Player Matchup

Hou Yi
Hou Yi
Derek_1019
Hou Yi
Level 68
God Stats
38W - 21L
1,632 SR
Queue Stats
195W - 173L
1,477 Elo+
Solo
Fenrir
Fenrir
MeruemD_Uchiha
Fenrir
Level 85
God Stats
8W - 9L
1,484 SR
Queue Stats
436W - 429L
1,500 Elo+
Solo
Anubis
Anubis
Rjaffer512
Anubis
Level 107
God Stats
49W - 47L
1,551 SR
Queue Stats
517W - 473L
1,429 Elo+
Solo
Chaac
Chaac
SALTA_MUROS69
Chaac
Level 126
God Stats
8W - 9L
1,668 SR
Queue Stats
154W - 120L
1,536 Elo+
Solo
Ganesha
Ganesha
ShonenIsLife
Ganesha
Level 60
God Stats
11W - 6L
1,608 SR
Queue Stats
65W - 74L
1,455 Elo+
Solo
Team Averages
Level 89
1,589 SR
1,479 Elo+

VS

Team Averages
Level 132
1,467 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Brian_APX
Gilgamesh
Level 106
God Stats
4W - 8L
1,579 SR
Queue Stats
249W - 237L
1,447 Elo+
Party 1
Sobek
Sobek
HAMB01_
Sobek
Level 156
God Stats
9W - 12L
1,514 SR
Queue Stats
734W - 702L
1,439 Elo+
Party 2
The Morrigan
The Morrigan
SyrupHotdogs
The Morrigan
Level 160
God Stats
6W - 14L
1,207 SR
Queue Stats
699W - 662L
1,450 Elo+
Party 2
Izanami
Izanami
weez420
Izanami
Level 125
God Stats
22W - 23L
1,534 SR
Queue Stats
296W - 326L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Derek_1019
Hou Yi
10
6 / 0 / 1
5,786
579
7,527
5,556
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 1
6,010
601
3,102
6,681
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Rjaffer512
Anubis
10
2 / 2 / 2
5,930
593
3,296
4,171
1,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
6,240
624
4,469
7,488
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ShonenIsLife
Ganesha
8
0 / 3 / 7
5,463
546
3,078
7,753
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 3 / 2
5,460
546
3,778
6,691
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Brian_APX
Gilgamesh
9
1 / 3 / 0
5,574
557
5,173
7,487
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
HAMB01_
Sobek
7
0 / 2 / 1
4,719
472
2,140
7,519
2,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SyrupHotdogs
The Morrigan
10
2 / 2 / 1
5,949
595
3,372
3,641
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
weez420
Izanami
8
2 / 5 / 1
4,969
497
6,207
6,563
1,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
8
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
2
1.33
L
Gilgamesh
Brian_APX
Gilgamesh
1
3
0
0.33
W
Hou Yi
Derek_1019
Hou Yi
6
0
1
6.5
L
Sobek
HAMB01_
Sobek
0
2
1
0.25
W
4
1
1
4.5
W
Anubis
Rjaffer512
Anubis
2
2
2
1.5
W
3
2
2
2
W
Ganesha
ShonenIsLife
Ganesha
0
3
7
1.17
L
The Morrigan
SyrupHotdogs
The Morrigan
2
2
1
1.25
L
Izanami
weez420
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
20,670
31,649
Taken
31,901
14,392
Mitigated
9,915
12,934
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,778
2,091
0
1,355
6,691
1,666
0
1,263
5,428
0
20,682
L
Gilgamesh
Brian_APX
Gilgamesh
5,173
2,151
0
1,699
7,487
3,248
0
960
6,092
0
27,815
W
Hou Yi
Derek_1019
Hou Yi
7,527
3,752
0
2,092
5,556
1,576
530
695
4,861
0
31,261
L
Sobek
HAMB01_
Sobek
2,140
340
1,109
2,564
7,519
2,843
0
1,624
5,895
7,623
0
W
3,102
554
0
4,089
6,681
2,298
0
1,245
5,408
0
37,413
W
Anubis
Rjaffer512
Anubis
3,296
416
0
1,468
4,171
1,866
0
1,441
2,618
34,031
0
W
4,469
1,407
0
3,126
7,488
4,474
0
85
7,384
0
30,946
W
Ganesha
ShonenIsLife
Ganesha
3,078
470
0
2,159
7,753
4,178
146
834
6,919
14,334
0
L
The Morrigan
SyrupHotdogs
The Morrigan
3,372
894
0
1,551
3,641
897
0
1,016
2,508
33,920
1,087
L
Izanami
weez420
Izanami
6,207
3,841
0
547
6,563
1,261
0
1,511
5,052
0
26,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
26,671
282
Minions Killed
252
0
Camps Cleared
0
980,236
Distance Traveled
900,929
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,460
546
45
5
0
222,983
0
L
Gilgamesh
5,574
557
58
6
0
184,932
3
W
Hou Yi
5,786
579
66
7
0
182,493
0
L
Sobek
4,719
472
11
1
0
167,848
2
W
Fenrir
6,010
601
75
8
0
218,320
2
W
Anubis
5,930
593
63
6
0
183,330
1
W
Chaac
6,240
624
69
7
0
207,511
3
W
Ganesha
5,463
546
9
1
0
188,582
2
L
The Morrigan
5,949
595
92
9
0
163,453
5
L
Izanami
4,969
497
46
5
0
161,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role