Player Matchup

Fenrir
Fenrir
Badley87524
Fenrir
Level 21
God Stats
10W - 12L
1,507 SR
Queue Stats
15W - 27L
1,295 Elo+
Party 1
Cernunnos
Cernunnos
CDRMaverick332
Cernunnos
Level 26
God Stats
3W - 14L
1,226 SR
Queue Stats
32W - 54L
1,317 Elo+
Party 1
Cliodhna
Cliodhna
ClonkyDavis
Cliodhna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,246 Elo+
Party 1
Artio
Artio
Clonkycell561
Artio
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
13W - 26L
1,278 Elo+
Party 1
Ra
Ra
MoonMan6969
Ra
Level 30
God Stats
0W - 3L
1,285 SR
Queue Stats
77W - 87L
1,369 Elo+
Party 1
Team Averages
Level 23
1,362 SR
1,301 Elo+

VS

Team Averages
Level 86
1,502 SR
1,420 Elo+
Chernobog
Chernobog
BMONEY4477
Chernobog
Level 72
God Stats
1W - 1L
1,287 SR
Queue Stats
203W - 206L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
Level 106
God Stats
7W - 7L
1,561 SR
Queue Stats
590W - 640L
1,450 Elo+
Party 2
Chaac
Chaac
Rxem v
Chaac
Level 29
God Stats
5W - 8L
1,429 SR
Queue Stats
72W - 79L
1,411 Elo+
Party 2
Cabrakan
Cabrakan
clingyxxclownxx
Cabrakan
Level 122
God Stats
9W - 6L
1,868 SR
Queue Stats
161W - 162L
1,464 Elo+
Party 2
Thor
Thor
lerick01
Thor
Level 103
God Stats
19W - 28L
1,366 SR
Queue Stats
191W - 222L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 2
7,451
438
6,236
13,187
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
CDRMaverick332
Cernunnos
11
1 / 6 / 3
7,069
416
7,626
11,408
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ClonkyDavis
Cliodhna
12
2 / 5 / 0
7,469
439
7,152
13,266
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,428
378
1,750
9,824
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 6 / 0
7,717
454
6,169
11,401
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BMONEY4477
Chernobog
14
5 / 2 / 8
9,132
537
6,809
10,138
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
18
13 / 2 / 3
10,738
632
17,357
11,639
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Rxem v
Chaac
16
7 / 1 / 0
10,105
594
10,304
10,300
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
14
2 / 3 / 13
8,842
520
6,598
13,946
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
14
0 / 1 / 4
8,385
493
2,059
13,022
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
27
27
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BMONEY4477
Chernobog
5
2
8
4.5
L
Fenrir
2
4
2
0.75
L
Cernunnos
CDRMaverick332
Cernunnos
1
6
3
0.42
L
Cliodhna
ClonkyDavis
Cliodhna
2
5
0
0.4
L
0
6
1
0.08
W
Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
13
2
3
7.25
L
3
6
0
0.5
W
Chaac
Rxem v
Chaac
7
1
0
7
W
Cabrakan
2
3
13
2.83
W
Thor
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
43,127
59,086
Taken
59,045
28,061
Mitigated
32,574
9,015
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BMONEY4477
Chernobog
6,809
3,413
0
3,556
10,138
3,645
2,023
65
10,064
0
62,367
L
Fenrir
6,236
1,361
0
2,941
13,187
8,932
0
6,368
6,819
0
18,869
L
Cernunnos
CDRMaverick332
Cernunnos
7,626
3,993
0
1,682
11,408
3,177
0
4,842
6,566
0
54,550
L
Cliodhna
ClonkyDavis
Cliodhna
7,152
961
0
2,298
13,266
3,651
0
4,999
8,079
0
40,356
L
1,750
318
0
53
9,824
8,277
0
0
9,096
18,466
0
W
Morgan Le Fay
ItsSpiritBoi
Morgan Le Fay
17,357
1,495
0
3,208
11,639
4,544
1,616
4,055
7,208
80,771
0
L
6,169
488
116
1,925
11,401
4,024
0
7,923
3,390
35,083
0
W
Chaac
Rxem v
Chaac
10,304
2,816
0
5,762
10,300
5,669
1,097
2,242
7,646
0
62,287
W
Cabrakan
6,598
1,179
0
3,928
13,946
14,668
248
438
13,436
17,898
0
W
Thor
2,059
725
0
4,373
13,022
4,048
114
401
12,559
0
70,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
47,202
300
Minions Killed
531
0
Camps Cleared
0
1,467,273
Distance Traveled
1,538,090
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,132
537
118
7
0
268,424
3
L
Fenrir
7,451
438
28
2
0
273,647
0
L
Cernunnos
7,069
416
92
5
0
267,194
0
L
Cliodhna
7,469
439
77
5
0
313,737
0
L
Artio
6,428
378
36
2
0
318,954
0
W
Morgan Le Fay
10,738
632
130
8
0
332,704
1
L
Ra
7,717
454
67
4
0
293,741
1
W
Chaac
10,105
594
139
8
0
330,755
6
W
Cabrakan
8,842
520
31
2
0
277,908
1
W
Thor
8,385
493
113
7
0
328,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role