Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PhillyMemeSteak
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,619 Elo+
Solo
Nox
Nox
Ragingtatertots
Nox
Level 126
God Stats
3W - 6L
1,464 SR
Queue Stats
318W - 316L
1,658 Elo+
Party 1
Scylla
Scylla
ZeblinHost
Scylla
Level 149
God Stats
6W - 4L
1,585 SR
Queue Stats
577W - 584L
1,706 Elo+
Party 1
Team Averages
Level 141
1,510 SR
1,596 Elo+

VS

Team Averages
Level 147
1,508 SR
1,565 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Chahr
Discordia
Level 151
God Stats
1W - 1L
1,589 SR
Queue Stats
51W - 57L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
DarkDewDrop
Ao Kuang
Level 141
God Stats
1W - 1L
1,290 SR
Queue Stats
606W - 585L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
Sulfurz
Sylvanus
Level 160
God Stats
16W - 11L
1,690 SR
Queue Stats
722W - 449L
1,674 Elo+
Solo
Zhong Kui
Zhong Kui
lxDarkJackxl
Zhong Kui
Level 157
God Stats
2W - 0L
1,472 SR
Queue Stats
108W - 119L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 7 / 4
9,390
722
7,508
14,110
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
14
1 / 4 / 3
8,705
670
5,215
8,502
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 6
8,741
672
7,989
20,907
22,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 3 / 6
8,747
673
9,535
10,404
5,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
ZeblinHost
Scylla
17
2 / 4 / 5
9,421
725
11,699
12,499
5,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
14 / 2 / 8
12,105
931
24,943
10,017
4,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Chahr
Discordia
17
2 / 1 / 17
10,154
781
17,526
6,030
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
DarkDewDrop
Ao Kuang
15
3 / 2 / 11
10,217
786
3,738
11,616
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Sulfurz
Sylvanus
15
1 / 2 / 17
10,154
781
4,336
17,515
18,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
lxDarkJackxl
Zhong Kui
18
3 / 1 / 18
10,280
791
10,112
12,747
13,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
8
Kills
23
24
Deaths
8
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
4
0.71
L
Medusa
 
Medusa
1
4
3
0.63
W
Hachiman
 
Hachiman
14
2
8
9
W
Discordia
Chahr
Discordia
2
1
17
10.5
W
Ao Kuang
DarkDewDrop
Ao Kuang
3
2
11
4.25
L
1
6
6
0.67
L
1
3
6
1.33
W
Sylvanus
Sulfurz
Sylvanus
1
2
17
4.75
L
Scylla
ZeblinHost
Scylla
2
4
5
1.13
W
Zhong Kui
lxDarkJackxl
Zhong Kui
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,946
Damage
60,655
66,422
Taken
57,925
43,909
Mitigated
45,418
23,334
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,508
3,381
0
1,221
14,110
6,056
570
7,305
6,805
0
13,877
L
Medusa
 
Medusa
5,215
2,266
0
598
8,502
3,874
476
5,464
3,038
0
15,376
W
Hachiman
 
Hachiman
24,943
12,835
0
764
10,017
4,240
2,747
4,331
5,380
0
54,984
W
Discordia
Chahr
Discordia
17,526
301
1,636
1,152
6,030
2,662
1,256
2,112
3,746
36,948
0
W
Ao Kuang
DarkDewDrop
Ao Kuang
3,738
509
1,830
2,487
11,616
6,811
665
3,131
8,205
8,416
0
L
7,989
922
5,974
7,082
20,907
22,937
154
10,517
10,390
666
10,600
L
9,535
120
1,906
1,992
10,404
5,230
364
4,913
5,491
16,625
0
W
Sylvanus
Sulfurz
Sylvanus
4,336
470
9,312
8,049
17,515
18,358
390
7,578
9,431
8,719
0
L
Scylla
ZeblinHost
Scylla
11,699
632
1,398
3,163
12,499
5,812
512
7,513
4,986
42,549
0
W
Zhong Kui
lxDarkJackxl
Zhong Kui
10,112
660
632
1,416
12,747
13,347
965
3,845
8,545
21,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
52,910
126
Minions Killed
135
0
Camps Cleared
0
1,164,115
Distance Traveled
1,267,499
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,390
722
12
1
0
209,492
2
L
Medusa
8,705
670
25
2
0
220,744
2
W
Hachiman
12,105
931
61
5
0
256,081
2
W
Discordia
10,154
781
32
2
0
265,583
2
W
Ao Kuang
10,217
786
11
1
0
270,231
0
L
Guan Yu
8,741
672
7
1
0
258,314
1
L
Nox
8,747
673
26
2
0
249,633
0
W
Sylvanus
10,154
781
7
1
0
242,649
3
L
Scylla
9,421
725
56
4
0
225,932
0
W
Zhong Kui
10,280
791
24
2
0
232,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role