Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
reacko
Atlas
Level 160
God Stats
12W - 17L
1,492 SR
Queue Stats
427W - 518L
1,356 Elo+
Solo
Ah Puch
Ah Puch
x10to12benadryl
Ah Puch
Level 103
God Stats
1W - 3L
1,306 SR
Queue Stats
38W - 36L
1,437 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,431 Elo+

VS

Team Averages
Level 94
1,419 SR
1,396 Elo+
Athena
Athena
IAmLukaDocic
Athena
Level 152
God Stats
7W - 19L
1,355 SR
Queue Stats
855W - 944L
1,505 Elo+
Solo
Susano
Susano
SpeedySniper37
Susano
Level 68
God Stats
45W - 26L
1,598 SR
Queue Stats
121W - 117L
1,442 Elo+
Solo
He Bo
He Bo
psychonaut89503
He Bo
Level 62
God Stats
9W - 9L
1,305 SR
Queue Stats
11W - 12L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 4 / 1
6,135
614
2,735
6,451
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
reacko
Atlas
11
2 / 5 / 0
7,634
763
3,832
8,945
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 6 / 2
6,636
664
4,454
8,471
2,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
4 / 0 / 10
7,776
778
8,372
7,736
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 7
8,335
834
9,288
8,017
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 9
7,866
787
3,289
4,290
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
Athena
4
0
10
9
W
7
1
7
10.5
W
4
1
9
8.5
L
Atlas
reacko
Atlas
2
5
0
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
20,949
23,867
Taken
20,043
10,464
Mitigated
8,433
3,150
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,735
1,640
0
505
6,451
1,719
0
2,588
3,723
0
16,668
W
Athena
8,372
3,450
0
938
7,736
3,781
0
2,472
5,264
20,661
2,378
W
9,288
532
503
2,475
8,017
3,308
518
3,798
4,219
0
32,770
W
3,289
61
0
734
4,290
1,344
582
2,465
1,825
12,845
0
L
Atlas
reacko
Atlas
3,832
1,987
175
734
8,945
6,134
0
4,867
3,940
10,986
0
L
4,454
378
151
1,585
8,471
2,611
0
3,511
4,916
23,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,405
Gold Earned
23,977
103
Minions Killed
124
3
Camps Cleared
6
510,826
Distance Traveled
609,029
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,135
614
31
3
2
166,652
0
W
Athena
7,776
778
34
3
2
205,556
1
W
Susano
8,335
834
55
6
3
225,532
2
W
He Bo
7,866
787
35
4
1
177,941
0
L
Atlas
7,634
763
11
1
0
171,991
1
L
Ah Puch
6,636
664
61
6
1
172,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role