991
22,658
9,839
3,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 7 / 11
10,199
927
7,658
18,851
17,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Troka07
Merlin
18
6 / 4 / 5
12,046
1,095
12,676
12,006
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
azkorcito
Scylla
16
0 / 10 / 3
9,192
836
2,559
13,696
7,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

48

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
11,533
1,048
17,048
13,509
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Liazx
Neith
18
1 / 4 / 17
10,449
950
6,477
11,037
4,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 4 / 8
13,727
1,248
28,425
11,105
4,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
almagon
Ymir
19
1 / 1 / 21
12,192
1,108
6,205
17,807
32,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
aminaBosco
Izanami
19
5 / 3 / 18
11,900
1,082
15,731
11,300
4,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
107
16
Kills
32
32
Deaths
16
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
7
6
1.43
W
6
4
11
2.88
L
Kukulkan
HectorStyles
Kukulkan
3
4
5
1.38
W
Neith
Liazx
Neith
1
4
17
2.38
W
19
4
8
5.75
L
0
7
11
0.79
L
Merlin
Troka07
Merlin
6
4
5
2.13
W
Ymir
almagon
Ymir
1
1
21
11.5
W
Izanami
aminaBosco
Izanami
5
3
18
4.67
L
Scylla
azkorcito
Scylla
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,318
Damage
73,886
78,156
Taken
64,758
57,424
Mitigated
51,890
4,413
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,767
7,591
0
4,413
23,764
24,154
0
13,926
9,838
0
25,004
W
17,048
1,894
129
1,480
13,509
5,394
0
10,557
2,952
24,520
0
L
Kukulkan
HectorStyles
Kukulkan
22,658
988
0
0
9,839
3,069
0
8,014
1,825
55,251
0
W
Neith
Liazx
Neith
6,477
2,725
0
750
11,037
4,801
0
7,806
3,231
0
16,072
W
28,425
4,861
0
1,133
11,105
4,599
0
6,648
4,457
37,037
0
L
7,658
2,275
0
0
18,851
17,645
0
11,802
7,049
17,245
0
L
Merlin
Troka07
Merlin
12,676
554
0
0
12,006
4,593
0
8,216
3,790
36,368
0
W
Ymir
almagon
Ymir
6,205
1,387
1,112
3,383
17,807
32,287
0
13,688
4,119
18,809
0
W
Izanami
aminaBosco
Izanami
15,731
9,409
0
180
11,300
4,809
0
6,852
4,448
0
63,979
L
Scylla
azkorcito
Scylla
2,559
1,470
0
0
13,696
7,963
0
9,720
3,976
6,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,313
Gold Earned
59,801
183
Minions Killed
201
12
Camps Cleared
4
957,025
Distance Traveled
1,003,546
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,975
1,089
18
2
5
228,035
0
W
Agni
11,533
1,048
20
2
2
193,044
3
L
Kukulkan
10,901
991
82
7
2
215,998
2
W
Neith
10,449
950
21
2
0
198,805
0
W
Zeus
13,727
1,248
12
1
0
200,239
1
L
Atlas
10,199
927
17
2
1
177,660
0
L
Merlin
12,046
1,095
59
5
1
219,160
0
W
Ymir
12,192
1,108
22
2
1
206,252
0
W
Izanami
11,900
1,082
126
11
1
205,206
1
L
Scylla
9,192
836
7
1
3
116,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role