Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JVcMitooooo
Cu Chulainn
Level 44
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 4L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smugumin-Legend
Morgan Le Fay
Level 56
God Stats
4W - 10L
1,341 SR
Queue Stats
103W - 117L
1,287 Elo+
Party 2
Vulcan
Vulcan
Spawn_0424
Vulcan
Level 45
God Stats
0W - 2L
1,325 SR
Queue Stats
33W - 57L
1,256 Elo+
Party 2
Bastet
Bastet
Tormentaomega
Bastet
Level 89
God Stats
23W - 14L
1,586 SR
Queue Stats
41W - 43L
1,433 Elo+
Solo
Team Averages
Level 79
1,411 SR
1,405 Elo+

VS

Team Averages
Level 85
1,471 SR
1,392 Elo+
Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Epic-skiLLz182
Cabrakan
Level 160
God Stats
3W - 1L
1,771 SR
Queue Stats
150W - 163L
1,331 Elo+
Solo
Odin
Odin
iijjccbb
Odin
Level 45
God Stats
3W - 3L
1,438 SR
Queue Stats
102W - 147L
1,252 Elo+
Party 1
Janus
Janus
savage_fluffee
Janus
Level 69
God Stats
1W - 2L
1,149 SR
Queue Stats
287W - 350L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 4 / 1
8,557
611
6,691
9,098
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JVcMitooooo
Cu Chulainn
12
2 / 4 / 2
7,559
540
6,475
11,570
7,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Smugumin-Legend
Morgan Le Fay
9
1 / 6 / 2
6,223
445
8,036
7,849
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Spawn_0424
Vulcan
10
0 / 2 / 0
6,391
457
2,918
3,540
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 0
7,842
560
7,907
10,190
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
10 / 5 / 4
8,911
637
15,084
12,554
5,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
 
Danzaburou
12
2 / 1 / 10
7,979
570
3,495
10,418
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
15
4 / 2 / 1
8,290
592
3,796
10,096
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
0 / 4 / 2
6,455
461
2,701
8,646
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 3
7,464
533
4,713
7,228
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
13
Kills
19
19
Deaths
13
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
1
1.38
W
Chaac
 
Chaac
10
5
4
2.4
W
Danzaburou
 
Danzaburou
2
1
10
7
W
Cabrakan
4
2
1
2.25
L
Cu Chulainn
JVcMitooooo
Cu Chulainn
2
4
2
0.75
L
Morgan Le Fay
Smugumin-Legend
Morgan Le Fay
1
6
2
0.33
L
Vulcan
Spawn_0424
Vulcan
0
2
0
0
L
5
3
0
1.67
W
Odin
0
4
2
0.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
29,789
42,247
Taken
48,942
17,008
Mitigated
26,639
8,715
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,691
3,947
0
1,887
9,098
3,468
518
60
9,038
0
54,709
W
Chaac
 
Chaac
15,084
5,192
0
5,380
12,554
5,888
2,041
5,281
6,928
0
53,179
W
Danzaburou
 
Danzaburou
3,495
1,142
324
1,579
10,418
7,688
801
2,696
7,482
0
20,028
W
Cabrakan
3,796
448
0
4,811
10,096
6,514
0
1,239
8,720
59,911
0
L
Cu Chulainn
JVcMitooooo
Cu Chulainn
6,475
849
0
1,947
11,570
7,492
398
2,786
8,409
11,234
28,058
L
Morgan Le Fay
Smugumin-Legend
Morgan Le Fay
8,036
1,115
0
984
7,849
2,077
0
0
7,849
25,410
0
L
Vulcan
Spawn_0424
Vulcan
2,918
715
0
403
3,540
1,242
872
3,068
472
27,862
0
L
7,907
880
0
3,494
10,190
2,729
184
2,655
7,535
0
34,311
W
Odin
2,701
621
0
917
8,646
4,312
0
1,091
7,555
0
27,502
W
4,713
229
0
750
7,228
2,237
0
1,834
5,277
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
39,099
358
Minions Killed
366
0
Camps Cleared
0
1,185,571
Distance Traveled
1,327,831
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,557
611
113
8
0
218,728
3
W
Chaac
8,911
637
81
6
0
292,502
1
W
Danzaburou
7,979
570
38
3
0
265,817
1
W
Cabrakan
8,290
592
123
9
0
261,328
1
L
Cu Chulainn
7,559
540
81
6
0
249,815
0
L
Morgan Le Fay
6,223
445
42
3
0
205,956
0
L
Vulcan
6,391
457
51
4
0
203,046
0
L
Bastet
7,842
560
71
5
0
308,026
4
W
Odin
6,455
461
52
4
0
220,406
0
W
Janus
7,464
533
72
5
0
287,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role