Player Matchup

Ravana
Ravana
Seatown
Ravana
Level 78
God Stats
8W - 8L
1,437 SR
Queue Stats
166W - 184L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
StraightDrippin
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,587 Elo+
Party 1
Achilles
Achilles
YeOldNuts
Achilles
Level 100
God Stats
2W - 2L
1,695 SR
Queue Stats
30W - 50L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
kiIIerkabe
Hou Yi
Level 87
God Stats
6W - 7L
1,535 SR
Queue Stats
391W - 445L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
russ117
Nu Wa
Level 100
God Stats
1W - 0L
1,878 SR
Queue Stats
152W - 154L
1,550 Elo+
Party 1
Team Averages
Level 78
1,609 SR
1,508 Elo+

VS

Team Averages
Level 52
1,426 SR
1,581 Elo+
Medusa
Medusa
CallMeDanny
Medusa
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,539 Elo+
Party 3
Bellona
Bellona
DoubleCrispyy
Bellona
Level 7
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 2
Loki
Loki
Kazerith
Loki
Level 59
God Stats
0W - 1L
1,336 SR
Queue Stats
75W - 54L
1,531 Elo+
Party 2
Athena
Athena
sloth82001
Athena
Level 139
God Stats
2W - 8L
1,293 SR
Queue Stats
280W - 229L
1,598 Elo+
Party 3
The Morrigan
The Morrigan
xXxMRxPFFxXx
The Morrigan
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 141L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Seatown
Ravana
20
6 / 5 / 2
11,993
545
9,596
16,199
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 3 / 7
10,015
455
4,907
13,552
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
YeOldNuts
Achilles
18
11 / 4 / 6
12,604
573
18,291
20,475
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
kiIIerkabe
Hou Yi
18
2 / 2 / 4
10,849
493
7,743
14,615
5,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
russ117
Nu Wa
18
7 / 3 / 7
11,783
536
18,712
13,492
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 2 / 3
9,285
422
7,926
10,802
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
13
1 / 10 / 3
8,746
398
3,972
15,174
10,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
17
8 / 8 / 1
11,014
501
13,252
17,750
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
sloth82001
Athena
15
3 / 3 / 5
10,644
484
7,076
23,963
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
xXxMRxPFFxXx
The Morrigan
18
5 / 4 / 4
11,402
518
17,166
12,351
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
27
Kills
17
17
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
3
0.75
L
Bellona
1
10
3
0.25
L
Loki
8
8
1
1.06
W
Ravana
Seatown
Ravana
6
5
2
1.4
W
1
3
7
1.5
W
Achilles
YeOldNuts
Achilles
11
4
6
3.5
W
Hou Yi
kiIIerkabe
Hou Yi
2
2
4
2
W
Nu Wa
russ117
Nu Wa
7
3
7
3.5
L
Athena
sloth82001
Athena
3
3
5
1.83
L
The Morrigan
xXxMRxPFFxXx
The Morrigan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,249
Damage
49,392
78,333
Taken
80,040
46,699
Mitigated
44,951
20,877
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,926
3,313
0
3,662
10,802
3,544
392
2,102
8,506
0
74,145
L
Bellona
3,972
1,431
0
602
15,174
10,466
0
4,151
10,291
0
37,402
L
Loki
13,252
3,399
0
4,298
17,750
6,288
0
3,266
14,158
0
75,735
W
Ravana
Seatown
Ravana
9,596
3,871
753
5,656
16,199
7,721
900
4,258
11,673
0
96,609
W
4,907
707
73
1,641
13,552
13,790
158
3,603
9,767
35,873
0
W
Achilles
YeOldNuts
Achilles
18,291
6,668
0
4,003
20,475
15,163
1,923
5,028
15,255
11,024
62,716
W
Hou Yi
kiIIerkabe
Hou Yi
7,743
4,420
0
3,518
14,615
5,383
1,263
3,761
10,730
0
92,356
W
Nu Wa
russ117
Nu Wa
18,712
4,175
293
4,940
13,492
4,642
2,743
6,253
6,881
86,174
0
L
Athena
sloth82001
Athena
7,076
2,089
0
2,234
23,963
20,533
0
10,073
13,017
22,755
0
L
The Morrigan
xXxMRxPFFxXx
The Morrigan
17,166
1,050
0
3,434
12,351
4,120
0
5,333
5,940
80,584
2,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,244
Gold Earned
51,091
614
Minions Killed
491
0
Camps Cleared
0
2,216,358
Distance Traveled
2,041,178
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,285
422
127
6
0
433,174
5
L
Bellona
8,746
398
85
4
0
356,402
0
L
Loki
11,014
501
117
5
0
383,492
0
W
Ravana
11,993
545
156
7
0
463,988
6
W
Cthulhu
10,015
455
58
3
0
472,259
2
W
Achilles
12,604
573
126
6
0
467,361
0
W
Hou Yi
10,849
493
148
7
0
394,423
3
W
Nu Wa
11,783
536
126
6
0
418,327
6
L
Athena
10,644
484
24
1
0
461,978
11
L
The Morrigan
11,402
518
138
6
0
406,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role