Player Matchup

Atlas
Atlas
Chief JPac
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,490 Elo+
Party 1
Sol
Sol
Son Fearing
Sol
Level 110
God Stats
2W - 1L
1,917 SR
Queue Stats
212W - 252L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
mcfearmeson
Hou Yi
Level 115
God Stats
0W - 3L
1,472 SR
Queue Stats
119W - 150L
1,493 Elo+
Party 1
Team Averages
Level 115
1,629 SR
1,463 Elo+

VS

Team Averages
Level 92
1,415 SR
1,373 Elo+
Neith
Neith
NickJouki59
Neith
Level 105
God Stats
1W - 5L
1,206 SR
Queue Stats
83W - 92L
1,454 Elo+
Party 2
Nike
Nike
SicariousIX
Nike
Level 124
God Stats
7W - 5L
1,917 SR
Queue Stats
104W - 107L
1,449 Elo+
Party 2
Merlin
Merlin
WIUKmicman
Merlin
Level 48
God Stats
2W - 3L
1,123 SR
Queue Stats
7W - 16L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 6 / 2
7,561
630
4,494
13,997
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 9 / 0
7,447
621
8,797
12,738
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
11
1 / 5 / 2
7,651
638
6,051
10,771
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 9
9,348
779
13,737
8,458
3,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 1 / 10
9,661
805
9,969
12,373
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
WIUKmicman
Merlin
13
3 / 2 / 11
8,678
723
8,642
6,844
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
20
20
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
6
2
0.17
W
8
1
9
12.5
W
9
1
10
14
L
3
9
0
0.33
W
Merlin
WIUKmicman
Merlin
3
2
11
4.25
L
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
32,348
37,506
Taken
27,675
18,224
Mitigated
18,090
9,202
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
4,494
1,544
197
3,272
13,997
12,607
54
5,002
8,580
17,228
0
W
13,737
3,422
0
1,806
8,458
3,228
1,186
3,790
4,668
0
38,269
W
9,969
473
0
2,578
12,373
12,428
68
5,581
6,792
207
16,488
L
8,797
3,034
601
2,747
12,738
2,634
0
2,459
9,989
20,123
0
W
Merlin
WIUKmicman
Merlin
8,642
410
0
1,023
6,844
2,434
497
4,023
2,821
31,623
0
L
Hou Yi
6,051
1,439
464
1,921
10,771
2,983
263
2,138
8,414
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
27,687
94
Minions Killed
116
5
Camps Cleared
5
556,218
Distance Traveled
640,934
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,561
630
17
1
0
203,854
0
W
Neith
9,348
779
48
4
2
200,696
2
W
Nike
9,661
805
10
1
0
233,117
4
L
Sol
7,447
621
31
3
1
171,141
0
W
Merlin
8,678
723
58
5
3
207,121
1
L
Hou Yi
7,651
638
46
4
4
181,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role