Player Matchup

Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Carway
Ullr
Masters
Level 160
God Stats
74W - 48L
1,707 SR
Queue Stats
397W - 353L
2,726 MMR
Solo
Cerberus
Cerberus
Diamond IV
SynthN7
Cerberus
Diamond IV
Level 159
God Stats
14W - 14L
1,582 SR
Queue Stats
299W - 305L
2,105 MMR
Solo
Thanatos
Thanatos
Platinum IV
Türkk
Thanatos
Platinum IV
Level 45
God Stats
7W - 3L
1,747 SR
Queue Stats
67W - 61L
1,991 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,607 SR
1,964 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,600 SR
1,982 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
Darkα
Set
Masters
Level 64
God Stats
1W - 3L
1,441 SR
Queue Stats
121W - 104L
2,700 MMR
Solo
Geb
Geb
Diamond II
Rokxtar
Geb
Diamond II
Level 155
God Stats
18W - 17L
1,671 SR
Queue Stats
294W - 287L
2,380 MMR
Solo
Anhur
Anhur
Platinum III
mobbdeep164
Anhur
Platinum III
Level 124
God Stats
17W - 14L
1,886 SR
Queue Stats
182W - 169L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 2 / 6
8,637
664
6,815
10,562
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nike
 
Nike
13
2 / 2 / 2
7,461
574
7,062
9,898
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Carway
Ullr
16
7 / 0 / 6
9,323
717
11,114
5,870
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SynthN7
Cerberus
12
2 / 1 / 7
7,433
572
4,160
9,192
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Türkk
Thanatos
13
7 / 3 / 6
8,196
630
6,986
10,404
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MulanTsukuyomiBastetCamazotz

VS

Bans
GilgameshSolCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 7 / 1
6,998
538
8,931
13,150
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
 
Merlin
7
0 / 4 / 0
4,972
382
1,635
4,055
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
Darkα
Set
11
2 / 4 / 1
6,675
513
4,911
8,522
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
10
0 / 1 / 2
6,124
471
3,468
8,127
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 8 / 1
6,348
488
6,543
12,896
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
8
8
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
6
4.5
W
Nike
 
Nike
2
2
2
1.5
L
Medusa
 
Medusa
3
7
1
0.5
L
Merlin
 
Merlin
0
4
0
0
W
Ullr
Carway
Ullr
7
0
6
10
L
Set
Darkα
Set
2
4
1
0.63
L
Geb
0
1
2
1
W
Cerberus
SynthN7
Cerberus
2
1
7
5.5
W
Thanatos
Türkk
Thanatos
7
3
6
3.33
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,137
Damage
25,488
45,926
Taken
46,750
22,165
Mitigated
17,614
19,506
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,815
1,425
0
3,871
10,562
3,902
211
738
9,824
0
48,788
W
Nike
 
Nike
7,062
1,343
0
3,504
9,898
4,283
0
909
8,989
2,478
47,704
L
Medusa
 
Medusa
8,931
4,544
0
2,211
13,150
3,881
196
1,891
10,940
0
46,589
L
Merlin
 
Merlin
1,635
0
0
39
4,055
740
0
128
3,882
18,815
0
W
Ullr
Carway
Ullr
11,114
4,976
0
740
5,870
2,038
206
1,139
4,731
0
76,726
L
Set
Darkα
Set
4,911
2,479
0
1,973
8,522
2,552
0
286
8,130
0
33,924
L
Geb
3,468
303
671
1,532
8,127
7,485
0
1,658
6,241
22,377
0
W
Cerberus
SynthN7
Cerberus
4,160
50
121
2,799
9,192
8,490
0
1,784
7,408
21,431
0
W
Thanatos
Türkk
Thanatos
6,986
1,314
0
8,471
10,404
3,452
0
533
9,871
0
36,258
L
6,543
2,900
0
2,389
12,896
2,956
0
351
12,545
0
27,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
31,117
482
Minions Killed
306
0
Camps Cleared
0
1,399,082
Distance Traveled
1,171,860
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,637
664
107
8
0
283,569
2
W
Nike
7,461
574
96
7
0
290,548
2
L
Medusa
6,998
538
97
7
0
227,516
1
L
Merlin
4,972
382
38
3
0
224,909
2
W
Ullr
9,323
717
163
13
0
283,649
5
L
Set
6,675
513
91
7
0
237,781
4
L
Geb
6,124
471
27
2
0
305,655
7
W
Cerberus
7,433
572
46
4
0
268,344
2
W
Thanatos
8,196
630
70
5
0
272,972
2
L
Anhur
6,348
488
53
4
0
175,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role