Player Matchup

Mulan
Mulan
Chin Lee 420
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,459 Elo+
Party 3
Olorun
Olorun
PokerSde
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,496 Elo+
Party 2
Fenrir
Fenrir
Schrodinger47uwu
Fenrir
Level 145
God Stats
4W - 5L
1,549 SR
Queue Stats
347W - 319L
1,432 Elo+
Party 2
The Morrigan
The Morrigan
erickartmann
The Morrigan
Level 119
God Stats
1W - 2L
1,517 SR
Queue Stats
110W - 100L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
stalesalami
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 98
1,513 SR
1,485 Elo+

VS

Team Averages
Level 125
1,508 SR
1,503 Elo+
Eset
Eset
AcG Specialist
Eset
Level 112
God Stats
9W - 11L
1,435 SR
Queue Stats
139W - 136L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Budz of Joy
Baron Samedi
Level 146
God Stats
3W - 2L
1,598 SR
Queue Stats
227W - 251L
1,500 Elo+
Party 1
Khepri
Khepri
VirtueT
Khepri
Level 97
God Stats
2W - 0L
1,766 SR
Queue Stats
416W - 440L
1,477 Elo+
Party 4
Nu Wa
Nu Wa
XXXCAPITALSXXX
Nu Wa
Level 122
God Stats
2W - 1L
1,531 SR
Queue Stats
60W - 69L
1,508 Elo+
Party 1
Tyr
Tyr
mariodona1
Tyr
Level 149
God Stats
3W - 2L
1,211 SR
Queue Stats
297W - 281L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
8,704
791
8,814
22,734
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
PokerSde
Olorun
14
3 / 7 / 2
7,860
715
9,621
12,617
4,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 9 / 6
8,025
730
7,230
13,307
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
erickartmann
The Morrigan
17
3 / 9 / 5
9,314
847
7,665
10,309
4,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
stalesalami
Ao Kuang
14
3 / 9 / 5
8,950
814
6,787
14,098
4,358
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 21
10,689
972
19,224
7,545
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Budz of Joy
Baron Samedi
16
8 / 3 / 17
9,880
898
12,395
8,618
5,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
VirtueT
Khepri
16
5 / 5 / 24
9,987
908
5,184
12,318
15,054
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 1 / 27
11,034
1,003
18,829
9,233
3,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 29
10,698
973
9,864
16,870
15,346
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
159
14
Kills
41
41
Deaths
14
23
Assists
118
Player
Kills
Deaths
Assists
KDA
W
13
3
21
7.83
W
Baron Samedi
Budz of Joy
Baron Samedi
8
3
17
5.5
L
3
7
5
0.79
L
Olorun
PokerSde
Olorun
3
7
2
0.57
L
2
9
6
0.56
W
Khepri
VirtueT
Khepri
5
5
24
3.4
W
10
1
27
23.5
L
The Morrigan
erickartmann
The Morrigan
3
9
5
0.61
W
5
2
29
9.75
L
Ao Kuang
stalesalami
Ao Kuang
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
65,496
73,065
Taken
54,584
29,796
Mitigated
42,581
16,584
Healing
23,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,224
1,970
654
533
7,545
3,445
1,481
2,486
4,990
34,218
0
W
Baron Samedi
Budz of Joy
Baron Samedi
12,395
1,402
4,552
1,698
8,618
5,055
778
5,038
3,580
27,168
0
L
8,814
1,000
567
7,655
22,734
11,777
0
16,877
5,857
0
18,239
L
Olorun
PokerSde
Olorun
9,621
3,205
730
2,404
12,617
4,903
0
9,449
3,168
27,771
0
L
7,230
717
325
1,310
13,307
4,310
0
10,840
2,467
0
12,329
W
Khepri
VirtueT
Khepri
5,184
410
1,103
905
12,318
15,054
379
4,968
7,314
12,301
0
W
18,829
9,344
3,202
2,805
9,233
3,681
2,935
4,165
4,986
33,298
0
L
The Morrigan
erickartmann
The Morrigan
7,665
2,626
315
851
10,309
4,448
0
7,610
2,699
27,622
480
W
9,864
1,154
1,124
6,972
16,870
15,346
686
7,095
9,286
876
21,623
L
Ao Kuang
stalesalami
Ao Kuang
6,787
1,443
0
2,427
14,098
4,358
0
11,370
2,728
18,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
52,288
114
Minions Killed
122
0
Camps Cleared
0
836,820
Distance Traveled
1,046,479
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,689
972
29
3
0
201,517
1
W
Baron Samedi
9,880
898
39
4
0
169,297
3
L
Mulan
8,704
791
12
1
0
166,690
2
L
Olorun
7,860
715
46
4
0
177,552
1
L
Fenrir
8,025
730
7
1
0
165,408
1
W
Khepri
9,987
908
9
1
0
211,172
0
W
Nu Wa
11,034
1,003
25
2
0
214,564
1
L
The Morrigan
9,314
847
37
3
0
148,567
2
W
Tyr
10,698
973
20
2
0
249,929
0
L
Ao Kuang
8,950
814
12
1
0
178,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role